TheGasMan's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Creating Physics Shapes | ah! ..glad you sorted that out for yourself.... read more | 12/30/2010 (8:10 am) |
| Creating Physics Shapes | ..don't 0,0,0 the pieces, you 0,0,0 their transform/pivot/mesh-origin. P.S. - I'll work on finishin... read more | 12/29/2010 (5:19 am) |
| Workspace Picture Thread | I removed 2 cans and a plate with pizza just before taking the pic..so perhaps I should be eliminate... read more | 12/26/2010 (12:06 pm) |
| T3D 1.1 Beta 3 - Incorrect shadow transform (+fix) - LOGGED | Tom, you are a rock star... read more | 12/21/2010 (10:30 am) |
| t3d eula check and surpassing it without agreeing | JulianR, I think you're too used to the site's broken/half-ass'ism. :P ..why make a broken &... read more | 12/18/2010 (9:04 am) |
| Material Editor crashes still persist | [url]http://www.techpowerup.com/gpuz/[/url] // oops! that's not what I was thinking about but it ... read more | 12/14/2010 (8:35 am) |
| Materials render problem in T3D | ..send me those 2 models and I'll take a peek for any oddities. (an extra set of eyes can't hurt) ... read more | 12/10/2010 (7:23 pm) |
| Material Editor crashes still persist | everyone loves a puppy Steve! - Anyone willing to share files that cause this issue, please conta... read more | 12/10/2010 (5:08 am) |
| Need an importer and software to import vehicles and more | ..export as collada, it is the .dae format. OR else you could use an older blender version and find... read more | 12/09/2010 (7:48 pm) |
| Need an importer and software to import vehicles and more | Luis, if you ask your question again but using different words..it would help us to help you. T3D... read more | 12/08/2010 (10:43 pm) |
| animeeple sucks | Joe, since you changed all of you posts over to boycott posts..could you share a bit about what happ... read more | 12/07/2010 (6:16 pm) |
| Raise A Glass | Yes! Yes! "I could use some good news from Eric for Christmas. That would be my new favorite T... read more | 12/05/2010 (4:20 pm) |
| Triangle strip indices order? | <- Max user willing to help out a bit. eb7898 [at] hotmail (dot) com... read more | 12/01/2010 (3:41 am) |
| Creating Physics Shapes | If you're interest in this tool.. ..please send me your email to have on file in case this site dis... read more | 11/30/2010 (5:19 pm) |
| Creating Physics Shapes | Hey Lou & Kory, I'll be on this as soon as I have the time, Friday this week looks open for me.... read more | 11/30/2010 (5:16 pm) |
| Dear Brett, | Thanks Ivan, but I am not satisfied with that article's content. It's a simple "kiss butt &... read more | 11/30/2010 (2:29 pm) |
| Creating Physics Shapes | I put it on hold once that bad news come through. I'll see what I can get done this coming week. ... read more | 11/26/2010 (6:14 pm) |
| Exporting Sequence | I told you about Doit! already in another thread,right ? That is to make dts exports easier, Doit! ... read more | 11/25/2010 (8:50 pm) |
| Max 2 DtsExporter 2009 Link Path | [url]http://www.torquepowered.com/documentation/artist[/url]... read more | 11/23/2010 (10:01 am) |
| Physx Objects | Not sure, but some suggestions: 1. check your box's transform location and set the object's transfo... read more | 11/21/2010 (5:02 am) |
| Engine Clarification | surgery ? get well soon MH... read more | 11/21/2010 (2:31 am) |
| Engine Clarification | TGEA will need to be tweaked to do that..and essentially that is what you have with TGE. All game... read more | 11/20/2010 (5:07 am) |
| Engine Clarification | If you buy T3D pro, TGEA and TGE should be included, is that correct Scott ?... read more | 11/20/2010 (3:28 am) |
| Wetness | Marcus. Finish it and sell it..make money your driving force!... read more | 11/20/2010 (3:23 am) |
| Friday... | Yeah Toast!... read more | 11/20/2010 (3:19 am) |
| Add Ons .. anyone working on anything new ? | - I changed the subject and question in this post since I already found the other info I was seeking... read more | 11/19/2010 (3:59 am) |
| Fmod Ex and T3D integration questions | Thanks for the help Michael. ;)... read more | 11/16/2010 (6:13 am) |
| Hovercraft script | yes! yes! toss things into that big hole in the web!... read more | 11/15/2010 (3:12 am) |
| whats the reccomended pipeline | maxInstall/stdPlugs [url]http://www.torquepowered.com/documentation/artist[/url]... read more | 11/13/2010 (1:42 pm) |
| Creating a simple Physx object | 1.0.1 required PhysX data 1.1B3 requires hierarchies to be properly set and an associated datablock... read more | 11/12/2010 (10:17 pm) |
| We need to MIRROR THIS FORUM | While I would like to mirror the forum and the site's resource section...I don't want to put myself ... read more | 11/12/2010 (4:16 am) |
| Max Scritping for Converting Into Dts | no demo, it just works.... read more | 11/11/2010 (10:31 pm) |
| whats the reccomended pipeline | ..reduce or rebuild the topology of the Daz models and use collada or DTS. DTS exporting from max h... read more | 11/11/2010 (6:02 pm) |
| Max Scritping for Converting Into Dts | [url=http://www.gameartstore.com/www/index.php?route=product/product&product_id=52]Here[/url] w... read more | 11/11/2010 (5:06 pm) |
| Giving properties to multiple selected shapes in world editor | Sorry Juan, it is not a script. I was pointing out the fact that the T3D team has yet to implement ... read more | 11/10/2010 (5:26 am) |
| T3D 1.1 Beta 3 - Forest Editor - Cannot Delete Forest Meshes - RESOLVED | ..not to be an asshat here but I can't delete any object from the mission nearly half of the time.... read more | 11/09/2010 (1:48 am) |
| Giving properties to multiple selected shapes in world editor | I'll be laughing about this one all night. The T3D dev team has halfway implemented rotate snap sett... read more | 11/08/2010 (11:29 pm) |
| crash importing COLLADA model | Emily, please post about the issue you had. It may help someone in the future.... read more | 11/08/2010 (4:51 am) |
| Physics Wars | no. It would simply not perform as well because the calculations would move from a dedicated portion... read more | 11/07/2010 (7:34 pm) |
| Getting ands on the tools stored in the box. | sorry to bear such bad news..but most of those things, if not all, are non-transferable.... read more | 11/07/2010 (7:32 pm) |
| Physics Wars | I suggest you google and read.. [url]http://www.tomshardware.com/news/phyx-ageia-x87-sse-physics,... read more | 11/05/2010 (9:19 pm) |
| crash importing COLLADA model | Chris = rockstar support!... read more | 11/05/2010 (7:20 pm) |
| Physics Wars | I was waiting for the devs to answer so that you could get more precise feedback. - is it possibl... read more | 11/05/2010 (7:16 pm) |
| Engine Clarification | Make it easy on yourself and go with TGE. T3D and on board chip sets = (head+desk)*N... read more | 11/04/2010 (7:14 pm) |
| Relief Maps? | So Tom's reply is based upon conversations from 3 or 4 years ago..great. Card's have leaped into ... read more | 11/03/2010 (11:56 pm) |
| How to make mirror in Torque 3D? | this is ridiculous really, we have no planar reflect shader or ability to use backbuffer for refract... read more | 11/03/2010 (3:29 am) |
| Creating Physics Shapes | I am nearly done with an automation tool for this 1.1 Physics stuff that makes it "glide throug... read more | 11/02/2010 (8:25 am) |
| COLLADA Exporter | if you're paying for the work at time of delivery; g.a.s.sales [at] gameartstore [dot] com... read more | 11/02/2010 (3:42 am) |
| COLLADA Exporter | lol.. Khelton, let us know what's up.... read more | 10/27/2010 (9:44 pm) |
| COLLADA Exporter | what are you having trouble with ? I'd rather walk you through exporting to help you learn. (You... read more | 10/27/2010 (1:13 am) |