Game Development Community

Trevor Smith's Forum Posts

Thread Post Date Posted
DIF transparency material Surely quite a few people knew at some stage that transparency doesn't work on DIF, but nowhere on t... read more 07/30/2007 (4:53 pm)
DIF transparency material MY guess is that the main difference is they aren't applied to a DIF. I couldn't remember seeing any... read more 07/28/2007 (4:20 pm)
DIF transparency material Thanks for your reply Mark, 1. " Emmissive = true" So this is a confirmed bug? 2. So I'd hav... read more 07/27/2007 (6:45 am)
DIF transparency material Well it looks like torque isn't up to the task without major modification and bug fixes. incase a... read more 07/26/2007 (4:51 pm)
DIF transparency material Trouble is that the texture mapping and offsets are different for the base texture and the line text... read more 07/25/2007 (2:07 am)
DIF transparency material Thanks for your help Kirk, As strange as it seems, if I put "Emissive = true;" in the material I... read more 07/25/2007 (1:07 am)
DIF transparency material Thanks for the reply! Do you actually have this material working on a dif export? If you do th... read more 07/24/2007 (6:59 pm)
DIF transparency material Alright, all jokes aside, this is getting truely rediculous, maybe a multiple choice will help peopl... read more 07/24/2007 (4:12 pm)
TGEA 1.02 - Constructor What exactly does this mean, and how would it be used? [quote] "added smooth shading to interior re... read more 07/24/2007 (2:43 am)
DIF transparency material Anyone? Anyone? Bueller? Bueller?... read more 07/22/2007 (6:23 pm)
When will the 1.02 out? Maybe my comments were taken the wrong way. I'm not getting impatient, I'll wait for the next ver... read more 07/21/2007 (6:18 am)
When will the 1.02 out? I agree entirely, Shaderman. From the threads I've read over the last few months, they've said on... read more 07/21/2007 (12:53 am)
When will the 1.02 out? I wonder if that means they could submit a new version before the previous one starts being tested b... read more 06/25/2007 (9:11 pm)
Interior Light Information to Custom Shader Thanks very much for the swift and concise reply, that info will certainly come in very usefull! ... read more 06/23/2007 (8:20 am)
Interior Light Information to Custom Shader [quote] I added this to my project and get proper lighting on my characters from point sources. I st... read more 06/21/2007 (1:46 am)
Texture lock/unlock - please give your opinion It has my vote, there are workarounds but they are too time consuming to be used constantly.... read more 05/10/2007 (4:57 pm)
Vertex bugs and feature requests Thanks guys! All that is going to help alot, especially the rotation vertex offset thing and the se... read more 05/08/2007 (5:16 pm)
Constructor Feedback [quote] 3. I find it very difficult to work with the grid size. I wish there was a keyboard shortcut... read more 05/06/2007 (4:35 am)
Problem with new version of TGEA and Nvidia 8800 GTS I had the same problem with 1.01, and after lots of stuffing around, I noticed that there's a update... read more 04/26/2007 (9:53 pm)