Do Not Delete's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| 2 Questions - Please Help | I fixed 2 of the three problems. If anyone can help me fix this one that would be great If I paus... read more | 09/08/2007 (3:29 pm) |
| 2 Questions - Please Help | Done! Here is the link: [url]http://tdn.garagegames.com/wiki/TorqueX/PlatformerFrameworkShooter... read more | 09/08/2007 (3:21 pm) |
| 2 Questions - Please Help | Sure! I'll make a tutorial at the TDN. I'll let you guys know when thats up ;)... read more | 09/08/2007 (2:57 pm) |
| 2 Questions - Please Help | Just wanted to let everyone know that sound has gotten nowhere and I took all the code out. If anyon... read more | 09/08/2007 (1:40 pm) |
| 2 Questions - Please Help | I can't get the code you posted integrated into my game, I looked at the Platformer Demo but that do... read more | 09/07/2007 (5:53 pm) |
| 2 Questions - Please Help | I tried to do the GetCue method but that doesn't work either. For the code you posted, does it g... read more | 09/06/2007 (6:36 pm) |
| 2 Questions - Please Help | I think this is what you want.... [code] //===============================================... read more | 09/05/2007 (9:50 pm) |
| 2 Questions - Please Help | Here is how I did it. I have one file called Sound.cs which has all the cues ready for playing, stop... read more | 09/05/2007 (9:26 pm) |
| Torque X 3D Update - July 10 | Will the creators club members still get all the 3D tools and the 3D engine free or what?... read more | 09/05/2007 (9:10 pm) |
| 2 Questions - Please Help | It doesn't really exit the game, it just unloads the scene, and takes the user to the Main Menu.... read more | 09/05/2007 (9:04 pm) |
| 2 Questions - Please Help | One thing, I have a Quit button on the pause menu, but I get an exception. Here is the code the e... read more | 09/05/2007 (8:37 pm) |
| 2 Questions - Please Help | Thanks! I'll try everything you said right now!... read more | 09/05/2007 (8:30 pm) |
| FireProjectileComponent with Platformer Starterkit | Anybody?... read more | 09/04/2007 (4:32 pm) |
| FireProjectileComponent with Platformer Starterkit | I've been tinkering around with this and decided to add the code to the Player Controller.cs file. T... read more | 09/03/2007 (4:59 pm) |
| Playing Music | How would I set a reference to the sound?... read more | 08/31/2007 (4:44 pm) |
| Playing Music | I have some other questions. I added some code to play music when the game gets to the menu screen b... read more | 08/30/2007 (4:59 pm) |
| Splash Screen tutorial updated | This really sucks :( I hope Garage Games fixes this. It works fine for me though...... read more | 08/30/2007 (3:23 pm) |
| Playing Music | Thank you very much.... read more | 08/30/2007 (2:23 pm) |
| Playing Music | I stepped through the code and I get this exception on both lines of code in public static void Play... read more | 08/30/2007 (9:58 am) |
| Playing Music | I looked in the bin/debug folder and found out there are two of platformerdemo.xgs, Wave Bank.xwb an... read more | 08/30/2007 (9:35 am) |
| Splash Screen tutorial updated | Yes and if you own the Creators Club Version it will say Torque X Builder - Creators Club and Torque... read more | 08/30/2007 (9:14 am) |
| Playing Music | I checked everywhere in the bottom but there is nothing. The game runs cleanly.... read more | 08/29/2007 (4:57 pm) |
| FireProjectileComponent with Platformer Starterkit | Firebulletcomponent is the same thing. I just changed the name of it :)... read more | 08/26/2007 (8:34 am) |
| FireProjectileComponent with Platformer Starterkit | I put the code up on Pastebin. If anyone wants to fix it and make it work that would be great. I've ... read more | 08/25/2007 (8:41 pm) |
| Loading Screen | This would work with Torque X right? If so I'll try it and write up a tutorial on the the TDN. Right... read more | 08/23/2007 (3:59 pm) |
| Loading Screen | I wrote that tutorial. It needs some updating which I will do sometime later. I want to do something... read more | 08/23/2007 (1:55 pm) |
| FireProjectileComponent with Platformer Starterkit | What do I do if move is null?... read more | 08/21/2007 (3:01 pm) |
| How to add splashscreen? | I wrote a tutorial in the TDN which should help you create a splash screen.... read more | 08/13/2007 (7:02 pm) |
| Making my character shoot his enemies | For basic shooting check out the blaster tutorial and try to add that to your game :)... read more | 08/13/2007 (7:01 pm) |
| Couple of Quesitons | Just a bump. Can anyone help?... read more | 08/09/2007 (4:53 pm) |
| Stopping Music | I just tried it and the sound won't stop. Here is the code: [code]//Start playing music ... read more | 08/01/2007 (8:28 pm) |
| Stopping Music | Thanks! I'll try this right away!... read more | 08/01/2007 (8:25 pm) |
| Stopping Music | The platformer framework has a sound manager and I'm using it for starting the music right now.... read more | 07/31/2007 (7:08 pm) |
| Stopping Music | Sorry but I didn't understand what you just said :(... read more | 07/30/2007 (10:03 pm) |
| Call for Torque X Tutorial Beta Testers | Count me in. yellowshadow101@gmail.com... read more | 07/26/2007 (2:19 pm) |
| Help with export | Here is a screenshot, its supposed to be an AK-47 model I got of the net. Its around 4,000 polys. Al... read more | 07/23/2007 (9:40 am) |
| Help with export | I'll do it tommorow. Max is on my last nerve right now. Sorry.... read more | 07/22/2007 (7:20 pm) |
| Help with export | I just tried it with a lower poly model and the same thing happens. I looked at the dump file and th... read more | 07/22/2007 (3:24 pm) |
| Help with export | I'll try with a different model and see what happens.... read more | 07/22/2007 (3:21 pm) |
| FireProjectileComponent with Platformer Starterkit | Yes it is.... read more | 07/16/2007 (2:10 pm) |
| FireProjectileComponent with Platformer Starterkit | I put the breakpoint in [code]public virtual void ProcessTick(Move move, float dt)[/code] And... read more | 07/16/2007 (10:40 am) |
| GameOver Help | Also can someone help me in creating those collapsible platform objects? Thanks.... read more | 07/12/2007 (9:51 pm) |
| Help Creating Ropes | Thanks. I finally got this to work :)... read more | 07/12/2007 (5:01 pm) |
| Help Creating Ropes | Anybody? I really need help on this.... read more | 07/11/2007 (10:45 pm) |
| Help Creating Ropes | I also need help creating those platforms that once you jump on it, it collapses. If anyone could ma... read more | 07/09/2007 (10:36 pm) |
| Help with a JumpComponent | I did this code [code]inputMap.BindCommand(keyboardId, (int)Keys.Space, beginJump, null);[/code] ... read more | 07/03/2007 (2:19 pm) |
| Help with bullets | Nope because platformObj is a different object. I tried it with both, still goes through.... read more | 07/03/2007 (9:33 am) |
| Help with bullets | Yes I am.... read more | 07/02/2007 (12:45 pm) |
| Modernization Kit Beta | @ArmedGeek When your making the files available can you make it available for all 3 systems?... read more | 06/27/2007 (6:55 pm) |
| Modernization Kit Beta | I get 16 errors for TorqueDemo. Here is my build log: http://aluonstudios.uni.cc/BuildLog.htm... read more | 06/16/2007 (9:40 am) |