Chris Willis's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Long time game developer/New Torque member | Adrian, Ogre3d is strictly just a rendering engine as far as I know. My firends and I are trying... read more | 05/09/2007 (8:40 am) |
| Long time game developer/New Torque member | Crystal clear, completely understood :) Thanks Alex This got alittle off topic, but was inte... read more | 05/08/2007 (3:17 pm) |
| Long time game developer/New Torque member | [quote]The only savings you will see is on the media which holds your game.[/quote] Which was X... read more | 05/08/2007 (1:24 pm) |
| Long time game developer/New Torque member | Thanks Eric, Looks like they use PNG's, I've never worked with PNG's myself but after doing a tes... read more | 05/08/2007 (8:49 am) |
| Replacing default normal map hlsl | No they use normals, but they are using a different format. They PNG's which I've not used before. h... read more | 05/08/2007 (8:47 am) |
| Long time game developer/New Torque member | Thank you for replying. Yes both the TGA and TGEA seem very complete. I can't wait to purchase this ... read more | 05/07/2007 (9:24 pm) |