TheGasMan's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Parallax Map Questions | Bryce, maybe someone else will be along to help you. - I am having the same trouble with Parallax ... read more | 06/30/2009 (1:54 am) |
| Weapon sound is cut short when firing a pistol | hehe, 'zaney'. ;) P.S. Yeah, nasty bug that sound clipping.... read more | 06/29/2009 (8:01 pm) |
| HELP: How to export a Normal Map model from 3dMax and import it into TGEA | @Logan, my bad..I was talking about the top image. "Max vs. TGEA"... read more | 06/29/2009 (12:00 am) |
| Parallax Map Questions | Sure. Here is the basics: #1 make your diffuse color map, add specular map to the alpha channel, sa... read more | 06/28/2009 (11:58 pm) |
| Parallax Map Questions | Bryce, check your account for TGEA, you should find the ability to download the "Barracade demo... read more | 06/27/2009 (2:28 pm) |
| HELP: How to export a Normal Map model from 3dMax and import it into TGEA | I see in Max that you're using several point lights...also, in Max you have the ability to intensify... read more | 06/25/2009 (2:26 pm) |
| what makes an associate an associate? | @Ken, I understand it is not my concern. I never thought it was my concern. ::shrugs:: ...and TB... read more | 06/25/2009 (1:30 pm) |
| max2dtsExporter | [url]http://www.garagegames.com/documentation/artist[/url] That has alot of information for you.. ... read more | 06/24/2009 (9:03 pm) |
| HELP: How to export a Normal Map model from 3dMax and import it into TGEA | I am glad Russell deciphered the situation because I would have replied to you with the steps to bak... read more | 06/24/2009 (1:55 pm) |
| id Software Bought By Bethesda Parent Company, ZeniMax | oO ... holy sh**. The image they used is quite the funny. Doom GUI over Fallout3 pre-release sc... read more | 06/24/2009 (1:52 pm) |
| Need schematic for wheeled vehicle in 3ds Max | backed up here: [url=http://torque.abigholeintheweb.com/public_system/useruploads/fixedBuggyMax9.zi... read more | 06/23/2009 (4:31 pm) |
| HELP: How to export a Normal Map model from 3dMax and import it into TGEA | #1. remove the image extensions in the materials.cs file #2. Make it a practice to never use a &quo... read more | 06/23/2009 (4:25 pm) |
| Need schematic for wheeled vehicle in 3ds Max | thank Logan for these: [url]http://torque.abigholeintheweb.com/public_system/artists/exporter_relat... read more | 06/19/2009 (11:07 pm) |
| Ragdoll setup in Max | what engine and/or package are you referring to ? // I tried and failed at the task of reading you... read more | 06/18/2009 (10:14 am) |
| Missing tools and other questions | get the "torque max filepack" from here: [url]http://www.torque.abigholeintheweb.com/publ... read more | 06/17/2009 (1:14 pm) |
| What happened to 'LiquidType'? | k, well it's not so simple but it is not entirely impossible either. Get the position and scale o... read more | 06/16/2009 (1:29 pm) |
| I wonder if there is a Hidden Object Kit out here | Valdislav, I am sure if you ask or wait patiently, someone may give you some snippets. However, you ... read more | 06/16/2009 (1:09 pm) |
| What happened to 'LiquidType'? | I think this was left out as the water body entity can be edited to mimic these looks and the functi... read more | 06/16/2009 (1:05 pm) |
| Maximum Collision Meshes for a single DTS? | From what I remember, the different exporters have different numbers set for this limit. AFAIK, the... read more | 06/16/2009 (9:31 am) |
| My concerns about TGEA | Sorry to bring in a serious note after Don made a funny. // [i]I've only ever wanted what was adve... read more | 06/16/2009 (12:38 am) |
| Is there anything close to Radiant? | I am not sure if you're speaking of strafe movement or the Q brush handling. However 1.5 had the s... read more | 06/15/2009 (6:20 pm) |
| Torque 3D Video Tutorials | I've never posted in a thread with a celebrity before..tee hee. :X... read more | 06/15/2009 (10:56 am) |
| Player Stances like in CoD | backed up: [url]http://torque.abigholeintheweb.com/public_system/useruploads/swim_prone_crouch_dsq.... read more | 06/11/2009 (6:36 am) |
| Creating sprites causes hiccups | A bit on and off topic: could it possibly be that when you copy the emails from this site that you ... read more | 06/10/2009 (3:16 pm) |
| Surface looks faceted - set shading mode for models? | blender's form of smoothing groups and making sure your verts, within the groups, are welded. [url]... read more | 06/09/2009 (11:10 am) |
| Streaming audio support | So I am not the only one that feels like we're being politely-forced to upgrade to T3D to get the fi... read more | 06/09/2009 (7:52 am) |
| Max 2010 Dts exporter availability? | Steve, T3D uses collada, TGEA and TGE do not. TGEA could, but we all know that they won't back port... read more | 06/08/2009 (11:13 am) |
| FMOD vs SFX | I hope you can get somewhere with them Edward. So many try, 100% fail. ... read more | 06/08/2009 (8:26 am) |
| Whats up with constructor? | Perhaps you are using an optimized jpg instead of a regular old jpg. ..or it could be a 16 bit png(... read more | 06/08/2009 (6:12 am) |
| Torque Dts Exporter | [url]http://www.garagegames.com/documentation/artist[/url]... read more | 06/08/2009 (1:44 am) |
| How to texture a model | addon for more help: half way down the page [url]http://walkercreations.org/blender.html/[/url]... read more | 06/08/2009 (1:40 am) |
| Torque Dts Exporter | what software are you using ? milkshape, blender ?... read more | 06/07/2009 (2:54 am) |
| BG Cliff Construction Kit discussion | best of luck with the baby!... read more | 06/06/2009 (1:09 am) |
| disoriented faces in show tool pro | Hey Julie, sorry for the late-ish reply. I have been a very busy person these last days. Ok, here... read more | 06/06/2009 (1:04 am) |
| Maya 2009x64 exporter? | someone can upload it here plz: [url]http://torque.abigholeintheweb.com/uploadpanel.php[/url]... read more | 06/05/2009 (10:58 am) |
| disoriented faces in show tool pro | email me your max file and the export cfg plz. ::edited out::... read more | 06/04/2009 (1:42 am) |
| Performance issue based on UVW mapping method? | ah, the Extreeeeeme of UVmapping in max!!!! There has been a few discussions on this topic in these... read more | 06/04/2009 (1:37 am) |
| Sequences refuse to export | [url]http://torque.abigholeintheweb.com/public_system/artists/exporter_related/max/torqueGuide3DSMAX... read more | 06/03/2009 (8:02 pm) |
| Hidden Surface Removal... (any docs?) | ...more like 99% bad, 1% good. It is a great feature idea with terrible implementation. I would ... read more | 06/03/2009 (7:58 pm) |
| Performance issue based on UVW mapping method? | You can use multi subobject materials and edit UV's however you want. I will suggest that you collap... read more | 06/03/2009 (6:54 pm) |
| Coding for Materials | [0] represents the level/layer of the material and each layer receives it's own render pass. I belie... read more | 06/03/2009 (4:06 pm) |
| elevator/platform resource... | He and I had chatted about this. I am quite sure he could add that resource without issue, otherwise... read more | 06/02/2009 (1:15 pm) |
| overlapping uvs question | The default orc character uses folded/overlapped/mirror'd uvs. Don't take this badly, but most time... read more | 06/02/2009 (1:30 am) |
| Static Shapes/Shapes Problem | http://www.codesampler.com/torque.htm... read more | 06/01/2009 (7:56 pm) |
| Player falls thru polysoup | I hope this thread gets attention. I have tested things inside and out, up and down. Granted, I can'... read more | 06/01/2009 (7:51 pm) |
| Zip files - What am I doing wrong? | There is no benefit for GG to release a 1.8.2 version. IMO, they don't want TGEA improved because th... read more | 05/30/2009 (2:04 pm) |
| "Mark all as Read" is treacherous ;-) | I mentioned the same thing here: [url]http://www.garagegames.com/community/forums/viewthread/92749/... read more | 05/30/2009 (12:45 pm) |
| Player falls thru polysoup | Great Travis. The 3dsMax smooth group export issue is a hilarious one...almost half-assish really.... read more | 05/30/2009 (7:57 am) |
| Does a Torque 3D Pro purchase include lifetime updates and support? | Jon, There will always be a 'all that and a new ball of wax'..or else no one would have to keep up ... read more | 05/30/2009 (7:37 am) |
| Is Westwood College worth it? (Update) | @Chris, Don't be afraid to cross-train. In fact, cross-train. An artist with a technical/program... read more | 05/29/2009 (5:56 pm) |