Game Development Community

Ken Johnston's Forum Posts

Thread Post Date Posted
Import player models from Source/Steam/Half-Life 2 you would need the source art, or use milkshape to convert, i believe milkshape has several game mod... read more 11/20/2009 (4:15 pm)
Official Torque 3D Documentation Feedback sooooooo new docs?... read more 11/20/2009 (4:00 pm)
Has anyone implemented melee? A very basic implementation in my opinion would be best for out of the box implementation in my opin... read more 11/19/2009 (5:07 pm)
Has anyone implemented melee? I am a little puzzled by your response Pat? mainly because i do not think anyone here (in this speci... read more 11/18/2009 (11:27 pm)
Porting hitboxes any news on this? I haven't had much luck myself with this resource in T3D?... read more 11/18/2009 (6:54 pm)
Adding new movement in T3D debug build versus release build...ive seen this same behavior before and that was the isssue, you p... read more 11/18/2009 (6:52 pm)
Has anyone implemented melee? server side melee resource has been implemented... read more 11/18/2009 (2:59 pm)
Softimage - Collada Loader Tutorial for Torque 3D - YouTube precisely what result are you getting?, also if you look at it in the shape editor what do you see t... read more 11/17/2009 (3:00 pm)
More Melee Help In one of the scripts (cant remember which one at the moment) you set first person to true, and the ... read more 11/06/2009 (3:29 pm)
More Melee Help @elvince, for me and i cant speak for anyone else it has to do with the combat dynamics I want for m... read more 11/05/2009 (8:58 pm)
More Melee Help thanks brett, your implementation was gold for me to find out what my issues were. It turns out my c... read more 11/05/2009 (12:31 pm)
More Melee Help I still haven't got it to work, The engine crashes still every time i try an attack, for some reason... read more 10/29/2009 (12:50 pm)
How to repeat a texture on a model? as would I... read more 10/20/2009 (1:16 pm)
Rotation Math (Video added) not sure i understand the question here? What exactly are you trying to calculate? a specific coordi... read more 10/19/2009 (9:57 pm)
How to rename assets and duplicate them? instead of a prefab torque has what is called a datablock. In the datablock you would have your shap... read more 10/16/2009 (12:32 pm)
PhysX for multiplayer games Torque has a fantastic networking engine, built in and yes you can make a a multiplayer game with ph... read more 10/16/2009 (12:26 pm)
It helps porfavor, customizacion of the personage i am fairly ok in Spanish if you prefer to post in Spanish to answer any questions you may have...I ... read more 10/15/2009 (8:17 pm)
How to make a Video Game Help there are alot of books out there on the game development subject and it is a very broad question, a... read more 10/15/2009 (8:12 pm)
How to rename assets and duplicate them? It is also suggested if you are going to have multiple objects to apply them into a "sim Group&... read more 10/15/2009 (8:06 pm)
What's the best way to import a level from a modeling program? many times especially with stair objects or the player bounded collisions it is easy for you to get ... read more 10/14/2009 (8:19 pm)
Some objects snapping to the terrain for vegetation such as you are trying to do look at the ground cover control in the environment pale... read more 10/14/2009 (5:22 pm)
It helps porfavor, customizacion of the personage such a feature would require editing the source code, and I am assuming you are using the demo, and ... read more 10/14/2009 (5:19 pm)
What's the best way to import a level from a modeling program? 1. It is difficult to edit individual assets if it is exported as an entire scene, it is perhaps eas... read more 10/14/2009 (5:16 pm)
Demos performance switch to basic lighting, advanced lighting only runs well with decent frame rates on higher end car... read more 10/13/2009 (8:47 pm)
How to repeat a texture on a model? you need to do the tiling in Softimage when you export it should export the tiling. I personally do ... read more 10/09/2009 (1:11 pm)
[T3D 1.0] A few bugs... a question... sweet Engine!!! [quote]One wierd thing I've noticed. I got the Enchanted Forest Pack(EFP) and I ran it once. Ran goo... read more 10/08/2009 (3:29 pm)
has anyone seen the deathball in the Deathball Desert level ?? yeah my games got balls to...[small]hows that for a euphemism[/small]... read more 10/02/2009 (3:50 pm)
Windows 7 x64 Torque Demo Crashes Make sure all your drivers are up to date, works fine on my machine... read more 10/01/2009 (8:17 pm)
Torque 3D Demo vs. Purchased Version the docs are currently the same but keep in mind they are still a work in progress and not considere... read more 10/01/2009 (7:08 pm)
Material woes... just a heads up this type of question would be more readily answered in the private forums as not ma... read more 10/01/2009 (5:09 pm)
Need help with deciding on a book. both books are very good and still relevant to TGEA and even T3D, even though they are very much bas... read more 10/01/2009 (5:04 pm)
Torque 3D Demo vs. Purchased Version the templates are going to be genre packs which are additional purchases as they contain very specif... read more 10/01/2009 (4:58 pm)
T3D's private forums, and how helpful they are? The T3D private forums are probably the most active forum at the moment, and everyone tends to be fo... read more 10/01/2009 (4:53 pm)
Dynamics in terrain editior for trees and foliage? It has been indicated that 1.1 should be released anywhere from 1 to 6 months, it is currently in ac... read more 10/01/2009 (4:49 pm)
Dynamics in terrain editior for trees and foliage? The tree effects and models seen in the South Pacific Demo are from the Forest Pack being produced b... read more 10/01/2009 (4:43 pm)
GG removing TGE and TGEA from the product line!? You have a great point Dreamarvel and basically said what i have been trying to point out, and that ... read more 10/01/2009 (1:22 am)
GG removing TGE and TGEA from the product line!? @CSMP i gotta tell ya I just got out of a design meeting and the guys who have to go out and convinc... read more 09/30/2009 (8:56 pm)
GG removing TGE and TGEA from the product line!? @CSMP LOL, i wouldnt trade my day job for sales no way no how! Just pointing out that $1000 isnt rea... read more 09/30/2009 (6:45 pm)
GG removing TGE and TGEA from the product line!? @ james that is really a poor attitude, I guess you would consider ID a bunch of fools for opening u... read more 09/30/2009 (5:19 pm)
Has garage games abondoned the indie? [quote] For some 1000$ is a one month salary[/quote] easy solution, you make 1000 a month take $... read more 09/30/2009 (2:56 pm)
GG removing TGE and TGEA from the product line!? I completely understand your point, and as i have indicated before, this move to cut TGEA is only be... read more 09/30/2009 (2:45 pm)
Finaly!!!!! [quote] A feature I had hoped to get in 1.0 but didn't quite make it, so should make it in 1.1, is ... read more 09/30/2009 (12:46 pm)
GG removing TGE and TGEA from the product line!? The main point was trying to make is that they are both large sums of money being spent for a hobby ... read more 09/30/2009 (12:34 pm)
GG removing TGE and TGEA from the product line!? [quote]Easy fix - commit to open source and give it a date, problem solved. [/quote] couldnt agr... read more 09/30/2009 (2:14 am)
GG removing TGE and TGEA from the product line!? [quote]You guys say that hobbyists would can well afford T3D? No! That is a complete fabrication. Yo... read more 09/30/2009 (2:08 am)
Beta Documentation Feedback I have to say i think the one major thing lacking from this documentation is how to set up the engin... read more 09/29/2009 (9:39 pm)
GG removing TGE and TGEA from the product line!? [quote]I love how people who aren't effected by something love to chip in about how it's not a probl... read more 09/29/2009 (8:59 pm)
I'm in a time warp, and you GG? whats the date today? The power of GreySkull worked Im an old man again........ read more 09/29/2009 (8:35 pm)
GG removing TGE and TGEA from the product line!? @Novack I think the problem is someone needs a hug... read more 09/29/2009 (8:31 pm)
I'm in a time warp, and you GG? whats the date today? wow GG has found the time machine We are all 2 years 11 months and 16 days younger WOOHOOOOO!... read more 09/29/2009 (8:28 pm)