Viktor Rumanuk's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Problem with making the mouse visible | When I try that I get an error that says that the name 'TorqueEngineComponent' does not exist in the... read more | 12/08/2007 (2:31 pm) |
| Radial Search | Thanks, Joshua. This seems to be working fine.... read more | 11/22/2007 (1:01 pm) |
| Fonts | Maybe, textStyle.FontType = "@data/fonts/Exocet";... read more | 11/21/2007 (2:58 pm) |
| Newb Question: Auto-move | You could just set its forward velocity to a number instead of it depending on player input.... read more | 10/31/2007 (4:06 pm) |
| Problem with splash screen | No problem, mistakes are made, especially in a wiki. Thanks for taking the time to put the tutorial ... read more | 10/22/2007 (7:10 pm) |
| Problem with splash screen | Thanks a lot, I'll try this when I get home. Edit: Worked like a charm, thanks again.... read more | 10/22/2007 (9:47 am) |
| Problem with splash screen | Ok sent.... read more | 10/21/2007 (8:47 pm) |
| Problem with splash screen | Not to my knowledge. I am just trying to get this to work with the rainy day tutorial. Thanks for yo... read more | 10/21/2007 (6:41 pm) |
| Problem with splash screen | The screen just stays black. Yes, I set a breakpoint. The scene does load normally when I comment ou... read more | 10/21/2007 (9:55 am) |
| Problem with splash screen | Here it is: public void OnSplashFinished() { StarterGame.Game.Instance.Scen... read more | 10/21/2007 (8:03 am) |
| Cant attach rain particle effect 2 character | This is just the quickly thought out 14 year old answer but what I would do is create a link point o... read more | 10/08/2007 (3:06 pm) |
| Simple AI Problem | Thanks Jeremy, worked great.... read more | 10/08/2007 (3:01 pm) |
| Video tutorial series | Nice demo, looking forward to the full tutorials. Good Luck.... read more | 09/19/2007 (4:41 pm) |
| Schema File Not being Loaded | Doh. Thanks a lot Will.... read more | 08/09/2007 (8:30 am) |
| Major Problem with the Kit | Glad it has worked for you Vishal.... read more | 07/19/2007 (11:21 am) |
| Major Problem with the Kit | Did you ever get the error fixed for you? I have everything you posted, except I have XP on mine.... read more | 07/16/2007 (3:28 pm) |
| Major Problem with the Kit | Ok, I got some of them imported and created some animations. I saved my scene and rebuilt VS Express... read more | 07/15/2007 (8:14 am) |
| Major Problem with the Kit | I really don't know, maybe. I might just start importing them manually, I can see them all in the fi... read more | 07/15/2007 (7:37 am) |
| Major Problem with the Kit | It is game.txproj that I should be opening not PlatformerFramework.txproj right?... read more | 07/14/2007 (8:05 am) |
| Major Problem with the Kit | Nope still nothing, TXB opens up fine like nothing is wrong. But no materials or animations.... read more | 07/13/2007 (4:13 pm) |
| Major Problem with the Kit | Yep game.txproj is there in the same file. Let me try reinstalling everything and I'll post back.... read more | 07/13/2007 (3:58 pm) |
| Major Problem with the Kit | Both there. The "myschema.txschema" file is being updated so it cant be that. Its like TXB cant find... read more | 07/12/2007 (1:57 pm) |
| Major Problem with the Kit | I deleted the torque engine data reference, but the GG.TorqueX.Framework reference was already there... read more | 07/11/2007 (4:39 pm) |
| Collision Material Problem | But the tutorial doesnt give me any values to use to make them, I would think that they would be inc... read more | 07/11/2007 (1:34 pm) |
| Major Problem with the Kit | Tried that, still get the same errors along with a new one saying that there is no Xbox to deploy to... read more | 07/10/2007 (5:38 pm) |
| Major Problem with the Kit | I'm also having this problem, help would be greatly appreiciated.... read more | 07/10/2007 (2:43 pm) |
| Bug: Layer not locking | Same for me, its more a nuisance than anything else. I've gotten used to it.... read more | 05/28/2007 (9:48 am) |
| Blaster Enemy Movement | Heh I feel stupid. Simplest solution, never would've figured it out. Thanks so much for the help Dan... read more | 05/06/2007 (11:33 am) |
| Blaster Enemy Movement | I put the spawner in view; they do spawn. I'm afraid that the template isnt actually registered in t... read more | 05/06/2007 (10:48 am) |
| Blaster Enemy Movement | SceneObject.Physics.VelocityY = TorqueUtil.GetRandomFloat(5.0f, 15.0f); ProcessList.Instance.AddT... read more | 05/06/2007 (7:13 am) |