Ian (Fluxtah) Warwick's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Programmer looking for TGEA MSN Messenger buddies | Cool cheers, added also :)... read more | 06/17/2007 (10:38 pm) |
| Programmer looking for TGEA MSN Messenger buddies | Cool, added :)... read more | 06/17/2007 (10:53 am) |
| A beginners worry | XNA is a nice option, its free, uses one of the best languages to date (C#) and is very intuitive ye... read more | 06/12/2007 (7:52 am) |
| Selective Rendering | Bump, I am astonished that something that seems so simple has been removed! My guess is it was re... read more | 06/10/2007 (6:09 am) |
| Selective Rendering | Cool thanks, still searching :)... read more | 06/10/2007 (3:53 am) |
| Selective Rendering | Hmm strange, that has no effect for me, I can still see my feet and that is set to false by default ... read more | 06/10/2007 (3:23 am) |
| Book on Blender Animation | Its a brilliant book, really enjoyed it!... read more | 06/08/2007 (6:01 pm) |
| Ground Transform question | Hi Joseph, thanks for the quick reply. I can email you the model however I may have done somethin... read more | 06/08/2007 (5:23 pm) |
| Ground Transform question | Hi, Was this issue solved for 0.944? I am also having problems where the run animation will play ... read more | 06/08/2007 (5:13 pm) |
| 3d Artist/Story Writer looking for team. | Hi Tom, I also use Blender, I am not so hot at modeling and I can basically rig and animate, I ha... read more | 06/06/2007 (3:48 am) |
| 3d art asset project | I guess this is targetted at MAX users... read more | 06/06/2007 (1:39 am) |
| Setting up an orbiting camera in TGEA | Do a search for setOrbitMode I am not sure if that helps but its covered briefly in The Game Program... read more | 06/05/2007 (4:37 pm) |
| Scaring people sh*tless.... | I found Doom 3 quite disturbing from first looking in the mirror and seeing a freakish version of on... read more | 06/05/2007 (4:30 pm) |
| Is torque easy to use? | It definetly has a learning curve.... read more | 06/03/2007 (4:15 pm) |
| Weapons.. First person and Third.. eep | I am no expert with Torque but it seems out of the box there is no such concept as a view model. ... read more | 05/31/2007 (5:12 pm) |
| Microsoft Surface - ok, I want to make games for this BAD | The thing about that is, for business and media its awesome. Now I know where microsoft are headi... read more | 05/31/2007 (8:48 am) |
| Microsoft Surface - ok, I want to make games for this BAD | Reminds me of Minority Report... read more | 05/31/2007 (5:18 am) |
| Microsoft Surface - ok, I want to make games for this BAD | Insane, another movie of it here [url]http://www.popularmechanics.com/technology/industry/4217348.ht... read more | 05/31/2007 (3:22 am) |
| Game Model Design System Questions... IAN, PLEASE READ... | Cool mate, I checked it out and responded. Keep up the work with blender, I hope to see some blen... read more | 05/29/2007 (5:47 pm) |
| Need a name for this idea | Twinkle Twinkle Little Tsar? sorry had to add that :)... read more | 05/29/2007 (5:32 pm) |
| Need a name for this idea | Divided Planet? :) I like to use thesaurus when thinking of names for certain things, mainly posh... read more | 05/29/2007 (5:29 pm) |
| Game Model Design System Questions... IAN, PLEASE READ... | Cool, no problem :D... read more | 05/29/2007 (5:23 pm) |
| Game Model Design System Questions... IAN, PLEASE READ... | I emailed it to you. Its important to realise that it was mainly modeled by sticking together pri... read more | 05/29/2007 (5:20 pm) |
| Game Model Design System Questions... IAN, PLEASE READ... | Ive never done a weapon before but I made a shotgun in the last hour or so, the stock has been subsu... read more | 05/29/2007 (4:55 pm) |
| Game Model Design System Questions... IAN, PLEASE READ... | Maybe IRC is a better option, the thing is MSN messenger comes with all windows installations, I wou... read more | 05/29/2007 (4:18 pm) |
| Game Model Design System Questions... IAN, PLEASE READ... | Looking on google for a shotgun stock its not quite a triangle, something like that you might be abl... read more | 05/29/2007 (3:25 pm) |
| Game Model Design System Questions... IAN, PLEASE READ... | "Also, what do you mean by convex?" [url]http://mathworld.wolfram.com/images/eps-gif/ConvexPolygo... read more | 05/29/2007 (3:08 pm) |
| Game Model Design System Questions... IAN, PLEASE READ... | "I will add some more vertexes so I can make that possible." Thats the right way to go :D I us... read more | 05/29/2007 (3:02 pm) |
| Game Model Design System Questions... IAN, PLEASE READ... | Les, if you have msn messenger I will be happy to help you rather than waiting on me answering this ... read more | 05/29/2007 (2:50 pm) |
| Game Model Design System Questions... IAN, PLEASE READ... | You need to select either 3 or 4 vertices that are not convex to make a face, you cant choose any mo... read more | 05/29/2007 (2:48 pm) |
| Game Model Design System Questions... IAN, PLEASE READ... | Ahahah :) I think its my old age. Well I hope your not planning to make an uber super model in a ... read more | 05/29/2007 (2:41 pm) |
| Game Model Design System Questions... IAN, PLEASE READ... | Ah ok I see its your profile picture, you need to connect the vertices with faces like I mentioned h... read more | 05/29/2007 (2:29 pm) |
| Game Model Design System Questions... IAN, PLEASE READ... | Well its still showing me the same message "This profile is set to private. This user must add you a... read more | 05/29/2007 (2:24 pm) |
| Compiled EXE is three times larger? | Have you compiled a release version or debug version? If its a debug build then it will be bigger... read more | 05/29/2007 (2:11 pm) |
| Game Model Design System Questions... IAN, PLEASE READ... | "This profile is set to private. This user must add you as a friend to see his/her profile. " sti... read more | 05/29/2007 (1:59 pm) |
| Newbie exploring the possibilities and process | I agree with Terry about the books, The books would be a great place to start as they come with the ... read more | 05/29/2007 (1:55 pm) |
| Game Model Design System Questions... IAN, PLEASE READ... | Unfortunately I cannot view that image because I do not have a myspace account, and I do not want to... read more | 05/29/2007 (1:46 pm) |
| Big problem with TGEA - Need help | Its even uncooler to have some guy come along and flame you for not being able to download your prod... read more | 05/29/2007 (8:45 am) |
| Game Model Design System Questions... IAN, PLEASE READ... | Oh by the way, here is a book I am currently learning from, it covers modeling before it gets into t... read more | 05/29/2007 (2:39 am) |
| Game Model Design System Questions... IAN, PLEASE READ... | @Les I am not sure if I understand what you mean by trace, I will assume you mean build a mesh ac... read more | 05/29/2007 (2:35 am) |
| Game Model Design System Questions... IAN, PLEASE READ... | I think you can save yourself a lot of polys by not trying to make things all one mesh, I suspect Ma... read more | 05/28/2007 (4:05 pm) |
| Game Model Design System Questions... IAN, PLEASE READ... | Yep, Blender supports everything you mention, but so does every 3d modeling tool I know of (Max, May... read more | 05/28/2007 (11:14 am) |
| Game Model Design System Questions... IAN, PLEASE READ... | If you want smooth faces then set them to smooth. As for advice you would need to get used to ext... read more | 05/28/2007 (11:02 am) |
| Game Model Design System Questions... IAN, PLEASE READ... | I think milkshape is not anymore than that, however I would give Blender a chance, it gets quite add... read more | 05/28/2007 (9:22 am) |
| Hey GG, how about a vehicle collision fix?? | The only problem with it, is no source code, which is quite useless if you want to learn how a game ... read more | 05/22/2007 (2:14 pm) |
| Hey GG, how about a vehicle collision fix?? | Lawmaker does look quite nice... read more | 05/22/2007 (1:42 pm) |
| Bad documentation? | There is a page that describes how to setup visual studio that describes it quite well starting here... read more | 05/19/2007 (3:52 am) |
| 2D Concept/ 3D Texture Artist | Cool, thanks Rihana. I like this cat http://www.heavyartilleryrpg.com/gallery/displayimage.php?al... read more | 05/16/2007 (2:36 am) |
| 2D Concept/ 3D Texture Artist | I could do with a concept of a mech if thats possible :) I have lots of reference images for what I ... read more | 05/15/2007 (1:07 pm) |
| 3d modeling production timescales? | Cool, thanks Magnus, that clears a lot of things up, I guess that is the dividing line between a hob... read more | 05/14/2007 (2:04 pm) |