Game Development Community

Jussi Laasonen's Forum Posts

Thread Post Date Posted
Formation demo It does not use any pathfinding at the moment. Formation just tries to move towards preset waypoint.... read more 08/22/2008 (1:13 pm)
TGB application gui bug I found an easier solution to the problem than manualy changing settings or permanently changing the... read more 08/04/2008 (7:37 am)
Determine tiles in movement range You could use [url=en.wikipedia.org/wiki/Dijkstras_algorithm]Dijkstra's algorithm[/url] to calculate... read more 08/01/2008 (2:06 am)
TGB application gui bug I have similar problem in Vista Home Premium and Radeon HD3870. The problem only seems to occur when... read more 07/22/2008 (1:39 pm)
Layer sorting the player? You need to change the layer in DragonTemplate datablock. Changing SpawnPoint's layer has no effect ... read more 04/06/2008 (11:39 am)
Retro style side scrolling shooter Thanks Kevin. I'm glad you liked it.... read more 03/28/2008 (12:33 am)
Retro style side scrolling shooter Rex 2.0 final is now ready. It is available as [url=http://users.utu.fi/juvila/rex/rex-2_0.zip]zip f... read more 03/27/2008 (2:28 pm)
Retro style side scrolling shooter Found a strange bug in last version. Wide enemy ships which appear at level 3 come out in wrong orie... read more 03/27/2008 (6:49 am)
Retro style side scrolling shooter Fineshed beta version of Rex 2.0. It can be downloaded from [url]users.utu.fi/juvila/rex/rex2beta.zi... read more 03/26/2008 (10:50 am)
Homing Missile coding There is move toward object behavior already implemented. It can be found from TDN [url]tdn.garagega... read more 02/15/2008 (1:59 pm)
Realistic lobbing of an object You could also try rigid body physics. It is pretty poorly documented but following links might help... read more 02/15/2008 (4:01 am)
Retro style side scrolling shooter I made version 1.5 of Rex available. It does not contain any new levels yet but hopefully font and a... read more 02/06/2008 (10:44 am)
Retro style side scrolling shooter I have no planned planned date for release. Scripting is mostly done and I'm working with levels now... read more 02/04/2008 (12:41 pm)
TGB 1.7 Released Unfortunately changing polygon color had no effect in collision editor.... read more 01/30/2008 (7:02 pm)
TGB 1.7 Released Yeah that does the trick. Thanks for fast reply.... read more 01/30/2008 (6:47 pm)
Simple Teleportation Script I think this should be in scripting area. Anyway if you are using TGB I might be able to help.... read more 01/30/2008 (6:18 pm)
TGB 1.7 Released Wow! New version so soon after 1.6. Good work GG. I'll have to check it out immediately. ... read more 01/30/2008 (6:05 pm)
Another Try I've been following this thread for some time and it has been very interesting. You could add some ... read more 01/30/2008 (5:22 pm)
Retro style side scrolling shooter Yes. There should be music. Are sound effects also missing or is it only music?... read more 01/30/2008 (9:29 am)
Retro style side scrolling shooter It's nice you liked it. Screen resolution issues sound strange. Do you have any screenshots of them.... read more 01/29/2008 (7:07 am)
Retro style side scrolling shooter There is only one health powerup for now but I might be adding some more if I have time.... read more 08/31/2007 (8:42 am)
Finding the behavior of the owner You could also do something like this in 'onCollision': [code] %behavior = %dstObj.getBehavior("Be... read more 08/30/2007 (6:37 pm)
Particle Starfield? I played a little with particle editor and managed to get a pretty good star field. The trick is use... read more 08/28/2007 (3:13 pm)
Balance Isn't the physics engine capable of doing that or do you need some special behavior? Di... read more 06/14/2007 (1:32 pm)
How to update the Linear Movement in an Asteroid like Game I am working on similar game and tried some things out. Using setAngularVelocity instaed of setAutoR... read more 06/09/2007 (3:12 pm)
Free upgrade? 1.5 should be free for 1.1.3 owners. [url]http://www.garagegames.com/mg/forums/result.thread.php?... read more 06/05/2007 (5:13 am)