Game Development Community

Greg M's Forum Posts

Thread Post Date Posted
Time Management Questions Also try to stay focused on 1-3 parts at a time until they are completed. Bouncing between too many ... read more 09/15/2011 (10:38 am)
Free Models Here free models are great and good free models are even better. thanks for sharing... read more 09/13/2011 (2:20 pm)
camera distance changes so far this is what has been done to avoid this but the delay is annoying. [code]// paste the follo... read more 09/12/2011 (7:36 pm)
T3D 1.1 final - Scene is not correctly scoped when camera is in orbit mode - LOGGED (THREED-2118) looks like it is caused buy the drop in terrain height. I works fine for ground plane or flat terrai... read more 09/12/2011 (11:27 am)
Where is my TGE download link (2011)? I have paid version of TGE that is missing from my downloads.... read more 09/12/2011 (8:17 am)
T3D1.1F - player exiting vehicle falls through terrain - DUPLICATE (THREED-1911) sorry for that, you can delete the post if you like.... read more 09/12/2011 (8:03 am)
Fog in T3D w Skybox vs Scatter Sky - fogBandHeight That could make a great resource, hint hint... read more 09/11/2011 (9:07 am)
I swear the forum ate my answer, anyone remember this? dumb question -- is the animation sequence set to loop?... read more 09/08/2011 (1:35 pm)
getting odd ghosting - T3D1.1F except it doesn't distort and it's not on the water. I don't know much about shaders so can not spea... read more 09/02/2011 (6:32 pm)
getting odd ghosting - T3D1.1F it's almost a haloing of the models that shows up when over a water object. If I can figure out what... read more 09/02/2011 (4:55 pm)
getting odd ghosting - T3D1.1F @Chris - I can send the level file if needed. this can even be seen (all though not as obvious) by... read more 09/02/2011 (2:11 pm)
getting odd ghosting - T3D1.1F Vsync and AA are disabled. this is a vanilla T3D1.1F also ... read more 09/02/2011 (1:34 pm)
To anyone who has never used Torsion... worth every cent!! now they just need to make it run on Mac OS. so when I venture into that realm I ... read more 08/20/2011 (9:03 pm)
T3D Editor Multi-Monitor Experimentation will have to give this a try. always hated not being able to move the tool windows out of the editin... read more 08/14/2011 (10:49 am)
3d Game Programming All In One Cd source help I don't have my copy in hand but I believe there is a website to get the materials/lessons from the ... read more 08/14/2011 (9:39 am)
Development of a First Person Shooter #4) Theora suport is built in for creating video. not sure if the controls are in 1.1f, but there is... read more 06/16/2011 (5:51 am)
how to use Torsion to debug if you don't own a torque license then you don't have access to source code to compile a debug build... read more 06/13/2011 (6:59 am)
What hardware is in your PC? Torque Version: T3D1.1, TGB/T2D CPU:Intel i7 950 quad core Memory:12g Corsair tri chan Motherboar... read more 06/10/2011 (7:24 am)
How to publish an game in this website well there are people in here from all over the world and knowing your native language will help us ... read more 05/29/2011 (6:52 am)
initializeProject Error is there a reason it is trying to build from D:/temp2/FishTank/game/gameScripts/game.cs. if you hav... read more 05/27/2011 (7:22 am)
T3D Editor Multi-Monitor Experimentation once again you show why you are my HERO!! ... read more 05/21/2011 (8:11 am)
Menu Re-sizing have you tried setting the horizSizing and vertSizing to relative in the gui items layout settings?... read more 05/14/2011 (10:27 am)
Player teams - Need help with commandToServer ? this might help. [url]http://www.garagegames.com/community/resources/view/19447[/url]... read more 05/06/2011 (6:31 am)
T3D 1.1 Preview - Projectiles disappearing instead of exploding - RESOLVED it is only from certain angles, if you rotate again it comes back into view. this happens while the ... read more 05/06/2011 (5:53 am)
T3D 1.1 Preview - Projectiles disappearing instead of exploding - RESOLVED I don't remember seeing this in earlier versions but that doesn't mean it never happened. Although I... read more 05/06/2011 (4:59 am)
When fitted properly you can appear advanced do they work with physX cloth ?... read more 04/28/2011 (8:37 pm)
Cinema Scenes?? if using T3D try this [url]http://www.garagegames.com/community/resources/view/20824[/url]... read more 04/23/2011 (12:14 pm)
problem setting rotation in editor [quote]SHouldn't you only ever have a single "1" in XYZ rotation? [/quote] I am getting... read more 04/17/2011 (7:52 am)
Programmer needed @Chris - that is correct. If he was assigned a seat as part of a studio liscense it would show in ... read more 03/22/2011 (7:24 am)
Programmer needed [quote]Also programmers as well as a game managers do not have to have a license to post or work on ... read more 03/21/2011 (8:17 pm)
Question before buying. if I remember correctly, each person has to have their own liscense of the engine/s being used. You ... read more 03/21/2011 (5:41 pm)
T3D 1.1 Beta 3 - pointlight shadow issue using DualParaboloidSinglePass, texSize: 2048, set the shadow darken color to match the cave walls a... read more 03/16/2011 (4:58 pm)
T3D 1.1 Beta 3 - pointlight shadow issue @Oscar - thanks man that did the trick. it is still there but after a couple more adjustments it is ... read more 03/16/2011 (10:26 am)
T3D 1.1 Beta 3 - pointlight shadow issue thanks for the suggestions guys, and sorry for taking so long to get back to this. first @Bryan -... read more 03/16/2011 (9:54 am)
T3D 1.1 Beta 3 - pointlight shadow issue It does this with all shadow types. Even after setting texSize up to 2048. Some shadows are better b... read more 03/14/2011 (6:02 am)
Congratulations Steve! not sure how you got suckered into that and not sure whether to offer condolenses or congrats? Take ... read more 03/02/2011 (4:48 pm)
Torsion Help possibly includes bad instructions You will not have a debug build in the demo. this is created from compiling the souce in something l... read more 02/19/2011 (9:15 am)
Non violent games @Maria - I was really impressed with your Virtual field trips and love the idea. what all areas will... read more 02/19/2011 (8:30 am)
Register object failed for object. . . . I believe VS05 PRO is still supported but not VS05 EXPRESS... read more 02/18/2011 (12:48 pm)
Can't activate Torsion hmmm, guess I should be happy my key from 07 still works. unless it was updated without my knowing... read more 02/15/2011 (8:27 am)
Torque 3D 1.1 B3 - Scale a player using XYZ in Datablock editor well if you add it into the player.cs datablock then it scales all models that use the defaultplayer... read more 02/09/2011 (6:44 pm)
Torque 3D 1.1 B3 - Scale a player using XYZ in Datablock editor I use this in the onAdd function of the datablock [code]// Player model scaling %obj.setScale... read more 02/09/2011 (4:48 pm)
Player animation on weapons fire what I ended up doing was commenting out [code]//Cancel any script driven animations if we are g... read more 02/06/2011 (4:36 pm)
Workspace Picture Thread so much for fisherprice photo quality :) if I can survive a trip into the nightmarish thing my wife ... read more 02/04/2011 (10:01 am)
[bug 1.1a] Zones and Portals bugs - RESOLVED this wont fix the way some things mostly projectiles dissapear at certain angles will it? would l... read more 02/02/2011 (5:49 pm)
T3D newb question there is a resource for faking melee here [url]http://www.garagegames.com/community/resources/view/... read more 01/31/2011 (6:38 am)
scatteredsky lighting effecting interiors ok thanks for that. guess its back to the artist for the fix. what format do you use for your buil... read more 01/27/2011 (4:31 pm)
scatteredsky lighting effecting interiors still get rain inside buildings also. so far the only thing I have found to stop the scattersky ligh... read more 01/27/2011 (2:09 pm)
Gui Editor Control Pallet changes in 1.1 Alpha yup, sometimes irritation can be all the motivation we need. Looking good. ... read more 01/26/2011 (4:08 am)
T3D 1.1 Beta3 - FogDistance Missing?[Fixed] - NOT A BUG There are far worse things to have to fix when porting. I doubt having to fix the fog would slow pe... read more 01/25/2011 (5:12 am)