Game Development Community

Frank Geppert's Forum Posts

Thread Post Date Posted
TGEA 1.7 dif vs. dts, shadows and foliage questions I played around with it at weekend and I found out that re-installing Constructor solved some issues... read more 04/13/2008 (2:36 pm)
TGEA 1.7 dif vs. dts, shadows and foliage questions Thank you Noah Gomes. Yes, I have Constructor and I love it. It feels good, works efficiently and is... read more 04/13/2008 (1:19 am)
TGEA 1.7 dif vs. dts, shadows and foliage questions Thanks Mike and Tobias. I am also no shader programmer. But I know from experience that an engine... read more 04/11/2008 (12:28 am)
Music Composer looking for jobs Hi jleni, Dexsoft (http://www.dexsoft-games.com) is looking for 3d and sound artists for creating... read more 04/11/2008 (12:23 am)
Mesh with 2 textures / materials Thanks Mike. I am happy that it works for you but I could not get it to work. I will tell you, what ... read more 04/10/2008 (1:24 pm)
TGEA 1.7 dif vs. dts, shadows and foliage questions Thank you Gerard, this is very interesting. I am wondering though how you create shadows for your... read more 04/10/2008 (7:54 am)
TGEA 1.7 dif vs. dts, shadows and foliage questions I am sure there are some users to answer my questions about your advanced technology. Maybe I did... read more 04/09/2008 (12:45 pm)
New dts model pack: sci-fi machines Dear friends, I made a few render tests today in TGEA (Forge demo) to prove that our models work ... read more 04/06/2008 (10:12 am)
New dts model pack: sci-fi machines Great, Julian. I am looking forward to your screenshots. I always like to see my models in other p... read more 04/01/2008 (12:04 am)
New dts model pack: sci-fi machines Thanks Julian. This remembers me of our great and inspiring communication about one of your projects... read more 03/31/2008 (2:01 pm)
NEW Fantasy Tavern pack - DEXSOFT Games Morrie: The interior model is a DTS model and does not come with a collision mesh. As far as I kn... read more 03/14/2008 (3:26 pm)
DEXSOFT-GAMES:COM new web page, instant download links Thak: first of all thank you for the nice comments. Regarding your question: Yes, we are interes... read more 03/07/2008 (12:16 am)
Medieval city house pack - DEXSOFT Games Thanks Julian, nice to see you again - ehm, read from you again. Thanks to Gareth, John and Johnn... read more 02/06/2008 (5:10 am)
Blacksmith model pack - DEXSOFT Games Yes. One of those images is from BV editor. But I am sure you can achieve the same results in TGEA w... read more 02/06/2008 (5:02 am)
Medieval city house pack - DEXSOFT Games Yes. We made dts models. We already thought about creating DIF models. I like the Torque-Construc... read more 02/03/2008 (10:17 am)
Blacksmith model pack - DEXSOFT Games I would like to add another image showing the house in Torque Showtool: [image]http://www.dexsoft... read more 02/03/2008 (10:12 am)
Medieval city house pack - DEXSOFT Games Thanks for the kind words. The details come from the combination of color, normal, specularity an... read more 01/30/2008 (1:59 am)
DEXSOFT-GAMES, Cartoon-shops model pack Thank you for the nice comments. We created some new offers at Dexsoft. Just look at the bundle p... read more 11/08/2007 (2:22 am)
Industrial Sci-Fi Textures Andy Hawkins: Thank you for the post. We plan to make a big bundled sci-fi offer in the future but n... read more 10/24/2007 (1:00 am)
Industrial Sci-Fi Textures Dear Anton Bursch, yes we do contract work as well. I can send you a portfolio ranging from textu... read more 10/23/2007 (3:15 pm)
Industrial Sci-Fi Textures Thank you Andy Hawkins. If you have any special requests then just spill it out. I am working on a... read more 10/23/2007 (2:01 pm)
Showtool advance Idea's I would like to support the good points of Kory James. I don't know if it could be a good idea to su... read more 10/15/2007 (12:42 am)
Page«First 1 2 Next»