Steve D's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Console method to script | DecreaseShotgun doesn't work either I made that other change and still no difference. Yes I'm pos... read more | 05/09/2007 (10:04 am) |
| Console method to script | And also fyi I followed the steps in creating a simple simobject here http://www.garagegames.com... read more | 05/09/2007 (9:48 am) |
| Console method to script | Yes that's how I make a new inventory object and I just did the echo statement and it comes back as ... read more | 05/09/2007 (9:47 am) |
| Would anyone happen to have... | Great thanks I appreciate it! I am going to use it but I'm also going to take JP's advice and start ... read more | 05/07/2007 (2:24 pm) |
| Would anyone happen to have... | "Better to teach one to fish than to give one a fish" lol... I just heard this expression in a movie... read more | 05/07/2007 (1:41 pm) |
| Hovel/Cottage | You should be able to use a small square brush in world editor. Of course you will need a white text... read more | 05/05/2007 (1:05 pm) |
| Bullets | I'm going to assume (ok more like guessing) that with a ray cast instead of a projectile you won't b... read more | 05/03/2007 (4:29 pm) |
| Bootcamp | Ahmad why are you being such an ass? It doesn't take a rocket scientist to figure it out - If you ar... read more | 04/30/2007 (7:07 pm) |
| The basics of AI | Adam I'm not saying I want it to do anything, I was trying to get a very general feel for how ai in ... read more | 04/28/2007 (10:32 pm) |
| The basics of AI | I have a basic question of AI - is most if not all of AI based on a bot going to node points? I mean... read more | 04/28/2007 (1:09 pm) |
| Newb question | What I meant was take the rts kit and take out their custom map and game and just leave in the rts e... read more | 04/27/2007 (1:12 pm) |
| What is the easiest kind of game to make with Torque | My biggest disappointment with the RTS kit is the code is not portable into another game. The camera... read more | 04/17/2007 (9:05 pm) |
| Dts question | Just curious, why is this needed for an item shape but not a staticshape?... read more | 04/02/2007 (6:38 am) |
| Dts question | Actually in the console it says it can't find itemdata::create - Is my installation folder damaged?... read more | 04/01/2007 (9:15 pm) |
| Dts question | Hi Tim, ok my problem was that I was using staticshapedata instead of itemdata (stupid I know) but t... read more | 04/01/2007 (9:06 pm) |
| Dts question | I can mount the weapons to the player just fine but I can't collide with them.... read more | 04/01/2007 (7:44 pm) |
| Sound problem | No but that's probably what's wrong, didn't even know that, thanks!... read more | 04/01/2007 (7:05 pm) |
| Pointers for troubleshooting a problem | Thank you.... read more | 03/29/2007 (2:00 pm) |
| Pointers for troubleshooting a problem | Thanks Michael, where would I find the console log? That is something I wasn't aware of!... read more | 03/29/2007 (1:10 pm) |
| Field??? in datablock, question from noob | Marty - I suggest you look here http://www.garagegames.com/docs/tge/general/index.php Towa... read more | 03/27/2007 (7:02 am) |
| Starting from scratch - the absolute beginners guide to Torque.. | I don't think a thought out tutorial can ever be a bad thing.... read more | 03/02/2007 (8:58 pm) |
| So how does C++ work nowadays? | @Sean - On the main document for TGE (it's available after you purchase) there are some very simple ... read more | 02/28/2007 (6:59 pm) |
| Learning strategy | Thanks for the input, that's good to know. Over the past few days I have been trying to implement a ... read more | 02/26/2007 (10:48 am) |
| Weared Problems Please Help | Where is the fun in having someone do it for you? :) And it's "wierd" btw.... read more | 02/21/2007 (5:48 pm) |
| Turn based vs rts | Thanks for the input, what I meant by pausing is take for example once again Dungeon Siege 2 where y... read more | 02/21/2007 (2:14 pm) |
| State machine question | Thanks Tim, you've been a great help, appreciate it.... read more | 02/11/2007 (7:10 am) |
| Who is the winner? | I don't think there is a winner, it's up to you to code it.... read more | 02/10/2007 (7:05 am) |
| State machine question | Thanks guys, it turns out I didn't have the ammo set, once I set it I was good to go. At least I lea... read more | 02/09/2007 (8:48 pm) |
| State machine question | Sigh I have looked at everything, double checked, but can't find anything wrong, no errors or anythi... read more | 02/09/2007 (1:08 pm) |
| State machine question | Interesting, thank you. The gun still doesn't do anything when I press fire, I realize I don't have ... read more | 02/08/2007 (9:11 pm) |
| State machine question | Figures, I just picked the minigun out of the pack at random :) What's interesting now is when I ... read more | 02/08/2007 (8:30 pm) |
| State machine question | Ah ok I understand about the dts file. Then one more question, how do you know what different states... read more | 02/08/2007 (8:24 pm) |
| State machine question | I'll give it a shot. What is really confusing to me is the starter.fps doesn't have the tsshapeconst... read more | 02/08/2007 (7:50 pm) |
| Question about shapes | Actually, never mind, it wouldn't be placed when it was an ItemData datablock but it worked fine whe... read more | 02/04/2007 (6:09 am) |
| Question about shapes | Thanks, I got that part figured out, I wrote an itemdata block, assigned it a category / dts file an... read more | 02/04/2007 (6:00 am) |
| Thank you GG | I agree, GarageGames has made a lot of things possible so props to them!... read more | 02/02/2007 (8:16 pm) |
| Mouse cursor problem | A toggle? :) I added a text control to the playgui file to make a health counter, I had no intention... read more | 02/01/2007 (4:36 pm) |
| Mouse cursor problem | That's incorrect Stephen, before I modified the playgui I didn't have a mouse cursor at all and can ... read more | 02/01/2007 (4:03 pm) |
| Mouse cursor problem | Actually I did that and it still didn't work. All I did was add a counter to playgui. Any other idea... read more | 02/01/2007 (3:13 pm) |
| Mouse cursor problem | Thanks :) I'll try and do a better search of the forums before posting.... read more | 02/01/2007 (11:33 am) |
| Script confusion | Thanks Tim, the getdatablock() is the piece I was missing. I was also trying to output a few other v... read more | 01/30/2007 (10:27 pm) |
| Script confusion | I tried that I'm still having the same result - the obj's damage level is null so getdamagelevel com... read more | 01/30/2007 (8:01 pm) |
| Need help for torque basic | You should also purchase the programmers guide to Torque, it goes into pretty good detail on particl... read more | 01/30/2007 (7:23 am) |
| Question about triggers | Oh! Thanks Anthony, that makes perfect sense now.... read more | 01/29/2007 (8:38 am) |
| Torque and Windows Vista | Thanks!... read more | 01/22/2007 (7:38 am) |
| New Dungeon theme pack | That looks like really nice work :)... read more | 01/02/2007 (8:15 pm) |
| Starting a new game project | Ok thanks, I did read that doc but forgot the answer was in there. I am a little confused about some... read more | 12/22/2006 (6:29 pm) |
| Rts starter kit | Thanks James... read more | 12/21/2006 (6:30 am) |
| Destructable environments | Yea I see the search function now... DUH! @ Flybynight Thanks :) I'm actually very new to the... read more | 12/19/2006 (9:11 pm) |