Game Development Community

Steve D's Forum Posts

Thread Post Date Posted
Console method question Actually, instead of S32 it's const char* .. duh! I'm still not sure if it works yet though, still w... read more 08/16/2007 (9:56 am)
Console method question Thanks for the quick response Orion, I actually had to use const char* Now the two string variabl... read more 08/16/2007 (9:39 am)
Basic Selection I just did that but same result, onObjectSelected doesn't execute.... read more 08/12/2007 (4:54 pm)
Basic Selection I know I'm pobably missing something obvious but... I am trying to get selectrons to work in tuto... read more 08/12/2007 (2:50 pm)
CLOSE When you say exe, are you talking about a stand alone non-torque executable or code within the torqu... read more 08/10/2007 (5:25 pm)
Are previous versions of TGE available for download? I don't believe so but a fair amount of resources will work with later versions of Torque. If you re... read more 08/04/2007 (6:29 am)
Telnet debug Dude you should buy Torsion and forget about telnet debugging. :)... read more 08/04/2007 (6:28 am)
Aiplayer selection id Damn it! I went back and checked everything and I actually had it all right last night except for a ... read more 08/01/2007 (6:52 am)
Aiplayer selection id Thanks Jeff, I actually did look at those functions in the scripts but it still didn't work so I fig... read more 08/01/2007 (6:28 am)
Drawing a line Tried that, still didn't work.... read more 07/30/2007 (8:35 pm)
Character initial rotation Are you spawning the ai player by script? If you were I would think you need to set the rotation whe... read more 07/18/2007 (12:21 pm)
How can I get points for killing the AI? You could probably assign points to the player when the bot object is deleted and update the server ... read more 07/18/2007 (12:07 pm)
Basic Selection Jeff just wanted to thank you once again, this worked great! I put the code into Torsion debugger so... read more 07/17/2007 (7:11 pm)
Totally awsesome tips Tip - Buy Torsion.... read more 07/16/2007 (1:24 pm)
Basic Selection Thanks Jeff I will research it. Believe me I am more than willing to put in the work to figure it ou... read more 07/13/2007 (7:26 am)
Basic Selection Yes Jeff, think Baulder's Gate, Dungeon Siege, Fallout, etc. I want to select an aiplayer, right cli... read more 07/12/2007 (9:19 pm)
Basic Selection I'm still stuck on my original problem of getting the mouse coordinates on a right click to be able ... read more 07/12/2007 (8:10 pm)
Determining line of sight If you buy the advanced 3d programming all in one book there is a treasure trove of info on AI inclu... read more 07/11/2007 (11:46 am)
Basic Selection That worked, thanks!... read more 07/09/2007 (1:38 pm)
Basic Selection Thanks, for this test I'm actually using the afx demo as is. I'll make that change later on and see ... read more 07/09/2007 (11:31 am)
Basic Selection Hi Jeff, I'm not in front of my computer but I basically picked a function in PlayGui.cs and put tha... read more 07/09/2007 (10:20 am)
Basic Selection Maybe someone can point me in the right direction here - I want to be able to grab the mouse vector ... read more 07/09/2007 (6:37 am)
Arcane-FX Yes as a result of another thread I bought the afx package and I really regret not doing it sooner. ... read more 07/07/2007 (7:34 am)
Programming Help Needed Badly :) [url]www.garagegames.com/products/87/[/url]... read more 07/05/2007 (4:17 pm)
The better approach to an rpg? Thanks for the input guys. The AFX product page doesn't mention anything about object selection but ... read more 07/04/2007 (9:45 am)
The better approach to an rpg? Well the AFX pack seems great for spells and special effects but it still doesn't address main funct... read more 07/03/2007 (3:08 pm)
RTS Pack and AI Benjamin, I know this is a very broad question but were you able to use the camera code in a standar... read more 07/01/2007 (5:58 pm)
How do you mount a weapon? I'm out of ideas. I would try to use the same code to mount the crossbow to another dts object, such... read more 07/01/2007 (2:48 pm)
How do you mount a weapon? Maybe you should try the code under GameConnection::CreatePlayer instead?... read more 06/29/2007 (10:09 pm)
How do you mount a weapon? Brandon, the datablock should be ShapeBaseImageData Also, add this to your datablock // Spec... read more 06/29/2007 (12:39 pm)
How do you mount a weapon? Hi there, did you check the console after you start up your game for any errors? Does the crossbow i... read more 06/28/2007 (7:51 pm)
Sprinting - changing $movementSpeed If I'm not mistaken (not 100% positive) the %val variable is basically a true or false variable for ... read more 06/15/2007 (9:58 am)
Vehicle/Rigid Collision Fixes Hey I already bought Torsion and I couldn't live without it now! Good work btw and thanks!... read more 06/12/2007 (8:23 am)
Games sales data Thanks!... read more 06/11/2007 (2:29 pm)
Dynamic Rate of Fire Why not just use the ActivatePackage function when it's time to upgrade and override the values? I'm... read more 06/11/2007 (2:19 pm)
Script object question You the man Tim! thanks!... read more 06/10/2007 (6:28 am)
Script object question Would anyone have any idea why when I created a simple binding it executes twice with a single keyst... read more 06/10/2007 (6:14 am)
Move and object Is it a static object or an ai player? Assuming it's a static object you should be able to use the .... read more 06/08/2007 (4:30 pm)
Script object question Ok got it, thanks a lot this really clears it up!... read more 06/08/2007 (7:48 am)
Script object question Thanks guys this is really helpful. So in other words on the server side it's %client.player.access ... read more 06/08/2007 (7:40 am)
Set Player's Intial Position There is actually already one there, it's the giant globe, if you launch the tutorial.base mission y... read more 06/08/2007 (7:04 am)
Set Player's Intial Position You can use the .SetTransform method or in the world editor you can create a spawn point and the pla... read more 06/07/2007 (8:44 pm)
Problem with Startup Tutorial So what's the problem? Is it not disappearing?... read more 06/07/2007 (4:15 pm)
Episode Releases VS Full Releases I'm curious, what happened to SIN exactly?... read more 06/06/2007 (6:40 am)
Fallout 3 Teaser Trailer Today While listening to classical music :)... read more 06/06/2007 (6:27 am)
Fallout 3 Teaser Trailer Today And a teaser at that, it gave no details about even what genre the game will be!... read more 06/05/2007 (6:08 pm)
Can't create RTS unit How did you create the actual function? Perhaps do a search for RTSUnitData::create in the existing ... read more 06/03/2007 (8:41 pm)
Need a personal tutor You would be probably get better results if you posted all your questions in the Getting Started for... read more 06/03/2007 (10:19 am)
Help please: Displaying health bars The FPS starter kit implements a health and energy bar. Also the getting started tutorial pdf in the... read more 05/16/2007 (3:41 am)
Console method to script I'm positive because the variable shotgunshells is correctly displaying the value I assigned to it w... read more 05/09/2007 (1:03 pm)