Ben Immel's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| What do you think? | No problem Mehdi, just throwing out suggestions.... read more | 02/09/2008 (9:42 am) |
| What do you think? | I dont know how much it would break the backstory, but to get a system of buying equipment working, ... read more | 02/08/2008 (7:00 pm) |
| What do you think? | Hiya Mehdi, just one concern in the storyline, before humans try to venture into space, wouldnt we t... read more | 02/07/2008 (7:14 pm) |
| Sketch art dump | Awsome stuff Maxim!... read more | 01/27/2008 (12:46 pm) |
| Non linear fps zombie survival game | Thats what I thought. I know Milkshape was used for modding *what I originally planned on doing*... read more | 01/06/2008 (4:15 pm) |
| Non linear fps zombie survival game | I know its for both models and animation, I started with it myself. I ment I dont think they used it... read more | 01/05/2008 (10:12 pm) |
| Non linear fps zombie survival game | I dont think they used Milkshape to make the models, but I know it has an exporter for hl2 models am... read more | 01/04/2008 (6:59 am) |
| Non linear fps zombie survival game | Blender if you havent tried it Matthew, its a great tool if you get the hang of it. Hit me up on msn... read more | 01/03/2008 (8:45 pm) |
| Innovative FPS Features | I agree with J.P., being able to change the environment to help you, with traps or some other method... read more | 12/11/2007 (7:41 pm) |
| Greece City Scape | I like it, always been a fan of greek/roman times.... read more | 10/22/2007 (6:37 pm) |
| Sniper Tower | I guess as a side note you could create some form of debris, make it look like it was part of a some... read more | 10/18/2007 (6:29 pm) |
| ZBrush or Mudbox? | Well, I was reading the webiste and the forums, and a post I found that was made 4 days previous, ha... read more | 10/12/2007 (8:43 pm) |
| ZBrush or Mudbox? | Thanks for the input, my only question though is does anyone have a link to the demo for ZBrush? Ive... read more | 10/12/2007 (7:45 pm) |
| Jack Thompson and Violent Videogames | I actually think that is a good idea, the rating system might be more effective if it was more unifo... read more | 10/10/2007 (2:48 pm) |
| Space Race | More inspiration, you could hold contests for people to draw concepts of new engines, jets, cockipit... read more | 10/04/2007 (1:01 pm) |
| Model Properties | Thanks Joseph, I saw that before up at the top but I couldnt figure out what it was, thanks very muc... read more | 10/03/2007 (5:05 am) |
| Space Race | I like the idea except one part, with the user creating his own ships completely self designed, (kee... read more | 10/02/2007 (6:13 pm) |
| Milkshape | Im not sure if that was directed at me or not, but if it was, I was just trying to recall what I tho... read more | 10/01/2007 (5:19 am) |
| Milkshape | Ummm, I think make a box, give it a material and name the material Collision-1, I might be wrong tho... read more | 09/30/2007 (5:27 pm) |
| Can someone help me with my weapon that uses milkshape | I wouldnt say "They are all greedy bastards". Personally I'm not, but I'm working with Blender so I ... read more | 09/12/2007 (2:08 pm) |
| Character position driven by animation | Maybe the base node moves along with the model, like in the walk animations?... read more | 09/12/2007 (2:06 pm) |
| Mission as menu background | I think I remember something about converting a video file of the game (what ever you want to use, s... read more | 09/11/2007 (3:41 pm) |
| What program can do this? | That I dont have a clue about, havent really tried it.... read more | 09/02/2007 (10:23 pm) |
| What program can do this? | DtsPlus exporter has export dsq also, i think its a checkbox you click and the something like add se... read more | 09/02/2007 (5:51 pm) |
| Blender Gun | Ah, thanks, ill try it when i get home from school... read more | 08/30/2007 (4:59 am) |
| Can you and does a Trigger work | I havent been posting here too long, but I do know people here respect correct English, and I would ... read more | 08/29/2007 (12:29 pm) |
| New character... Tell us what you think.. | How about Johnny Fullsail?... read more | 08/29/2007 (12:27 pm) |
| Blender: Creating Faces | Yea, i think some how i really screwed the model up, cause i started a new file, made a few boxes, e... read more | 08/29/2007 (6:22 am) |
| Team needed for ANIMAL | Hey Marcus, send me an email at bennikane@yahoo.com, Id be interested in hearing more, and Im decent... read more | 08/27/2007 (1:36 pm) |
| Blender Door | Thanks Corbett, and the button is called Render This Window (in case you need to know that.) Anyway... read more | 08/26/2007 (10:21 am) |
| Question | Are the texture images in the same folder too? I think that may be the problem.... read more | 08/25/2007 (12:34 pm) |
| Jack Thompson and Violent Videogames | Yeah, I was looking at Gamesradar.com, and when I went to BioShocks community site, someone had post... read more | 08/20/2007 (3:57 pm) |
| Space trading/combat games like "Free Trader | All youd have to do is use the flying vehicle datablock i think, maybe with one or two changes. If y... read more | 08/19/2007 (9:59 am) |
| Fps game development team | Btw, the email I sent you, if you tried to reply I might not get it since its been messing up, so if... read more | 08/19/2007 (9:56 am) |
| Hight | If you want it to stay the same height couldnt you duplicate the original and scale it to whatever w... read more | 08/18/2007 (11:49 am) |
| Fps game development team | Sent an email to ya Morris, hope to hear from ya soon.... read more | 08/18/2007 (8:56 am) |
| Swapping animation sequences | I dont have any clue about .dsq or anything, since I havent dont much programming, but should the wo... read more | 08/18/2007 (8:36 am) |
| Inspiration | I definitely agree on the walks, cause when I get stuck, thats what I do.... read more | 08/18/2007 (8:32 am) |
| Support for normal maps? | I think only TGEA does, but i might be wrong... read more | 08/17/2007 (10:59 pm) |
| Mirroring In Blender | Awsome, thanks Shadowdragon, That was what was wrong. Shoulda known It'd be something simple! Thanks... read more | 08/16/2007 (10:19 am) |
| Research and Developement. | Hey, Id like to help anyway I can from story writing, brainstorming, drawing, etc. Please send an em... read more | 08/14/2007 (7:04 pm) |
| Which Modeling Software to Buy? | Glad you got everything sorted out John. By the way, Id be interested to hear more about your projec... read more | 08/13/2007 (7:23 pm) |
| Which Modeling Software to Buy? | Hey John, dont know if you have a problem with constructor, but its free for interior modeling. Just... read more | 08/12/2007 (11:33 pm) |
| Using current DSQ animations in new model. | If im right you just move the .dsq files into the folder with your character .dts, not sure since i ... read more | 08/11/2007 (9:28 pm) |
| Please Delete | Ok, i set up a yahoo mail account, so it should be able to receive it. That email is bennikane@yahoo... read more | 08/07/2007 (11:12 am) |
| Please Delete | Nope, still no reply, and i dont have any filters on so it shouldnt be getting deleted.... read more | 08/07/2007 (10:40 am) |
| Milkshape Cannon | I like it, ive ran out of ideas to draw and model, so im playing a bunch of gaes for motivation... read more | 08/06/2007 (9:18 pm) |
| Weapons selection | Wouldnt you change that in the place you assign keys? cant recall what the folder is usually called,... read more | 08/06/2007 (9:15 pm) |
| Seeking Talents - UT3 Horror mod | I can do concept art, email me at bkimmel@charter.net... read more | 08/06/2007 (1:04 pm) |
| Modelling from a picture | If you havent, id check out Psionics tutorial, good stuff there, even if its only to see other ways ... read more | 08/03/2007 (8:47 pm) |