Trevor Smith's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| DIF transparency material | Surely quite a few people knew at some stage that transparency doesn't work on DIF, but nowhere on t... read more | 07/30/2007 (4:53 pm) |
| DIF transparency material | MY guess is that the main difference is they aren't applied to a DIF. I couldn't remember seeing any... read more | 07/28/2007 (4:20 pm) |
| DIF transparency material | Thanks for your reply Mark, 1. " Emmissive = true" So this is a confirmed bug? 2. So I'd hav... read more | 07/27/2007 (6:45 am) |
| DIF transparency material | Well it looks like torque isn't up to the task without major modification and bug fixes. incase a... read more | 07/26/2007 (4:51 pm) |
| DIF transparency material | Trouble is that the texture mapping and offsets are different for the base texture and the line text... read more | 07/25/2007 (2:07 am) |
| DIF transparency material | Thanks for your help Kirk, As strange as it seems, if I put "Emissive = true;" in the material I... read more | 07/25/2007 (1:07 am) |
| DIF transparency material | Thanks for the reply! Do you actually have this material working on a dif export? If you do th... read more | 07/24/2007 (6:59 pm) |
| DIF transparency material | Alright, all jokes aside, this is getting truely rediculous, maybe a multiple choice will help peopl... read more | 07/24/2007 (4:12 pm) |
| TGEA 1.02 - Constructor | What exactly does this mean, and how would it be used? [quote] "added smooth shading to interior re... read more | 07/24/2007 (2:43 am) |
| DIF transparency material | Anyone? Anyone? Bueller? Bueller?... read more | 07/22/2007 (6:23 pm) |
| When will the 1.02 out? | Maybe my comments were taken the wrong way. I'm not getting impatient, I'll wait for the next ver... read more | 07/21/2007 (6:18 am) |
| When will the 1.02 out? | I agree entirely, Shaderman. From the threads I've read over the last few months, they've said on... read more | 07/21/2007 (12:53 am) |
| When will the 1.02 out? | I wonder if that means they could submit a new version before the previous one starts being tested b... read more | 06/25/2007 (9:11 pm) |
| Interior Light Information to Custom Shader | Thanks very much for the swift and concise reply, that info will certainly come in very usefull! ... read more | 06/23/2007 (8:20 am) |
| Interior Light Information to Custom Shader | [quote] I added this to my project and get proper lighting on my characters from point sources. I st... read more | 06/21/2007 (1:46 am) |
| Texture lock/unlock - please give your opinion | It has my vote, there are workarounds but they are too time consuming to be used constantly.... read more | 05/10/2007 (4:57 pm) |
| Vertex bugs and feature requests | Thanks guys! All that is going to help alot, especially the rotation vertex offset thing and the se... read more | 05/08/2007 (5:16 pm) |
| Constructor Feedback | [quote] 3. I find it very difficult to work with the grid size. I wish there was a keyboard shortcut... read more | 05/06/2007 (4:35 am) |
| Problem with new version of TGEA and Nvidia 8800 GTS | I had the same problem with 1.01, and after lots of stuffing around, I noticed that there's a update... read more | 04/26/2007 (9:53 pm) |