Game Development Community

Jason Lee's Forum Posts

Thread Post Date Posted
Rotation Pivot Mine always centers as default, but once you change those settings (until reload) they stay that way... read more 05/07/2007 (8:11 pm)
City start Sorry about that :)... read more 05/07/2007 (10:13 am)
Long time game developer/New Torque member I've done a great deal of research and i have to say that hands down torque is one of the better dev... read more 05/07/2007 (10:10 am)
Having torouble grasping TGE Archetecture There are 3 books i would suggest you look into, they outline the tge in pretty good detail and offe... read more 05/04/2007 (12:59 pm)
Free 2 Play what and why? Free 2 play games (like G-Potato) actually make money by selling in game items, weapons, ships, etc.... read more 05/04/2007 (12:53 pm)
Jpg and png texture performance Wow, yeah 6000 textures is a bit over board, eep...... read more 05/03/2007 (10:40 am)
Domes ~ Method 2 (or .. where the heck will it end?) I think they are talking about on create of an object glitch that won't allow of more then 12 sides ... read more 05/03/2007 (10:36 am)
Neophagia -Team Building Project Bump, still need modelers, networking, scripters and programmers.... read more 05/03/2007 (7:16 am)
Looking to find more AIM contacts. Anyone can feel free to add me! msn: jfishman2@msn.com aim: jlf8901 I rarely use aim, but if ... read more 05/02/2007 (12:23 pm)
MMO Crazy competition Yes it's a rush to create an mmorpgomgthenextbestgameever! I'm making one because i enjoy the genre ... read more 05/02/2007 (12:08 pm)
Making A Vehicle All the tutorials for the pc version work for the mac as well. Blender is really a unix/linux based ... read more 05/02/2007 (11:59 am)
Some tests in Constructor Not even static meshes? The swirl things look as though they have much more depth then a texture alo... read more 05/02/2007 (11:45 am)
Some tests in Constructor How are you getting bump maps to work out of constructor?... read more 05/02/2007 (6:50 am)
City start @ Terrence: Thanks! @Jason: They have slight depth and are difs str8 out of constructor.... read more 05/02/2007 (6:45 am)
Making a Tree Dts models are built with programs like milkshape (3dsmax, maya, etc.) and use uv maps for the textu... read more 05/01/2007 (10:46 am)
A few features and some possible bugs Pretty much constructor can make models with corrupt faces. Complex models with many faces will real... read more 05/01/2007 (10:34 am)
Terrain size limitation Pretty much the best answer for mmorpgs or any game that needs a huge area is zoning. At standard sq... read more 05/01/2007 (9:49 am)
Static Shaps Edit: I fixed those typos now it shows up right in the creator list under shapes correctly, but when... read more 04/30/2007 (6:00 am)
Simple Terrain Mesh Had that problem too, too many faces on a brush. I tried doing some pseudo mesh thing for terrain *s... read more 04/27/2007 (10:04 am)
Game Design Readings Wow, comparing a chainsaw with software development. Ubuntu and Linux have been around awhile, th... read more 04/27/2007 (9:44 am)
Texture file format not recognized? What program?... read more 04/26/2007 (1:38 pm)
Changing Texture Tile Size? This really isn't that difficult. make you terrain 256x256 in ps and limit the mission area to the m... read more 04/26/2007 (11:39 am)
Domes ~ Method 2 (or .. where the heck will it end?) Umm i think the easiest way to make a dome is sphere->hollow->knife->delete bottom edge. Works ok fo... read more 04/26/2007 (11:24 am)
Serving Ads inside Torque Some of the real problems to address here is the cost of development, the cost to maintain, and the ... read more 04/26/2007 (7:41 am)
Multitexturing? Yes, it would be nice to be able to make small pngs or jpgs and have them multi onto a surface, but ... read more 04/26/2007 (7:06 am)
Is sphere tool broken? No, it's not... you can create a sphere with 24x24 or more depending on it's output size. But as i s... read more 04/26/2007 (6:56 am)
Multitexturing? This can absolutely be done! Create your wall or w/e in photoshop or any other 2d editor (complet... read more 04/25/2007 (1:53 pm)
Odd licensing thing? Yeah, so when does it get integrated into the engine? Say, as an "f" key interior editor? Any plans?... read more 04/25/2007 (1:34 pm)
Is sphere tool broken? On the pc it's pretty bugged. You need to reduce the faces/segments down to say 4x, 6x or 8x, then g... read more 04/25/2007 (1:27 pm)
Export is HELL Yeah, I just wanted to confirm a lot of Caylo's issues as well. Chopped models, missing textures, li... read more 04/21/2007 (5:21 pm)
Modernization Kit Beta Are you using the open gl driver or the directx one in the options screen?... read more 04/14/2007 (9:19 am)
Thoughts, hopes, dreams ;) Well when you figure out how to render 3dmax scenes in anything close to real time, using smooth cur... read more 04/12/2007 (9:22 am)
Notify doesn't work in Firefox browser AJAX requests are out--of-band request, saving you from reloading browser content to activate, they ... read more 04/12/2007 (8:55 am)
Notify doesn't work in Firefox browser I don't seem to have a problem either (with mac or pc). There are some pretty explicit settings in f... read more 04/11/2007 (5:26 pm)
RPG Music pack See the thing is with music is selling it as a pack just seems like it wouldn't work out to well. Un... read more 04/11/2007 (5:20 pm)
Serving Ads inside Torque None that i know of. it's actually taboo to implement advertising in games, not that it can't be don... read more 04/11/2007 (5:17 pm)
Serving Ads inside Torque Html objects, you can incorp them in both i believe.... read more 04/11/2007 (11:38 am)
Scale Shift drag or do it by the xyz numbers... read more 04/11/2007 (11:30 am)
Great Wall of Torque. Guess thats good to know! although 102 of those would make for a rather huge map, so you might be li... read more 04/11/2007 (10:46 am)
Crash on exporting cathedral Just to confirm, I tried the cathedral on a mac pro and no luck there either (no matter how i try to... read more 04/11/2007 (10:36 am)
Camera Speed Control In the preferences tab on the left side (default). Camera speed and movement controls in there.... read more 04/11/2007 (10:33 am)
Grouping Brushes - Feature Request Isn't that what "sets" are for? Sets essentially group a set of brushes into an organized "set". So ... read more 04/11/2007 (10:06 am)
Crash on exporting cathedral Yeah I've done some pretty complex models (no conversions either) just to get a feel of in-game runs... read more 04/11/2007 (5:56 am)
Testing textures It looks like this.... [ image]http://newrealmpictures.com/sitebuilder/images/Constructor-test-13-8... read more 04/11/2007 (5:19 am)
Export map2dif_plus crash Mine crashes right there as well and i've gotten all sorts of weird texture issues (like all togethe... read more 04/10/2007 (8:07 pm)
Constructor TDN Access Me too :(... read more 04/10/2007 (8:00 pm)
Extrude faces You can free grab faces and pull them, typically though extrusion is used on the objects "brushes" a... read more 04/10/2007 (8:00 pm)
Half sphere Yeah the slice tool. Basically you want to either use the hollow tool first then slice it in half or... read more 04/10/2007 (7:57 pm)
Free Cam Controls? Cam controls work while pressing the right mouse button, takes a minute to get used to, but it's mor... read more 04/10/2007 (7:53 pm)
Ideal Arch Tool Not to sound cheeky or anything, but i think you guys need to fix the constant crashes before you ad... read more 04/10/2007 (7:50 pm)