Cai Yundong's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Disappearing shadow in AL | @Manoel Thanks ! That makes more senses ! Can't believe i didn't think of that :P... read more | 04/18/2010 (10:25 pm) |
| Why is Light Mission Jerky (AFX 2 T3D 1.1 B1) | Ooops sorry, I was looking at the mission/level file name when i said light. What i meant was "... read more | 04/18/2010 (10:23 pm) |
| Next Code drop ? using current is getting counter productive. | Looking forward to the next update !... read more | 04/16/2010 (2:30 am) |
| Visual Studio 2010 | Thanx for the info !... read more | 04/15/2010 (10:21 pm) |
| Disappearing shadow in AL | @Steve, Yep, cast shadows is checked in my sun @Rene The below error is the only error i see wh... read more | 04/15/2010 (9:42 pm) |
| Anyone interested in beta testing my game? | Email Sent !... read more | 04/12/2010 (12:40 am) |
| Torque 3D Professional only forum/place? | Since you seem to be Including or intend to include AFX, and AFX requires the source anyway... might... read more | 04/06/2010 (1:39 am) |
| Alter Terrain via Script | Wow ! Great news ! Hope to see your resource soon :D... read more | 04/06/2010 (1:24 am) |
| Resources and Add-ons for T3D pro question | Making an RPG ? Get AFX ! Its meant more for normal RPGs, but there are still tons of stuff you coul... read more | 03/29/2010 (10:29 pm) |
| Web Deployment...is it working yet? | Honestly, I had the same thoughts as hallsofvallhalla. For my work, we were intending to shift to Un... read more | 03/28/2010 (10:25 pm) |
| Beta1 of AFX2 for T3D 1.1 Beta1 Released (Windows only) | Thank you very much :D... read more | 03/04/2010 (7:17 pm) |
| RE: Problems implementing Occlusion Blocker | Problem still exists in AFX 2.0 for T3D 1.0.1 Beta 2 :D Any one have any ideas ?... read more | 03/04/2010 (12:06 am) |
| Allowing player to go through walls? | maybe some oncollide, trigger prefab which just teleports them to the other side if the player objec... read more | 03/03/2010 (11:16 pm) |
| How to improve the performance of my Game? | hi, Kevin Thank you so much for your advices. Now we have added too many objects into the scene,... read more | 02/25/2010 (3:23 pm) |
| Drag and Drop Control | Hi, Could u post up a simple example regarding the usage? Somehow swatchButtons.ed.cs is missing ... read more | 02/22/2010 (1:44 am) |
| hdr for T3D 1.1b | I think it was mentioned in another thread that you can still turn hdr on by editing the pref files ... read more | 02/16/2010 (3:54 am) |
| Integrating AFX with T3D 1.1 alpha | 1.1 Beta is out =X... read more | 02/11/2010 (8:37 am) |
| Character Stats | Maybe i'm misunderstanding, but can't you use tagged fields, global variables and/or a database to a... read more | 02/09/2010 (6:18 am) |
| Guide me Possible Solutions for TGEA1.8.1 Ver | Uninstall, clean then reinstall/update your video drivers. the x300 box is definitely underpowere... read more | 02/09/2010 (5:54 am) |
| Elevator, How do I do it? | http://www.torquepowered.com/community/resources/view/17149 Updated 1.8.1 version... read more | 02/09/2010 (5:46 am) |
| animating Clothes, possible ? | Physics cloth would be cool, as mentioned in another thread about a pink cat tail =P Anyway, was ... read more | 02/02/2010 (3:09 am) |
| Time Estimate on the next Release of T3D ? | Holidays ! Par-teh ! Xmas FTW ! Well, then i thank god that you guys over there won't be celebrating... read more | 02/01/2010 (10:53 pm) |
| Help with GPGT | Do you own a license ? Anyway, you need to exec the file somewhere before it shows up in the gui se... read more | 02/01/2010 (2:21 am) |
| My Dilemma with Torque 3D | O_O Interesting test, but dangerous :P Anyway I'm running it at about 12 fps too with Advance ligh... read more | 01/28/2010 (2:18 am) |
| Integrating AFX with T3D 1.1 alpha | Will there be an AFX for 1.1 beta, or only when 1.1 is officially released ?... read more | 01/27/2010 (4:41 am) |
| My Dilemma with Torque 3D | Are you running 1680x1050 with everything else maxed out ?... read more | 01/27/2010 (2:15 am) |
| Torque 3D Embedded Browser (WebKit) | Thank you very much ! Looking forward to it !... read more | 01/22/2010 (2:29 am) |
| Sort Resources | While on the wish list, how about a sort by date or name :P I'm not sure how the current search sort... read more | 01/18/2010 (2:44 am) |
| Plastic Games 3D Gui Ease integration | For those interested, theres an mEase in 1.1 Alpha. Haven't tried integrating plastic though. (Dream... read more | 01/17/2010 (11:07 pm) |
| Torque 3D Embedded Browser (WebKit) | Wow ! Really cool ! Great work !... read more | 01/17/2010 (10:44 am) |
| Watch AVI files in torque? | Its a video format. Just convert your video into Theora format and play it with the built in control... read more | 01/17/2010 (10:42 am) |
| Porting from AFX113 to AFX 2.0 | Thanks. Jeff.... read more | 01/10/2010 (9:59 pm) |
| How to improve the performance of my Game? | My mission file is around 15k lines, does it consider too many objects. My friend remove all the... read more | 01/04/2010 (4:25 am) |
| How to improve the performance of my Game? | @ Michael and Mike Thanks. A lot of work needs to be done. Currently we are using the replicat... read more | 01/01/2010 (12:06 pm) |
| How to improve the performance of my Game? | @ Steven and Sean Thank you so much. I will give a try. We are developing a serious game for a... read more | 12/29/2009 (8:55 pm) |
| Should Asset Export/Conversion be done by Artists or Programmers ? | Thanks for the feedback :D... read more | 09/02/2009 (2:12 am) |
| My Products Forums are gone!?! | Mine too, but if you have any watched/bookmarked thread, you can still access it and from there go ... read more | 08/05/2009 (7:23 pm) |
| Shadows and Polysoup... A designer's rant | Polysoup receives the player shadow as Picasso mentioned... read more | 08/04/2009 (4:03 am) |
| How do I move a users/clients Mouse/cursor | Wow ! Thanks for the update :D... read more | 08/04/2009 (4:02 am) |
| How do I move a users/clients Mouse/cursor | The code seems to set 0,0 to the top left of the current window, but does not restrict it to the cu... read more | 08/02/2009 (11:47 pm) |
| Where's my DSO files? | Yep... read more | 08/02/2009 (7:07 pm) |
| How do I move a users/clients Mouse/cursor | Thank you very much for your help :D... read more | 08/01/2009 (6:28 am) |
| Torque 3D and Physics | Hi, I believe this was the resource i used (Its been a while and i have bad memory :P) http://www... read more | 07/30/2009 (7:52 pm) |
| Torque 3D and Physics | There is a PhysX resource for TGEA 1.81 which is working fine, i've successfully integrated it.... read more | 07/26/2009 (10:10 pm) |
| Does tabcomplete work for guiTextEditCtrl? | onTabComplete( theControl ) Purpose This callback is executed if the tab key is pressed, and the... read more | 06/23/2009 (8:01 pm) |
| Maya 2009x64 exporter? | Yep ! i need it too !... read more | 06/15/2009 (7:04 pm) |
| Slow Performance with Trees and Swap Buffer | Thanks for your reply again :P As per the other thread, I will run ATI PerfStudio or PIX and let you... read more | 06/09/2009 (11:14 am) |
| Strange Polycount Issue, Showtools VS Torque | @stefan Thanks for the replies, unfortunately i'm using an ATI chipset so no NVPerfHUD for me :( I ... read more | 06/09/2009 (11:11 am) |
| Strange Polycount Issue, Showtools VS Torque | Hi all, thanks for the fast reply ! @Picasso With regards to the textures, there are 4 texture f... read more | 06/09/2009 (1:46 am) |
| cRPG: How to handle the non-combat grind? | Right, for what you want to do, the X series would be a great case study. Get a copy of X3: Reunion ... read more | 06/04/2009 (3:00 am) |