Michael Canty's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Question about the license... | [b]Removed by moderator to detour a EULA violation. If you have any questions please contact moderat... read more | 10/11/2010 (6:45 pm) |
| Question about the license... | I have a new question on licensing? Can we sell our license. We now have an investor whos wish is ... read more | 10/11/2010 (5:47 pm) |
| Question about the license... | I appreciate the run down. I think that I have it clear now. I will also sent licensing a quik ema... read more | 10/01/2010 (8:17 pm) |
| Question about the license... | One more question. If we plan to develop on the pc platform but release on the play station. I don... read more | 10/01/2010 (6:42 pm) |
| Question about the license... | So we own the pro license now. The proff of concept is done and the company is now formed and we ar... read more | 10/01/2010 (6:28 pm) |
| Question about the license... | I have a question. What licensing do we need to allow for multiple installations of T3D some for ar... read more | 09/30/2010 (9:02 pm) |
| T3D 1.1 Beta 3 - Objects mounted to vehicle do not stay mounted - LOGGED | Update: After taking a closer look at this issue it seems that it may have something to do with... read more | 09/27/2010 (3:15 pm) |
| Networked players | Sorry about the delay in replying. I appreciate you post. We have downloaded 1.1 but not moved int... read more | 11/21/2009 (12:08 am) |
| Feel free to post show-off threads here! | There are no puny eathlings in our game or atleast not planned. Below are just some of the concepts... read more | 10/12/2009 (6:52 pm) |
| Feel free to post show-off threads here! | In the meantime. I am posting these picks from our spooky monestary level. [image]www.mouseplayp... read more | 10/12/2009 (10:09 am) |
| Feel free to post show-off threads here! | I have more to com as we port over to the 1.0 release. Still having some problems with glass and sp... read more | 10/12/2009 (9:34 am) |
| Feel free to post show-off threads here! | The first cruiser in the space section. Still working on shadows and perfecting the space environme... read more | 10/10/2009 (1:18 am) |
| Wheeled Flying Vehicle TGEA | Hello Tek0. I have been watching this thread and noticed that there is no more updates. Did it mov... read more | 09/16/2009 (7:40 pm) |
| Cutting holes in a vehicle bounding box | I am not having a problem with the vehicle moving on the elevator I am having a problem with frame r... read more | 09/05/2009 (12:39 am) |
| Lighting - Lights shine through my DTS walls | Thanks for the solution. But I already have my lights set that way to try for the temp solution. T... read more | 08/22/2009 (6:04 pm) |
| Lighting - Lights shine through my DTS walls | I have the same issue. But I must say I have had this issue way before noe. I origonaly had it wit... read more | 08/22/2009 (1:20 am) |
| Editor will not quit properly | You are correct. I have read the thread and I beleive the issue is now resolved. Thanks.... read more | 07/05/2009 (6:25 am) |
| Pre-order Shirts! | I just sent my email. It pays to read the forums.... read more | 06/23/2009 (7:31 pm) |
| No water plain in environment | I found it. My window was too small so it went off the screen. There is no way ro scroll up and do... read more | 06/15/2009 (5:47 am) |
| Programmer looking for small mature team | Bill, My name is Michael Canty and I am looking to put together a team to complete a game that I ha... read more | 12/10/2008 (1:02 pm) |
| Exporting Vehicles | I figured out my problem. I must have read a previous post that I obviously misunderstood. I had n... read more | 04/30/2008 (8:40 am) |
| Character rigging help [paid | James, can you elaborate on why the default Torque animations will not work with the suggested demo... read more | 04/21/2008 (3:38 pm) |
| Exporting Vehicles | Hello everyone. I'm back. I have been busy coding on the project and left the vehicle alone till n... read more | 04/17/2008 (5:42 am) |
| Objects that function | I came up with a solution that is working fine for the simple command displays. This solution invol... read more | 11/12/2007 (1:53 pm) |
| Objects that function | Thanks for the ideas. Since I am just starting to figure this part of the game out I am open to all... read more | 11/11/2007 (5:09 am) |
| Cfg files | Never mind. i found my answer. This file should be created with the configuration that you want to... read more | 06/01/2007 (12:20 pm) |
| Trouble with wheeled vehicle | Tim I have the WheeledVehicleTire datablock in my rover1.cs file. I have however narrowed it to ... read more | 06/01/2007 (6:09 am) |
| Trouble with wheeled vehicle | In ShowToolPro the wheels will mount just fine. I found nothing in the console log for wheel out of... read more | 05/31/2007 (8:08 pm) |
| Exporting Vehicles | Even though I now have 8 wheels it will still not work. I think that I may be doing something wrong... read more | 05/31/2007 (2:10 pm) |
| Exporting Vehicles | Yes, we have those two datablocks. Does the object need to have bones or not? I will remove two of... read more | 05/31/2007 (1:19 pm) |
| Help with Lighting | I had modified the diretory structure and the game.cs had been modified. I found the problem. The ... read more | 05/07/2007 (10:03 am) |
| Multiple Mission Areas | I am trying to do sort of the same thing. I want to have an area in the same missing not load util ... read more | 05/06/2007 (8:19 am) |
| Gui Texture Painter | Thanks for the resource Fucifer. I noticed that this resource refers to version 1.4 and I have vers... read more | 05/02/2007 (4:10 pm) |
| Help with Lighting | I had actually found this last night. I added the line you gave to the game.cs in the example direc... read more | 05/01/2007 (6:17 am) |