Michael Welch's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Cave interrior/level design questions | Since you are a member, you can go to the Torque Developers Network Site and search for a lot of thi... read more | 04/04/2008 (5:48 am) |
| Wii Ware | I breifly read the Torque for Wii page and from what I gather you don't necessarily have to be a Nin... read more | 04/04/2008 (5:36 am) |
| Swapping Players Mid-Game???? | Thanks for the reply. This is the direction I am heading. I have two seperate datablocks for the... read more | 04/04/2008 (5:25 am) |
| Where to Start????? | Thanks for the responses guys. I am still a beginner programmer and I'm used to looking only at wha... read more | 03/26/2008 (5:01 pm) |
| Change from 3d to 2d | If the 2d view is from the top down (viewing the table from above) you can possibly set the camera p... read more | 03/14/2008 (5:30 am) |
| Scale/Size in Video Games | The first reason I can think of is that developers (and gamers alike) want the main characters to b... read more | 02/19/2008 (9:12 pm) |
| Max importer for Blender | Thanks Guys, Shortly after posting I found the way to import the .obj. Kinda obvious. but like I... read more | 07/14/2007 (5:17 pm) |
| New to Blender need help | Thanks for the hits guys. I'll be checking them out in a short while. If anyone else has others,... read more | 06/30/2007 (5:02 pm) |
| Less polys on a curve | I did not realize, from looking at the picture, that you wanted the ends to be flat. If this is the... read more | 04/06/2007 (3:59 pm) |
| Less polys on a curve | Just looking at the picture it seems like you took the long way around. Not in a bad way. There is... read more | 04/04/2007 (3:21 pm) |
| Turn-based Combat Vs. Phased Combat | I always preferred phased combat over turn-based. It gives a sense or realism to the fighting witho... read more | 04/04/2007 (3:03 pm) |
| Free Roam World/No Load Time | @Daniel -- Excellent information, thanks. This gives me a very good starting point to working thing... read more | 03/30/2007 (5:30 pm) |
| Soup out wheelchairs | These are the only types of racing games that I will play. Games like NFS:Underground, NFS:Most Wan... read more | 03/29/2007 (5:21 pm) |
| Traditional Platform Genre | I was wondering if Torque is able to supprt an imerssive world like the one found in Jak & Daxter, w... read more | 03/29/2007 (4:58 pm) |
| Traditional Platform Genre | @Dustin -- I also enjoy that fast paced action. Whether there was an actual countdown clock like Ma... read more | 03/21/2007 (4:07 pm) |
| Traditional Platform Genre | Thanks, that is exactly what I am looking for. That's kinda what I meant when I said get through th... read more | 03/15/2007 (10:33 pm) |
| Traditional Platform Genre | I wanted to post another quick question in relevence to the original post. To those who enjoyed... read more | 03/15/2007 (4:53 pm) |
| Traditional Platform Genre | @ Kouga -- you're right, but that is what I'm saying about getting to complex. I think it is great ... read more | 03/15/2007 (2:57 am) |
| A Student with Hopes and Dreams | Thank you both for responding. @ Michael Perry -- I didn't mean to scare anyone by saying "dedica... read more | 12/21/2006 (3:54 pm) |