Jason Lee's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Which version of *.dif's should I export ? | There are quite a few of these little bugs and no doubt will be sorted out. I had the same issue wit... read more | 04/09/2007 (6:44 am) |
| Is Torque Capable for creating MMORPG'S | Yeah the wording about seamless really applies to interior/exteriors. Zoning itself for outside to i... read more | 04/07/2007 (10:00 am) |
| Modernization Kit Beta | Ahhhhh, so many link errors *beats head against key board...... read more | 04/07/2007 (9:34 am) |
| Modernization Kit Beta | Nevermind got it to build... Well I'm pretty sure thats my problem right now then... I'm trying t... read more | 04/07/2007 (2:01 am) |
| Is Torque Capable for creating MMORPG'S | Right now tgea is buggy IMHO (i.e. atlas maps, terragening), but both have seamless. Some of the adv... read more | 04/05/2007 (5:26 am) |
| Awesome game idea, what next? | Yes, you can't just have an idea, everyone has ideas they all sound great in ones head, but the work... read more | 04/04/2007 (11:31 am) |
| How to make something not original original | In the case of mmo's... People will play for a bit, if it looks nice, feels immersing. People ... read more | 04/03/2007 (11:26 am) |
| Indie's Unite-Game Idea + Project Work | Did i say they only had a few years left in them? I think that they have quite awhile left in lif... read more | 04/03/2007 (10:56 am) |
| How to make drag and drop skills? | I also just realized i put this in the wrong thread too.. ack! it's for tge, sorry about that.... read more | 03/30/2007 (2:11 pm) |
| How to make drag and drop skills? | So your saying i need to code a GuiDragandDrop control basically? Which is what i figured... If a pl... read more | 03/30/2007 (2:09 pm) |
| Indie's Unite-Game Idea + Project Work | Well Andy, please feel free to contact me, email or msn. There's plenty of stuff to do and you can g... read more | 03/29/2007 (3:24 pm) |
| How to make drag and drop skills? | Gah sorry... There's a skills dialog or window, with a list of the available skills that you drag to... read more | 03/28/2007 (4:22 pm) |
| Indie's Unite-Game Idea + Project Work | So it's quite on here huh? thanks Ish, of course. We do need more folks! Progress, progress... -W... read more | 03/25/2007 (5:35 pm) |
| Indie's Unite-Game Idea + Project Work | True that all mmo's unless they only have a very small player base run multiple servers, but typical... read more | 03/23/2007 (2:09 pm) |
| Indie's Unite-Game Idea + Project Work | Well running seperate servers just for adults could be pretty hardware intensive, keeping the game q... read more | 03/23/2007 (5:19 am) |
| Indie's Unite-Game Idea + Project Work | Yes, Dan that is the point indeed. Not so much to dictate gameplay theme or model designs, but to in... read more | 03/22/2007 (9:02 pm) |
| Indie's Unite-Game Idea + Project Work | Yes I imagine you are right about the agreement on mmorpg style, but the basic outline is in place a... read more | 03/22/2007 (4:10 pm) |
| The problem with mmorpgs and story... | I like your enthusiasm! Realistically an mmo of any genre is greatly social. Raids, character leveli... read more | 03/22/2007 (11:18 am) |
| Ok Developer Types | I have to say that most games of the many genres are very similar because they are successful and ap... read more | 03/22/2007 (10:52 am) |
| Traditional Platform Genre | Those are fun games, but haven't they all been made 3d games already? Pretty sure mario 64 is a 3-d ... read more | 03/22/2007 (10:14 am) |
| A Great New Idea........ | Maybe he was scared away, but basically a game like that wouldn't work. People really do need guidan... read more | 03/22/2007 (10:11 am) |
| Indie's Unite-Game Idea + Project Work | After looking through all the posts about projects and development requests, I can see that there is... read more | 03/22/2007 (8:53 am) |
| Is Torque Capable for creating MMORPG'S | What I'm saying is games *like* WOW handle somewhere between 500-1.5k bps per client, on a 1Mb line,... read more | 03/14/2007 (6:37 pm) |
| Is Torque Capable for creating MMORPG'S | Thanks Blake, though those aren't really the questions I'm asking. Redundancy and back up are really... read more | 03/14/2007 (5:03 pm) |
| Is Torque Capable for creating MMORPG'S | So, here's a more specific question about MMO's or CoMMO's using Torque. Can the client.server sy... read more | 03/14/2007 (9:58 am) |