Game Development Community

Steve D's Forum Posts

Thread Post Date Posted
problem with tdn docs Ok cool thank you!... read more 01/19/2009 (12:48 pm)
Question on milkshape and skinning Thanks Rex! That *really* clears it up for me, now I understand the differences. Yep, more research ... read more 11/22/2008 (3:30 pm)
Question on milkshape and skinning Hi Rex and thanks for the response. I'm still a little confused so let me rephrase my question - ... read more 11/22/2008 (11:23 am)
I'm amazed people are still getting these emails... They are still around because they still work. I saw a documentary on these types of emails a while ... read more 10/16/2008 (7:31 pm)
Lots of questions Want fries with that? :)... read more 10/09/2008 (10:04 pm)
Just Questions.... Check out manifestogames.com They sell indie games on your behalf, I think they take 40% of the sale... read more 09/21/2008 (4:22 pm)
Torque ok for RPG's or something else? Before I started work on my RPG game I spent several days researching other engines, from a novice p... read more 09/15/2008 (4:57 pm)
Torque ok for RPG's or something else? Tony please read my blog from last night - http://216.116.32.49/blogs/78861/15412... read more 09/15/2008 (7:40 am)
Torque ok for RPG's or something else? I agree with Peter, you can absolutely make a traditional RPG using almost all script.... read more 09/14/2008 (3:38 pm)
Is there ever going to be a AllTorque product? You should read this blog, it should help answer most if not all of your questions. http://www.ga... read more 09/14/2008 (3:33 pm)
What's the word on Vista? I've been running on TGE on Vista Home for some time now without any problems at all.... read more 09/10/2008 (8:02 pm)
Is there such a thing as...? I guess there is no demo version of Houdini? Couldn't find a link for one.... read more 09/05/2008 (1:11 pm)
Creating a pickup item Are you getting any errors in the console? Is this a brand new game folder or are you doing this in ... read more 08/23/2008 (2:19 pm)
Main Player That should be pretty easy, just spawn some ai characters and when the player switches make the play... read more 08/23/2008 (2:12 pm)
Help You are probably better off asking this in the RTS Pack forums.... read more 08/23/2008 (2:09 pm)
A few starter questions Cool thanks James!... read more 08/19/2008 (7:28 pm)
RPG Starter Kit? Nevermind.... read more 08/08/2008 (11:13 am)
RPG Starter Kit? Nevermind.... read more 08/08/2008 (8:56 am)
Running FPS starter? In the Torque\Example directory you should find a script file called RUN_StarterFPS.bat, just double... read more 07/28/2008 (8:46 pm)
Executing script on button press Ok then paste that entire function in there and also this line (I'm assuming the name is movemap) ... read more 07/16/2008 (12:49 pm)
Executing script on button press Look in Scripts (under the client folder) and you will see a default.bind.cs file.... read more 07/16/2008 (11:45 am)
Executing script on button press Try this - Look in your game directory, go the client folder and open up default.cs. In there lo... read more 07/15/2008 (9:29 pm)
Setmovedestination behavior That's really good info Daniel, so for zero tolerance I would have to set it to 0?... read more 06/11/2008 (10:17 am)
Nothing, delete this account. You should check out the player.cs file, in there you will see the datablock for the player model an... read more 06/09/2008 (7:33 am)
GG Problems with Website Use the IP address instead of garagegames.com http://216.116.32.49... read more 06/01/2008 (8:32 am)
Tactics Style Games on TGE This is more or less the game I have been working on for the last 6 months. I still have a long way ... read more 05/24/2008 (8:37 am)
A bit of your experience? Torque is the only engine I've used since I started about 1.5 years ago. About 6 months ago I had do... read more 05/22/2008 (7:32 pm)
Game Development Ideas Well at least you don't have plans to make a MMO! You should start with the GettingStarted pdf in th... read more 05/19/2008 (7:09 am)
DTS manipulation question There might be a better way but off the top of my head to answer question 1 is - The rotation value ... read more 05/15/2008 (11:31 am)
Selectron moving without player Tried the scope-always but same result. Thanks for the help at least I know why.... read more 05/14/2008 (1:59 pm)
Selectron moving without player Stand alone - however I'm not doing anything in the client code, I'm adding the selectron directly o... read more 05/14/2008 (12:23 pm)
More decision-making: TGB or TGE ? Dude do yourself a favor and forget about the MMO - start simple, single player game.... read more 05/14/2008 (5:44 am)
TGE 1.5 on Windows Vista I've been using TGE on Vista for quite a while now and never had a problem with it.... read more 05/06/2008 (5:08 pm)
Model animations Oh now I remember there was one more question I wanted to ask on this same topic - When I lower the ... read more 05/02/2008 (7:06 pm)
Model animations Good one Sherlock! That appears to have been the problem, the order and making sure it was named run... read more 05/02/2008 (6:59 pm)
Trigger Code It's been my experience that when you delete a trigger while an object is within Torque will crash.... read more 05/02/2008 (3:14 pm)
SWORDS OF KIRFOIUAH!!!!111!one oneoneone oen Kevin I would suggest you read a few tutorials first....... ;p... read more 04/25/2008 (12:30 pm)
Make multiple gui controls go invisible at once My guess is your original if statements were returning false so the actual block wasn't getting exec... read more 04/25/2008 (7:37 am)
Certain player setting I tried different settings with the run force with no noticable difference. My problem is when I mov... read more 04/15/2008 (11:19 am)
Trigger deletion causes crashes? Also my workaround was to have an if statement within the trigger, basically a boolean flag, and if ... read more 04/13/2008 (2:04 pm)
Trigger deletion causes crashes? I believe deleting a trigger when you actually have an object inside of it will cause a crash.... read more 04/13/2008 (2:00 pm)
Camera You should check out the Advanced Camera Resource, just do a search for it. Once you implement it yo... read more 04/13/2008 (7:04 am)
Getting a sound engineer? Try looking at www.sounddogs.com... read more 04/08/2008 (8:06 pm)
Scripting What do you mean by a "counter" exactly?... read more 04/08/2008 (8:00 pm)
I want a ....(fill in the blank)... Content Pack That's correct, I believe that pack only has 5 or so trees, which is good for prototyping, but some ... read more 04/02/2008 (12:37 pm)
I want a ....(fill in the blank)... Content Pack I think a more robust foliage (trees, bushes, tree stumps, plants) pack would be awesome.... read more 04/02/2008 (11:00 am)
Adding selectrons from the server Actually, I thought of a very simple way - When an object gets selected, just store that ghost id in... read more 03/25/2008 (6:27 pm)
Adding selectrons from the server I tested this out and it works great except for one thing - You can't disable a selectron on a aipla... read more 03/25/2008 (6:10 pm)
Adding selectrons from the server Great, once again much appreciated!... read more 03/25/2008 (7:51 am)
Adding selectrons from the server Is %obj the server side ID of the object or the ghost id?... read more 03/25/2008 (7:39 am)