Ryan Jones's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Animation Tutorial issue, not working at all | Oh boy, you lost me on this one! Can you please explain to me the logic behind what you just did (w... read more | 03/01/2010 (12:44 pm) |
| Animation Tutorial issue, not working at all | Thank you very much for all your help, I'm very close with your help! I had to modify the code to... read more | 03/01/2010 (8:45 am) |
| Animation Tutorial issue, not working at all | Now if I do the following code edit within ControllerBehavior.cs [code] // Attack key i... read more | 02/28/2010 (8:09 pm) |
| Animation Tutorial issue, not working at all | Wow, that worked. I didn't think the %this.(whatever) would work still. The only problem is that... read more | 02/28/2010 (8:02 pm) |
| Animation Tutorial issue, not working at all | nevermind... read more | 02/28/2010 (7:28 pm) |
| Animation Tutorial issue, not working at all | Okay, I moded the ControllerBehavior.cs the following way... [code] // Attack key if ( ... read more | 02/28/2010 (7:17 pm) |
| Animation Tutorial issue, not working at all | The console shows no errors within the game. The code I'm using exactly what's up on the website.... read more | 02/28/2010 (6:08 pm) |
| Problem with tilemaps | I always had that problem if I tried to place two tilemaps next to each other, but if it was one big... read more | 11/23/2009 (4:40 pm) |
| Ducking? | I've done this before with TGB and it was pretty easy. You can change it on the fly with this examp... read more | 11/23/2009 (4:37 pm) |
| 2D animator needed | Position filled.... read more | 11/23/2009 (4:26 pm) |
| Position filled | I have filled the position earlier today, thank you for your offer. :) If things change I will be i... read more | 03/06/2009 (4:26 pm) |
| Egg Turret | i actually was going to post a solution to your problem but at the time i saw your post was in 08 so... read more | 02/17/2009 (5:36 pm) |
| Clinging to the ceiling | I'd take a look at the ladder code and edit it so you can move left and right instead of up and down... read more | 02/11/2009 (9:48 am) |
| How to manually setup trigger | Thanks Nic for helping me figure it out. As usual I will post up my answer incase somebody else has... read more | 02/11/2009 (9:43 am) |
| A turn-based strategy genre kit? | True, but I like kits since they usually kind of bundle everything together for you in one place. T... read more | 02/05/2009 (10:31 am) |
| A turn-based strategy genre kit? | The RTS kit would be cool. I think a Side-scrolling Shooter kit is easy, heck, I could put one toge... read more | 02/05/2009 (6:54 am) |
| How to manually setup trigger | Okay, I gotcha. It's been e-mailed, hopefully you can figure out what I've been doing wrong.... read more | 02/04/2009 (8:47 am) |
| How to manually setup trigger | Sure, what's your e-mail? I just can't get this thing to work, grr. Also, looking at your code a... read more | 02/03/2009 (5:39 am) |
| How to manually setup trigger | I changed the functions name [code]function starCollisionTrigger::onLevelLoaded(%this, %scenegraph)[... read more | 02/02/2009 (1:05 pm) |
| How to manually setup trigger | Okay, here's what I got now. When my character walks over the bullet damage is still not triggered ... read more | 02/02/2009 (11:39 am) |
| How to manually setup trigger | Well, I just added it right away and crossed my fingers for the best of luck. :) Well, the graphi... read more | 01/30/2009 (1:15 pm) |
| How to manually setup trigger | I basically dropped your code right into a behavior and it didn't work, drat! [code] function ... read more | 01/30/2009 (9:23 am) |
| How to manually setup trigger | Hey thanks! I'm going to check out what you did and post my results.... read more | 01/27/2009 (5:14 am) |
| How to manually setup trigger | Edited my origional question.... read more | 01/26/2009 (12:13 pm) |
| Help with a loop | Hey Nic, Steve Hine directed me on the correct path so that's why I didn't respond right away. Than... read more | 01/21/2009 (7:25 am) |
| How to link a projectile with attack | Nevermind, for some reason it stop being screwy.... read more | 01/15/2009 (11:59 am) |
| Problem with using schedule() | I've figured it out. function Alarm::onLevelLoaded(%this, %scenegraph) { %this.soundalarm(); }... read more | 01/15/2009 (11:58 am) |
| How to link a projectile with attack | Careful of my code, I need to make it less object specific, if you use the ActorBehavior with anothe... read more | 01/14/2009 (11:01 am) |
| Limited view from horizontal to vertical | Maybe I just can't picture in my head what you're trying to tell me, but I just don't think a scroll... read more | 01/08/2009 (1:19 pm) |
| How to link a projectile with attack | Either this forum is slow or people are just as confused as I was, lol. One thing which annoys me i... read more | 01/07/2009 (8:12 am) |
| Help with shoots behavior | You were correct about the position, +1 was just so minute I didn't notice a difference. When I did... read more | 01/06/2009 (6:35 pm) |
| How to stop a behavior? | Quick question, is there a way to immediately disable keyboard input in TGB 1.7.4? I saw in some ... read more | 01/02/2009 (2:57 pm) |
| How to stop a behavior? | Oh no no! Sorry! Not an oversight of the engine, an oversight by me! Engine fine, it's the user r... read more | 12/30/2008 (5:53 pm) |
| How to stop a behavior? | I'll give it a try, I'm hoping that works because it's such an oversight that needs to be fixed. ... read more | 12/29/2008 (7:10 pm) |
| Shooting | Hmmm, I redid the code, made sure there was no spaces and all tabs in ActorBehaviors, works like a c... read more | 12/08/2008 (7:59 pm) |
| Shooting | Are you sure this works? I just tried it out with my custom character and when I push the shoot but... read more | 12/08/2008 (12:23 pm) |
| Setting up UI elements | That is one thing that kind of urked me is they didn't include a section for GUI elements such as th... read more | 12/07/2008 (7:42 pm) |
| Ground construction | You're totally over thinking this. All you'd do is pretty much put a scene object around that red a... read more | 12/07/2008 (7:33 pm) |
| Basic movement with TGB ninja demo tutorial | Use the updated tutorial, it works. But then you'll get the problem with the game not updating the ... read more | 11/26/2008 (6:50 am) |
| Problem with the Mini Platformer Tutorial | Hey Melissa, thanks! That worked! I just changed the function PlaterformSceneGraph to T2DSceneGrap... read more | 06/06/2007 (3:30 pm) |