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Steve D's Forum Posts

Thread Post Date Posted
Hiding dif ojects Thanks for the response but I don't think that will work on multi-level dif buildings.... read more 11/25/2007 (6:35 pm)
Hiding dif ojects Ok I think I did find the script command to re-light the scene but I would imagine that with more di... read more 11/25/2007 (2:57 pm)
On the fly GUI Personally I would do what Edward suggested. I think it's good practice to pre-make all of your gui ... read more 11/25/2007 (6:40 am)
Noob question Hey guys, another noob question. When you guys want to make a building, do you try and sketch or doc... read more 11/19/2007 (10:30 am)
Noob question Ok I get what you're saying. Now that I am thinking about it maybe it wouldn't exactly have to be "r... read more 11/15/2007 (9:52 am)
Noob question Hi David, so if I understand you correctly, for a 3 story building I would in essence have to create... read more 11/15/2007 (9:08 am)
Issue With My Current Game - Please Help I don't know but perhaps if you fixed the error right after phase 1 it would fix phase 2?... read more 11/05/2007 (9:35 pm)
Holding Weapon I believe it's playerdatablock.mountimage(imagename, slot number, boolean value for has ammo)... read more 11/05/2007 (9:34 pm)
General question about object making Well when the time comes I doubt very much I will seek out the "free" help but would be willing to h... read more 10/29/2007 (9:09 pm)
General question about object making Thanks David, your info was very useful actually. The reason why I'm asking is I have been spent thi... read more 10/29/2007 (9:03 pm)
Ammo bug There are multiple coding paths to a solution and I was merely explaining one possibility.... read more 10/23/2007 (5:59 am)
Ammo bug Actually what you could do is in the OnFire function keep a global variable for the ammo. Decrease t... read more 10/22/2007 (6:11 pm)
GUI Help (Show Input) As far as the gui control you might want to look into guichunkbitmapctrl (I think that's the name) t... read more 10/22/2007 (6:07 pm)
Ammo bug It's probably because you aren't changing the ammo state of the weapon. I'm assuming you are mountin... read more 10/22/2007 (6:05 pm)
Make score spin out in front of you Not as far as I know, all controls are 2d flat on the screen. If you want a 3d object then it would ... read more 10/21/2007 (12:02 pm)
Advanced 3D Game Programming All in One I have it and I think it's a good reference for other things like torque script in general.... read more 10/20/2007 (4:27 pm)
Make score spin out in front of you If I understand you correctly this would be done in script in PlayGui interface. You could create a ... read more 10/20/2007 (4:16 pm)
Coding, scripting, programming definition Hmm my personal opinion is when you program you are writing code that has to be compiled into an exe... read more 10/20/2007 (4:08 pm)
How can I reset map objects? Just an idea - Why not copy all the objects and their values from your mission file and place the... read more 10/16/2007 (8:21 pm)
Need help with gameplay You might want to post this in the jobs section, I doubt you are going to find someone that is going... read more 10/16/2007 (8:12 pm)
Character Stats Help Dwayne I would check the function where you are loading the mission and make sure the name and path ... read more 10/12/2007 (12:25 pm)
Character Stats Help Uhh the game is locked up. If you are using Torsion and assuming you are launching the game through ... read more 10/12/2007 (12:02 pm)
Accessing C++ objects from scripts Http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5516 Check that resource o... read more 10/11/2007 (4:08 pm)
Character Stats Help Personally I wouldn't do that in a datablock. You could either use global variables or you could eve... read more 10/10/2007 (7:16 pm)
Get current item I don't see where he is asking that especially when he says "function the returns the current object... read more 09/28/2007 (6:19 am)
Get current item Nathan a few ideas for you - getMountedImage( slot ) That will return the datablock id of the... read more 09/27/2007 (5:17 pm)
Why close the thread discussing TorqueScript? There are a lot of useful things that have been said in this thread and since we are on the subject ... read more 09/27/2007 (9:02 am)
Making a game I don't remember what script file it's in (I want to say main.cs, the root one) you should find a fu... read more 09/26/2007 (9:53 am)
Project Needs Lil Help This thread is entertaining to say the least.... read more 09/20/2007 (12:57 pm)
Move character to mouse click That's exactly what my code does, right clicking anywhere on the map produces coordinates to feed to... read more 09/10/2007 (6:21 am)
Problem with TGB 1.5.1 You want to check out the pdf tutorial located in the example directory.... read more 09/09/2007 (10:06 am)
Move character to mouse click Override what actions? This can all be done in script. Under mouse_btn1 in default.bind.cs - ... read more 09/09/2007 (6:59 am)
Torque Script Folder Creation There isn't any built in function that I know of, you can open existing files or create new ones but... read more 09/08/2007 (3:06 pm)
Afx Core Bioshock was a lot of fun to play. My only disappointment with it is there weren't really any puzzle... read more 09/08/2007 (2:58 pm)
Move character to mouse click I'm glad to help out when I can since there are a bunch of people that have answered my questions wh... read more 09/06/2007 (12:25 pm)
Move character to mouse click Chris look up at this post in the AFX forums http://www.garagegames.com/mg/forums/result.thread.p... read more 09/06/2007 (5:41 am)
Move character to mouse click It depends Chris, what are trying to do or imitate? And fyi by default afx doesn't let you select yo... read more 09/05/2007 (1:42 pm)
Shapebaseimagedata question Thanks!... read more 09/05/2007 (5:49 am)
Move character to mouse click Chris I thought the *exact* same thing until I more or less posted the same question you did and got... read more 09/04/2007 (6:25 pm)
Rpg / sci-fi game idea I was being sarcastic, I really didn't feel like looking up the exact distance.... read more 09/04/2007 (4:43 pm)
Rpg / sci-fi game idea Umm yea but the distance to the moon is only 2 light years.... read more 09/04/2007 (3:28 pm)
Move character to mouse click Chris I suggest purchasing the afx coretech kit, it has a player targeting system. After purchasing ... read more 09/04/2007 (7:04 am)
Starting fresh, sort of Sorry for what might be a newb question but what do you mean exactly by subproject?... read more 08/31/2007 (8:10 am)
How to initializtion array? You are correct and now I know where I went wrong after re-testing. I was using the c++ syntax to ma... read more 08/30/2007 (6:43 pm)
Starting fresh, sort of Of course now that I opened up my mouth I figured out that I can take the tutorial.base mission file... read more 08/30/2007 (6:16 pm)
Global Class - TGE 1.5.2 Http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5516 I'm not sure if this ... read more 08/30/2007 (6:57 am)
How to initializtion array? As far as I know script doesn't support multi-dimensional arrays, only single dimension. You could d... read more 08/30/2007 (6:54 am)
Looking for a mentor You are probably better off with buying the torque books, absorb that info than after experimenting ... read more 08/24/2007 (7:10 pm)
AI that can mount and drive vehicles? Maybe you should give him a DUI test.... read more 08/24/2007 (7:09 pm)
Console method question I never asked to be walked through the basics on either platform but that's ok because I figured it ... read more 08/16/2007 (1:37 pm)