Game Development Community

Ian (Fluxtah) Warwick's Forum Posts

Thread Post Date Posted
Programmer looking for TGEA MSN Messenger buddies Cool cheers, added also :)... read more 06/17/2007 (10:38 pm)
Programmer looking for TGEA MSN Messenger buddies Cool, added :)... read more 06/17/2007 (10:53 am)
A beginners worry XNA is a nice option, its free, uses one of the best languages to date (C#) and is very intuitive ye... read more 06/12/2007 (7:52 am)
Selective Rendering Bump, I am astonished that something that seems so simple has been removed! My guess is it was re... read more 06/10/2007 (6:09 am)
Selective Rendering Cool thanks, still searching :)... read more 06/10/2007 (3:53 am)
Selective Rendering Hmm strange, that has no effect for me, I can still see my feet and that is set to false by default ... read more 06/10/2007 (3:23 am)
Book on Blender Animation Its a brilliant book, really enjoyed it!... read more 06/08/2007 (6:01 pm)
Ground Transform question Hi Joseph, thanks for the quick reply. I can email you the model however I may have done somethin... read more 06/08/2007 (5:23 pm)
Ground Transform question Hi, Was this issue solved for 0.944? I am also having problems where the run animation will play ... read more 06/08/2007 (5:13 pm)
3d Artist/Story Writer looking for team. Hi Tom, I also use Blender, I am not so hot at modeling and I can basically rig and animate, I ha... read more 06/06/2007 (3:48 am)
3d art asset project I guess this is targetted at MAX users... read more 06/06/2007 (1:39 am)
Setting up an orbiting camera in TGEA Do a search for setOrbitMode I am not sure if that helps but its covered briefly in The Game Program... read more 06/05/2007 (4:37 pm)
Scaring people sh*tless.... I found Doom 3 quite disturbing from first looking in the mirror and seeing a freakish version of on... read more 06/05/2007 (4:30 pm)
Is torque easy to use? It definetly has a learning curve.... read more 06/03/2007 (4:15 pm)
Weapons.. First person and Third.. eep I am no expert with Torque but it seems out of the box there is no such concept as a view model. ... read more 05/31/2007 (5:12 pm)
Microsoft Surface - ok, I want to make games for this BAD The thing about that is, for business and media its awesome. Now I know where microsoft are headi... read more 05/31/2007 (8:48 am)
Microsoft Surface - ok, I want to make games for this BAD Reminds me of Minority Report... read more 05/31/2007 (5:18 am)
Microsoft Surface - ok, I want to make games for this BAD Insane, another movie of it here [url]http://www.popularmechanics.com/technology/industry/4217348.ht... read more 05/31/2007 (3:22 am)
Game Model Design System Questions... IAN, PLEASE READ... Cool mate, I checked it out and responded. Keep up the work with blender, I hope to see some blen... read more 05/29/2007 (5:47 pm)
Need a name for this idea Twinkle Twinkle Little Tsar? sorry had to add that :)... read more 05/29/2007 (5:32 pm)
Need a name for this idea Divided Planet? :) I like to use thesaurus when thinking of names for certain things, mainly posh... read more 05/29/2007 (5:29 pm)
Game Model Design System Questions... IAN, PLEASE READ... Cool, no problem :D... read more 05/29/2007 (5:23 pm)
Game Model Design System Questions... IAN, PLEASE READ... I emailed it to you. Its important to realise that it was mainly modeled by sticking together pri... read more 05/29/2007 (5:20 pm)
Game Model Design System Questions... IAN, PLEASE READ... Ive never done a weapon before but I made a shotgun in the last hour or so, the stock has been subsu... read more 05/29/2007 (4:55 pm)
Game Model Design System Questions... IAN, PLEASE READ... Maybe IRC is a better option, the thing is MSN messenger comes with all windows installations, I wou... read more 05/29/2007 (4:18 pm)
Game Model Design System Questions... IAN, PLEASE READ... Looking on google for a shotgun stock its not quite a triangle, something like that you might be abl... read more 05/29/2007 (3:25 pm)
Game Model Design System Questions... IAN, PLEASE READ... "Also, what do you mean by convex?" [url]http://mathworld.wolfram.com/images/eps-gif/ConvexPolygo... read more 05/29/2007 (3:08 pm)
Game Model Design System Questions... IAN, PLEASE READ... "I will add some more vertexes so I can make that possible." Thats the right way to go :D I us... read more 05/29/2007 (3:02 pm)
Game Model Design System Questions... IAN, PLEASE READ... Les, if you have msn messenger I will be happy to help you rather than waiting on me answering this ... read more 05/29/2007 (2:50 pm)
Game Model Design System Questions... IAN, PLEASE READ... You need to select either 3 or 4 vertices that are not convex to make a face, you cant choose any mo... read more 05/29/2007 (2:48 pm)
Game Model Design System Questions... IAN, PLEASE READ... Ahahah :) I think its my old age. Well I hope your not planning to make an uber super model in a ... read more 05/29/2007 (2:41 pm)
Game Model Design System Questions... IAN, PLEASE READ... Ah ok I see its your profile picture, you need to connect the vertices with faces like I mentioned h... read more 05/29/2007 (2:29 pm)
Game Model Design System Questions... IAN, PLEASE READ... Well its still showing me the same message "This profile is set to private. This user must add you a... read more 05/29/2007 (2:24 pm)
Compiled EXE is three times larger? Have you compiled a release version or debug version? If its a debug build then it will be bigger... read more 05/29/2007 (2:11 pm)
Game Model Design System Questions... IAN, PLEASE READ... "This profile is set to private. This user must add you as a friend to see his/her profile. " sti... read more 05/29/2007 (1:59 pm)
Newbie exploring the possibilities and process I agree with Terry about the books, The books would be a great place to start as they come with the ... read more 05/29/2007 (1:55 pm)
Game Model Design System Questions... IAN, PLEASE READ... Unfortunately I cannot view that image because I do not have a myspace account, and I do not want to... read more 05/29/2007 (1:46 pm)
Big problem with TGEA - Need help Its even uncooler to have some guy come along and flame you for not being able to download your prod... read more 05/29/2007 (8:45 am)
Game Model Design System Questions... IAN, PLEASE READ... Oh by the way, here is a book I am currently learning from, it covers modeling before it gets into t... read more 05/29/2007 (2:39 am)
Game Model Design System Questions... IAN, PLEASE READ... @Les I am not sure if I understand what you mean by trace, I will assume you mean build a mesh ac... read more 05/29/2007 (2:35 am)
Game Model Design System Questions... IAN, PLEASE READ... I think you can save yourself a lot of polys by not trying to make things all one mesh, I suspect Ma... read more 05/28/2007 (4:05 pm)
Game Model Design System Questions... IAN, PLEASE READ... Yep, Blender supports everything you mention, but so does every 3d modeling tool I know of (Max, May... read more 05/28/2007 (11:14 am)
Game Model Design System Questions... IAN, PLEASE READ... If you want smooth faces then set them to smooth. As for advice you would need to get used to ext... read more 05/28/2007 (11:02 am)
Game Model Design System Questions... IAN, PLEASE READ... I think milkshape is not anymore than that, however I would give Blender a chance, it gets quite add... read more 05/28/2007 (9:22 am)
Hey GG, how about a vehicle collision fix?? The only problem with it, is no source code, which is quite useless if you want to learn how a game ... read more 05/22/2007 (2:14 pm)
Hey GG, how about a vehicle collision fix?? Lawmaker does look quite nice... read more 05/22/2007 (1:42 pm)
Bad documentation? There is a page that describes how to setup visual studio that describes it quite well starting here... read more 05/19/2007 (3:52 am)
2D Concept/ 3D Texture Artist Cool, thanks Rihana. I like this cat http://www.heavyartilleryrpg.com/gallery/displayimage.php?al... read more 05/16/2007 (2:36 am)
2D Concept/ 3D Texture Artist I could do with a concept of a mech if thats possible :) I have lots of reference images for what I ... read more 05/15/2007 (1:07 pm)
3d modeling production timescales? Cool, thanks Magnus, that clears a lot of things up, I guess that is the dividing line between a hob... read more 05/14/2007 (2:04 pm)
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