Braedon Hinchcliffe's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Cell shading artist job only right? | Alright so I will tell my artists friends over here to check out FX Composer or Render Monkey after ... read more | 03/29/2008 (3:48 pm) |
| Is license and full package for TGE 1.35 available? | Im 90% sure that you can download any previous version of TGE when you buy the latest version.... read more | 03/29/2008 (3:47 pm) |
| Cell shading artist job only right? | David could you suggest any tutorials that my friends could use to learn how to do cell shading in 3... read more | 03/28/2008 (12:46 pm) |
| Diffrence's from TGE and TGEA? | Nope, all of us over here agree thats the mac and linux market is too marginal for us to care about.... read more | 03/28/2008 (12:42 pm) |
| Cell shading artist job only right? | Ok so basically I get the artists to make regular art and then I use a shader? Ive used shaders for ... read more | 03/27/2008 (12:03 am) |
| TGEA unlimited terrain equal to unlimited mission size? | Yah unfortunately for multilayer games its probably still better to use legacy maps.... read more | 03/26/2008 (6:30 pm) |
| TGEA unlimited terrain equal to unlimited mission size? | Thats not really what he means. Basically you can make a 64x64 huge ass map. However can TGEA sup... read more | 03/25/2008 (6:46 am) |
| List of TGB developers - Please Add Your Name | Braedon Hinchcliffe Designer/Producer and sometimes programmer... read more | 03/13/2008 (1:17 pm) |
| TGB Trial Versions | I think the pro trail obviously doesn't come with the source.... read more | 01/06/2008 (12:52 pm) |
| Update*** Last Man Standing Behavior Contest! Sign Ups Closed | I got what you meant lol...... read more | 01/06/2008 (12:49 pm) |
| Creation of 2d tiles and Sprites? | Well Axiom if you are not into 3D art then you will likely find it easier to create normal 2D art.... read more | 01/05/2008 (1:01 pm) |
| Update*** Last Man Standing Behavior Contest! Sign Ups Closed | If you are new please don't opt out because you may not win. Instead think of this as something that... read more | 01/05/2008 (1:00 pm) |
| Behaviors not showing? | Answer: Must copy default behaviors from the behavior playground into any new projects as they are n... read more | 01/05/2008 (12:58 pm) |
| Gravity? | There is a section called physics. It has "immobile" and "gravity" settings.... read more | 01/05/2008 (11:50 am) |
| Rpg Games | There is someone who has a fully working platformer and turn based rpg system done. You can't use hi... read more | 01/05/2008 (11:49 am) |
| Sketch art dump | I see. Your really good at space ships :P... read more | 01/05/2008 (11:44 am) |
| Sketch art dump | Nice hand drawn art. Do you draw humans also?... read more | 01/04/2008 (11:57 pm) |
| Creation of 2d tiles and Sprites? | Yes I forgot about that method. while purists will tell you its not really 2d, you can always render... read more | 01/03/2008 (11:04 am) |
| Something to learn with? | All I hear is C# this and C# that and eventually thats what I want to use. Sides that java is really... read more | 01/03/2008 (11:00 am) |
| Creation of 2d tiles and Sprites? | I just spent a week going over all the ways to create 2d art. So I can tell you that basically art g... read more | 01/03/2008 (12:31 am) |
| Something to learn with? | Well I eventually want to be a designer and producer. But programming is a necessary thing to learn.... read more | 01/03/2008 (12:28 am) |
| Looking for a programmer | Browser based could be php with mysql for the database. If your an artist you could download php... read more | 12/28/2007 (11:23 am) |
| Looking for a programmer | Someone who writes the design documents is the design (go figure). If your starting up the company I... read more | 12/28/2007 (9:40 am) |
| Dead company and Obtaining licence? | Alright. Im sending them an e-mail with both original english and a google translated version. I hop... read more | 12/28/2007 (9:37 am) |
| Dead company and Obtaining licence? | Alright. So, noone owns the right for the show. But there is a second season and someone is buyin... read more | 12/28/2007 (6:46 am) |
| Dead company and Obtaining licence? | Well the US rights were held by a company that is completely dead and had no parent company. Is it p... read more | 12/28/2007 (6:26 am) |
| Sprite sizes? | Actually the only thing im having a problem understanding is 2d art. Nothing about scripting or prog... read more | 12/27/2007 (9:20 am) |
| TGB Pro possiblities | I heard there is a network resource made by someone else thats better.... read more | 12/27/2007 (9:10 am) |
| Sprite sizes? | So how would I make a background that shows diffrent stuff as you move through the level?... read more | 12/26/2007 (10:37 pm) |
| Sprite sizes? | Ok so 1. Why don't I just make everything 1x1 so that its in scale. None of the art needs to be s... read more | 12/26/2007 (8:02 pm) |
| Sprite sizes? | Wait I dont understand this. So if everything is 1x1 then thats the real size? Whats the point of th... read more | 12/25/2007 (8:33 pm) |
| Sprite sizes? | Well the original sprite was 32x32 but it was set to 5x5 in TGB's editor... somehow it still showed ... read more | 12/25/2007 (11:19 am) |
| Sprite sizes? | Well I assumed its pixel size...... read more | 12/24/2007 (11:17 pm) |
| Sprite sizes? | Ok I just tried using a 128x128 sprite instead of the ninja from the platformer tutorial. Questio... read more | 12/24/2007 (10:11 pm) |
| Sprite sizes? | The thing I want to know is how to find 2d artists. It seems like noone really knows what to call ar... read more | 12/24/2007 (9:41 pm) |
| Sprite sizes? | Based on users who visit our website... read more | 12/24/2007 (9:18 pm) |
| Sprite sizes? | Well my game is using 1024x768 because our statistics show that thats the resolution that 79% of peo... read more | 12/24/2007 (11:46 am) |
| Dingo's Question of the day thread | Next 2 questions: 1. What in the platformer tutorial causes the camera to follow the player, I wa... read more | 12/23/2007 (4:59 pm) |
| Dingo's Question of the day thread | Alright, I will post what ive done when I ask further questions.... read more | 12/21/2007 (6:17 pm) |
| 2D artists needed, where do they hang out? | Well what I mean is this. look at www.pixeljoint.com Thats pixel art. It uses only basic pixels a... read more | 12/21/2007 (6:08 pm) |
| 2D artists needed, where do they hang out? | Yes I have seen that site mentioned before. However I was unable to find a section related to 2d gam... read more | 12/20/2007 (9:34 pm) |
| Dingo's Question of the day thread | T2dSceneObject::setLinearVelocity - Invalid number of parameters! On a side note how do I put cod... read more | 12/20/2007 (9:32 pm) |
| 2D artists needed, where do they hang out? | Thanks for the offer but im more or less looking for a place where 2d art is displayed and discussed... read more | 12/20/2007 (9:26 pm) |
| Particles in 1.60 | Could you please post a copy of this so called particle Art and starter art resource, my copy of TGB... read more | 12/20/2007 (9:18 pm) |
| How are you suppost to learn? | ParticlesArt doesnt exist. the only art resource's in the trail are checkersdemo and starterart... read more | 12/20/2007 (2:37 pm) |
| Dingo's Question of the day thread | This doesn't work. Is getsimtime the time from the program's start or the time its called?... read more | 12/20/2007 (2:36 pm) |
| How are you suppost to learn? | Well actualy I just looked into the tutorials and found that the particle effects from starter resou... read more | 12/19/2007 (8:25 pm) |
| Dingo's Question of the day thread | I think getsimtime gives the time since the program started. so its always above 500? -----------... read more | 12/19/2007 (8:04 pm) |
| Best Torque modelling and animation package? | Milkshape = newbie friendly and free Blender = Good plugins and free/cheap, better for intermediate... read more | 12/19/2007 (12:49 am) |
| How are you suppost to learn? | Actualy I dont even own TGB. Im testing it as a potential engine for a startup studio. Its simply fr... read more | 12/18/2007 (10:33 pm) |