Game Development Community

Greg Tedder's Forum Posts

Thread Post Date Posted
TGB and adventure kit question You might have to do some clever work with this to get 6000 by 6000, but that is with any engine. My... read more 10/28/2009 (5:07 pm)
Importing maps from external map editor If you have the source code you could write an importer yourself. Other than that I don't think anyt... read more 09/29/2009 (5:17 pm)
Collisions... what's up with them? In the editor with nothing selected, open up the Debug Rendering tab and put a check in Collision Bo... read more 07/17/2009 (11:07 am)
Collisions... what's up with them? You're right, you do not have to have the callback turned on, TGB will handle the collision for you.... read more 07/17/2009 (10:30 am)
Collisions... what's up with them? I am a bit rusty but here goes. Not sure if you saw this or not, but there is also a group setting u... read more 07/17/2009 (10:28 am)
You get "A LOT" of Bees when You piss them off, Nevermind the Honey. There is a lot you will have to learn in order to use an engine to make a game. I don't know your ex... read more 07/16/2009 (12:56 pm)
I need side quest ideas Actually, I believe spiders have been put on the endangered species list in that kingdom. Some ill-t... read more 11/23/2008 (4:32 am)
Persistent player data across levels Try using a global object that only reinitializes when a "New Game" is selected. There is actually a... read more 11/23/2008 (4:27 am)
Trigger receiving collisions This is great! I got it up and running, and my total collisions are no longer taking big hits from t... read more 10/15/2008 (1:50 pm)
Trigger receiving collisions Now you've really got me excited. I should have time to put this together tomorrow evening. This sho... read more 10/14/2008 (12:45 pm)
What's a lone wolf to do...? Hey, add 4 kids and a wife to the equation and you got me. :) I currently work full time, and go to ... read more 10/13/2008 (2:09 pm)
Trigger receiving collisions This does help a lot. It also should optimize things by getting rid of an unnecessary send. Great re... read more 10/13/2008 (1:49 pm)
Trigger receiving collisions OK, that explains it. Yeah, if you get some time I would love to see how you did it. Luckily, I did ... read more 10/13/2008 (3:02 am)
Trigger receiving collisions Has this been resolved yet? I am currently working on an isometric RPG, and if my characters are in ... read more 10/12/2008 (11:08 am)
New desktop AMD or INTEL? Nvidia or ATI ? Not trying to be crude, but why don't you get an Intel Mac. You can run windows for you development,... read more 10/10/2008 (10:15 am)
Is possible to make Iso game in TGB? (video memory problem) Thanks If you get stuck on an implementation I can offer some tips from what I have learned. I us... read more 10/09/2008 (12:36 pm)
Is possible to make Iso game in TGB? (video memory problem) With TGB you have a lot of work ahead of you to complete an isometric game, and it is entirely depen... read more 10/08/2008 (2:50 pm)
Isometric Clothing Sprites I am not talking from experience, but my guess would be to separate arms, legs, head, and body. Rend... read more 10/08/2008 (3:12 am)
Hacking game story line One suggestion, and that is all this is, is to form an uprising around your hero. Start him off as a... read more 09/10/2008 (3:28 am)
IPhone Licensing Model Discussion Not everyone is looking to roll a 3d engine, and even if they were there are a lot of open source mo... read more 08/19/2008 (1:38 pm)
IPhone Licensing Model Discussion I also agree with Craig, and have been following this posting. The prices you have listed above are ... read more 08/18/2008 (4:29 pm)
3D Modeling Software that can convert models to sprites I don't know how I missed this post earlier. You guys are right, blender is a nice app to do this wi... read more 08/05/2008 (1:17 pm)
Is possible to make Iso game in TGB? (video memory problem) Fallout didn't have 256x256 sprites. They were most likely 32x32 or 64x64. Also, judging by some of ... read more 07/17/2008 (12:48 pm)
Mouse problem with multiple scenegraphs The solution to this was floating around sometime last year. I know of three booleans dealing with t... read more 07/01/2008 (12:49 pm)
Porting on Mac If all else fails, see if another mac user with an ATI or NVidia card will test it for you. My intel... read more 06/23/2008 (12:41 pm)
Button text color not changing There a couple of possible reasons for this. I think it is because %red is a variable that only exis... read more 06/22/2008 (6:31 am)
Get list of objects by groupNum? Try putting them into their own container, then query them them from that container much like you wo... read more 06/22/2008 (6:20 am)
Attach behavior by script Create one in a level and look at it in the level file. I believe it is just a list with key value p... read more 06/18/2008 (1:25 pm)
Having trouble with behaviors Check it for errors. It sounds like it didn't finish compiling. You can look through the console log... read more 06/16/2008 (3:18 am)
SoundButtonOver not working Yes, I am working on a built version right now with XCode in Mac. One note on my method, I do not bu... read more 06/06/2008 (12:43 pm)
SoundButtonOver not working OK, a few months ago I spent hours fighting this one, here is what I came up with. Put your audi... read more 06/05/2008 (1:37 pm)
Errors Compiling TGB 1.7.2 for Max on xcode 2.5 See if openAL's development libraries are installed. I am compiling 1.7.3 on xCode 3.0 with no probl... read more 05/27/2008 (12:41 pm)
Tutorial for RPG's (2D) I am currently working on an isometric RPG in TGB. What type of RPG are you wanting to program? ... read more 04/09/2008 (1:45 pm)
Mac version of Torsion? That sounds great Tom. I would probably have purchased it again, but it would have been a while. Rub... read more 03/20/2008 (12:35 pm)
Mac version of Torsion? Yeah, I am hoping owning the windows version I am no longer using gets me access to the Mac version.... read more 03/19/2008 (6:26 pm)
Mac version of Torsion? Take a look at Smultron. It works a bit better than text edit for torque script.... read more 03/17/2008 (8:28 pm)
World creator v2.5 by inet2init TGB is fast enough to render individual tiles as sprites. The trick to making the tile seamless is t... read more 03/13/2008 (12:57 pm)
Mac version of Torsion? QT? As in Troll Tech? I left linux for windows after purchasing TGB. It was not a fun shift. Going f... read more 03/10/2008 (12:29 pm)
Mac version of Torsion? Gimp, available through X11, is what I use to put png images together. I just set up templates with ... read more 03/09/2008 (9:07 am)
Mac version of Torsion? I am part of a contest and the timeline made me decide to stay entirely in Torque Script for better ... read more 03/08/2008 (7:40 am)
Mac version of Torsion? A leap I have been trying to make for 3 years. :-) It has greatly multiplied my time, it is such a p... read more 03/07/2008 (1:45 pm)
Mounting camera to mouse movement I believe there is a tutorial in the TDN. It is in the Real Time Stategy Game section.... read more 02/20/2008 (12:28 pm)
List of TGB developers - Please Add Your Name My name is Greg Tedder I am currently working on an RPG named Aeges Road for the contest going on... read more 02/18/2008 (5:09 pm)
Mac version of Torsion? I would also like to chime in my interest. Within the next two weeks I will finally be making the sw... read more 02/18/2008 (4:48 pm)
Trouble getting mouse to work I am glad I found this post. I found everything listed here pretty necessary. The effect window is b... read more 07/07/2007 (4:49 pm)