Game Development Community

Braedon Hinchcliffe's Forum Posts

Thread Post Date Posted
Cell shading artist job only right? Alright so I will tell my artists friends over here to check out FX Composer or Render Monkey after ... read more 03/29/2008 (3:48 pm)
Is license and full package for TGE 1.35 available? Im 90% sure that you can download any previous version of TGE when you buy the latest version.... read more 03/29/2008 (3:47 pm)
Cell shading artist job only right? David could you suggest any tutorials that my friends could use to learn how to do cell shading in 3... read more 03/28/2008 (12:46 pm)
Diffrence's from TGE and TGEA? Nope, all of us over here agree thats the mac and linux market is too marginal for us to care about.... read more 03/28/2008 (12:42 pm)
Cell shading artist job only right? Ok so basically I get the artists to make regular art and then I use a shader? Ive used shaders for ... read more 03/27/2008 (12:03 am)
TGEA unlimited terrain equal to unlimited mission size? Yah unfortunately for multilayer games its probably still better to use legacy maps.... read more 03/26/2008 (6:30 pm)
TGEA unlimited terrain equal to unlimited mission size? Thats not really what he means. Basically you can make a 64x64 huge ass map. However can TGEA sup... read more 03/25/2008 (6:46 am)
List of TGB developers - Please Add Your Name Braedon Hinchcliffe Designer/Producer and sometimes programmer... read more 03/13/2008 (1:17 pm)
TGB Trial Versions I think the pro trail obviously doesn't come with the source.... read more 01/06/2008 (12:52 pm)
Update*** Last Man Standing Behavior Contest! Sign Ups Closed I got what you meant lol...... read more 01/06/2008 (12:49 pm)
Creation of 2d tiles and Sprites? Well Axiom if you are not into 3D art then you will likely find it easier to create normal 2D art.... read more 01/05/2008 (1:01 pm)
Update*** Last Man Standing Behavior Contest! Sign Ups Closed If you are new please don't opt out because you may not win. Instead think of this as something that... read more 01/05/2008 (1:00 pm)
Behaviors not showing? Answer: Must copy default behaviors from the behavior playground into any new projects as they are n... read more 01/05/2008 (12:58 pm)
Gravity? There is a section called physics. It has "immobile" and "gravity" settings.... read more 01/05/2008 (11:50 am)
Rpg Games There is someone who has a fully working platformer and turn based rpg system done. You can't use hi... read more 01/05/2008 (11:49 am)
Sketch art dump I see. Your really good at space ships :P... read more 01/05/2008 (11:44 am)
Sketch art dump Nice hand drawn art. Do you draw humans also?... read more 01/04/2008 (11:57 pm)
Creation of 2d tiles and Sprites? Yes I forgot about that method. while purists will tell you its not really 2d, you can always render... read more 01/03/2008 (11:04 am)
Something to learn with? All I hear is C# this and C# that and eventually thats what I want to use. Sides that java is really... read more 01/03/2008 (11:00 am)
Creation of 2d tiles and Sprites? I just spent a week going over all the ways to create 2d art. So I can tell you that basically art g... read more 01/03/2008 (12:31 am)
Something to learn with? Well I eventually want to be a designer and producer. But programming is a necessary thing to learn.... read more 01/03/2008 (12:28 am)
Looking for a programmer Browser based could be php with mysql for the database. If your an artist you could download php... read more 12/28/2007 (11:23 am)
Looking for a programmer Someone who writes the design documents is the design (go figure). If your starting up the company I... read more 12/28/2007 (9:40 am)
Dead company and Obtaining licence? Alright. Im sending them an e-mail with both original english and a google translated version. I hop... read more 12/28/2007 (9:37 am)
Dead company and Obtaining licence? Alright. So, noone owns the right for the show. But there is a second season and someone is buyin... read more 12/28/2007 (6:46 am)
Dead company and Obtaining licence? Well the US rights were held by a company that is completely dead and had no parent company. Is it p... read more 12/28/2007 (6:26 am)
Sprite sizes? Actually the only thing im having a problem understanding is 2d art. Nothing about scripting or prog... read more 12/27/2007 (9:20 am)
TGB Pro possiblities I heard there is a network resource made by someone else thats better.... read more 12/27/2007 (9:10 am)
Sprite sizes? So how would I make a background that shows diffrent stuff as you move through the level?... read more 12/26/2007 (10:37 pm)
Sprite sizes? Ok so 1. Why don't I just make everything 1x1 so that its in scale. None of the art needs to be s... read more 12/26/2007 (8:02 pm)
Sprite sizes? Wait I dont understand this. So if everything is 1x1 then thats the real size? Whats the point of th... read more 12/25/2007 (8:33 pm)
Sprite sizes? Well the original sprite was 32x32 but it was set to 5x5 in TGB's editor... somehow it still showed ... read more 12/25/2007 (11:19 am)
Sprite sizes? Well I assumed its pixel size...... read more 12/24/2007 (11:17 pm)
Sprite sizes? Ok I just tried using a 128x128 sprite instead of the ninja from the platformer tutorial. Questio... read more 12/24/2007 (10:11 pm)
Sprite sizes? The thing I want to know is how to find 2d artists. It seems like noone really knows what to call ar... read more 12/24/2007 (9:41 pm)
Sprite sizes? Based on users who visit our website... read more 12/24/2007 (9:18 pm)
Sprite sizes? Well my game is using 1024x768 because our statistics show that thats the resolution that 79% of peo... read more 12/24/2007 (11:46 am)
Dingo's Question of the day thread Next 2 questions: 1. What in the platformer tutorial causes the camera to follow the player, I wa... read more 12/23/2007 (4:59 pm)
Dingo's Question of the day thread Alright, I will post what ive done when I ask further questions.... read more 12/21/2007 (6:17 pm)
2D artists needed, where do they hang out? Well what I mean is this. look at www.pixeljoint.com Thats pixel art. It uses only basic pixels a... read more 12/21/2007 (6:08 pm)
2D artists needed, where do they hang out? Yes I have seen that site mentioned before. However I was unable to find a section related to 2d gam... read more 12/20/2007 (9:34 pm)
Dingo's Question of the day thread T2dSceneObject::setLinearVelocity - Invalid number of parameters! On a side note how do I put cod... read more 12/20/2007 (9:32 pm)
2D artists needed, where do they hang out? Thanks for the offer but im more or less looking for a place where 2d art is displayed and discussed... read more 12/20/2007 (9:26 pm)
Particles in 1.60 Could you please post a copy of this so called particle Art and starter art resource, my copy of TGB... read more 12/20/2007 (9:18 pm)
How are you suppost to learn? ParticlesArt doesnt exist. the only art resource's in the trail are checkersdemo and starterart... read more 12/20/2007 (2:37 pm)
Dingo's Question of the day thread This doesn't work. Is getsimtime the time from the program's start or the time its called?... read more 12/20/2007 (2:36 pm)
How are you suppost to learn? Well actualy I just looked into the tutorials and found that the particle effects from starter resou... read more 12/19/2007 (8:25 pm)
Dingo's Question of the day thread I think getsimtime gives the time since the program started. so its always above 500? -----------... read more 12/19/2007 (8:04 pm)
Best Torque modelling and animation package? Milkshape = newbie friendly and free Blender = Good plugins and free/cheap, better for intermediate... read more 12/19/2007 (12:49 am)
How are you suppost to learn? Actualy I dont even own TGB. Im testing it as a potential engine for a startup studio. Its simply fr... read more 12/18/2007 (10:33 pm)
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