Ryan B's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| New Normal/Height/Other Generation Utility - MindTex | Well I'm glad that is working! - Once I get the rest of the major bug reports I'm getting sorted out... read more | 12/20/2011 (10:35 pm) |
| New Normal/Height/Other Generation Utility - MindTex | Hey guys - sorry for the delay. Anyways, I've just finished an update that should significantly impr... read more | 12/19/2011 (4:36 pm) |
| New Normal/Height/Other Generation Utility - MindTex | I see, I thought that might be the case..(being out of memory). I'll definitely work on optimizing t... read more | 12/17/2011 (3:00 pm) |
| New Normal/Height/Other Generation Utility - MindTex | Okay, I just uploaded a fairly big update as far as including more checking and handling things grac... read more | 12/17/2011 (1:35 pm) |
| New Normal/Height/Other Generation Utility - MindTex | Hmm, okay. Yeah, I'd say that it's possibly a size limitation of some sort, but I'm going to go in a... read more | 12/17/2011 (6:35 am) |
| New Normal/Height/Other Generation Utility - MindTex | Alright, I'm not entirely sure if this will work as I expect it to, but try this: [url]http://frozen... read more | 12/16/2011 (7:51 pm) |
| New Normal/Height/Other Generation Utility - MindTex | Hey - I looked at the code again and I did indeed forget to change something. I will fix it and re-u... read more | 12/16/2011 (6:32 pm) |
| New Normal/Height/Other Generation Utility - MindTex | Okay, updated again: [url]frozenflamecorp.com/site/media/MindTex-1.0-Beta.msi[/url]. You -should- be... read more | 12/16/2011 (4:49 pm) |
| New Normal/Height/Other Generation Utility - MindTex | Hey - I'm glad it worked! However, it is interesting that it crashed. The texture loading functions ... read more | 12/16/2011 (4:04 pm) |
| New Normal/Height/Other Generation Utility - MindTex | Hey - I think I figured out the issue; here is the updated version: [url]http://frozenflamecorp.com/... read more | 12/16/2011 (2:40 pm) |
| New Normal/Height/Other Generation Utility - MindTex | Hey guys, thanks for trying it out and letting me know! If you could, could you guys tell me whi... read more | 12/16/2011 (10:41 am) |
| [Closed]PAID: Need to export animations | Hello, its been a while since I've had to export for Torque, but I could have a go at it. If you're... read more | 07/01/2009 (11:06 pm) |
| Looking to hire (paid) game designer | I'm interested and would like to discuss this with you. You can email me at ryguy_1617 [AT] hotmail... read more | 12/22/2008 (4:02 pm) |
| Looking for Level Builders | I think he means DIF interiors.... read more | 11/22/2008 (1:59 pm) |
| Making a VC++ 2005 Project with torque...? | Ahh...forgot to check there -- thanks!... read more | 01/17/2007 (10:18 am) |
| Making a VC++ 2005 Project with torque...? | I'm using 1.4... read more | 01/17/2007 (9:52 am) |
| Running animations in-game.... | Yeah, thanks :).... read more | 12/19/2006 (7:46 pm) |
| MS4.1 Link errors | Thanks for the help with the winDLibrary.cpp file, i wouldn't be able to solve this so easy cause i ... read more | 12/05/2006 (12:20 pm) |