Steve D's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| problem with tdn docs | Ok cool thank you!... read more | 01/19/2009 (12:48 pm) |
| Question on milkshape and skinning | Thanks Rex! That *really* clears it up for me, now I understand the differences. Yep, more research ... read more | 11/22/2008 (3:30 pm) |
| Question on milkshape and skinning | Hi Rex and thanks for the response. I'm still a little confused so let me rephrase my question - ... read more | 11/22/2008 (11:23 am) |
| I'm amazed people are still getting these emails... | They are still around because they still work. I saw a documentary on these types of emails a while ... read more | 10/16/2008 (7:31 pm) |
| Lots of questions | Want fries with that? :)... read more | 10/09/2008 (10:04 pm) |
| Just Questions.... | Check out manifestogames.com They sell indie games on your behalf, I think they take 40% of the sale... read more | 09/21/2008 (4:22 pm) |
| Torque ok for RPG's or something else? | Before I started work on my RPG game I spent several days researching other engines, from a novice p... read more | 09/15/2008 (4:57 pm) |
| Torque ok for RPG's or something else? | Tony please read my blog from last night - http://216.116.32.49/blogs/78861/15412... read more | 09/15/2008 (7:40 am) |
| Torque ok for RPG's or something else? | I agree with Peter, you can absolutely make a traditional RPG using almost all script.... read more | 09/14/2008 (3:38 pm) |
| Is there ever going to be a AllTorque product? | You should read this blog, it should help answer most if not all of your questions. http://www.ga... read more | 09/14/2008 (3:33 pm) |
| What's the word on Vista? | I've been running on TGE on Vista Home for some time now without any problems at all.... read more | 09/10/2008 (8:02 pm) |
| Is there such a thing as...? | I guess there is no demo version of Houdini? Couldn't find a link for one.... read more | 09/05/2008 (1:11 pm) |
| Creating a pickup item | Are you getting any errors in the console? Is this a brand new game folder or are you doing this in ... read more | 08/23/2008 (2:19 pm) |
| Main Player | That should be pretty easy, just spawn some ai characters and when the player switches make the play... read more | 08/23/2008 (2:12 pm) |
| Help | You are probably better off asking this in the RTS Pack forums.... read more | 08/23/2008 (2:09 pm) |
| A few starter questions | Cool thanks James!... read more | 08/19/2008 (7:28 pm) |
| RPG Starter Kit? | Nevermind.... read more | 08/08/2008 (11:13 am) |
| RPG Starter Kit? | Nevermind.... read more | 08/08/2008 (8:56 am) |
| Running FPS starter? | In the Torque\Example directory you should find a script file called RUN_StarterFPS.bat, just double... read more | 07/28/2008 (8:46 pm) |
| Executing script on button press | Ok then paste that entire function in there and also this line (I'm assuming the name is movemap) ... read more | 07/16/2008 (12:49 pm) |
| Executing script on button press | Look in Scripts (under the client folder) and you will see a default.bind.cs file.... read more | 07/16/2008 (11:45 am) |
| Executing script on button press | Try this - Look in your game directory, go the client folder and open up default.cs. In there lo... read more | 07/15/2008 (9:29 pm) |
| Setmovedestination behavior | That's really good info Daniel, so for zero tolerance I would have to set it to 0?... read more | 06/11/2008 (10:17 am) |
| Nothing, delete this account. | You should check out the player.cs file, in there you will see the datablock for the player model an... read more | 06/09/2008 (7:33 am) |
| GG Problems with Website | Use the IP address instead of garagegames.com http://216.116.32.49... read more | 06/01/2008 (8:32 am) |
| Tactics Style Games on TGE | This is more or less the game I have been working on for the last 6 months. I still have a long way ... read more | 05/24/2008 (8:37 am) |
| A bit of your experience? | Torque is the only engine I've used since I started about 1.5 years ago. About 6 months ago I had do... read more | 05/22/2008 (7:32 pm) |
| Game Development Ideas | Well at least you don't have plans to make a MMO! You should start with the GettingStarted pdf in th... read more | 05/19/2008 (7:09 am) |
| DTS manipulation question | There might be a better way but off the top of my head to answer question 1 is - The rotation value ... read more | 05/15/2008 (11:31 am) |
| Selectron moving without player | Tried the scope-always but same result. Thanks for the help at least I know why.... read more | 05/14/2008 (1:59 pm) |
| Selectron moving without player | Stand alone - however I'm not doing anything in the client code, I'm adding the selectron directly o... read more | 05/14/2008 (12:23 pm) |
| More decision-making: TGB or TGE ? | Dude do yourself a favor and forget about the MMO - start simple, single player game.... read more | 05/14/2008 (5:44 am) |
| TGE 1.5 on Windows Vista | I've been using TGE on Vista for quite a while now and never had a problem with it.... read more | 05/06/2008 (5:08 pm) |
| Model animations | Oh now I remember there was one more question I wanted to ask on this same topic - When I lower the ... read more | 05/02/2008 (7:06 pm) |
| Model animations | Good one Sherlock! That appears to have been the problem, the order and making sure it was named run... read more | 05/02/2008 (6:59 pm) |
| Trigger Code | It's been my experience that when you delete a trigger while an object is within Torque will crash.... read more | 05/02/2008 (3:14 pm) |
| SWORDS OF KIRFOIUAH!!!!111!one oneoneone oen | Kevin I would suggest you read a few tutorials first....... ;p... read more | 04/25/2008 (12:30 pm) |
| Make multiple gui controls go invisible at once | My guess is your original if statements were returning false so the actual block wasn't getting exec... read more | 04/25/2008 (7:37 am) |
| Certain player setting | I tried different settings with the run force with no noticable difference. My problem is when I mov... read more | 04/15/2008 (11:19 am) |
| Trigger deletion causes crashes? | Also my workaround was to have an if statement within the trigger, basically a boolean flag, and if ... read more | 04/13/2008 (2:04 pm) |
| Trigger deletion causes crashes? | I believe deleting a trigger when you actually have an object inside of it will cause a crash.... read more | 04/13/2008 (2:00 pm) |
| Camera | You should check out the Advanced Camera Resource, just do a search for it. Once you implement it yo... read more | 04/13/2008 (7:04 am) |
| Getting a sound engineer? | Try looking at www.sounddogs.com... read more | 04/08/2008 (8:06 pm) |
| Scripting | What do you mean by a "counter" exactly?... read more | 04/08/2008 (8:00 pm) |
| I want a ....(fill in the blank)... Content Pack | That's correct, I believe that pack only has 5 or so trees, which is good for prototyping, but some ... read more | 04/02/2008 (12:37 pm) |
| I want a ....(fill in the blank)... Content Pack | I think a more robust foliage (trees, bushes, tree stumps, plants) pack would be awesome.... read more | 04/02/2008 (11:00 am) |
| Adding selectrons from the server | Actually, I thought of a very simple way - When an object gets selected, just store that ghost id in... read more | 03/25/2008 (6:27 pm) |
| Adding selectrons from the server | I tested this out and it works great except for one thing - You can't disable a selectron on a aipla... read more | 03/25/2008 (6:10 pm) |
| Adding selectrons from the server | Great, once again much appreciated!... read more | 03/25/2008 (7:51 am) |
| Adding selectrons from the server | Is %obj the server side ID of the object or the ghost id?... read more | 03/25/2008 (7:39 am) |