Game Development Community

Steve D's Forum Posts

Thread Post Date Posted
getresolutionlist() Thank you! I was hoping it would have been a more complex answer to make me feel less retarded :)... read more 11/06/2009 (12:07 pm)
Particle effect rotation through script William it worked great, thanks for the info!... read more 11/05/2009 (11:58 am)
Particle effect rotation through script Thanks for the answer William, over the next few days I will work on this and let you know what the ... read more 10/30/2009 (6:54 pm)
Rotate mounted object Nobody has any ideas? When I am in the editor I can mount and rotate the object just fine by console... read more 10/17/2009 (12:09 pm)
cloning objects / class question Hi William, thanks for the well thought out response. What's interesting is it looks like it should ... read more 10/07/2009 (9:17 pm)
Canceling a schedule It is cancel, it would be this - $schedule = schedule(1000,0, "myfunction"); cancel... read more 09/20/2009 (11:00 am)
How to modify the text in a GUITextctrl through in game code? What do you mean by change? Just change the text displayed? You need to name the control in the G... read more 09/13/2009 (12:06 pm)
You get "A LOT" of Bees when You piss them off, Nevermind the Honey. Stefan that's hilarious, a very accurate response!... read more 07/17/2009 (3:12 pm)
Tile Maps I didn't see a command for that in the documents but if you use this command - %tilelayer.setTile... read more 07/11/2009 (6:59 am)
Tile Maps No worries, I had it already since I need that capability in my game and I don't mind sharing.... read more 07/10/2009 (12:47 pm)
Tilemaps Not Saving Properly/Working I'm not sure what you mean exactly but when you are editing the actual tile map, under the Tile Edit... read more 07/09/2009 (8:45 pm)
Newbie question about scenegraphs This might be an easier way. When you are in the editor without anything selected you can go to the ... read more 07/09/2009 (8:40 pm)
Tile Maps Here is some script code to return the world position of the center of a tile. function getTileCe... read more 07/09/2009 (8:32 pm)
Tile Maps Finding the center in terms of getting the world position of a center of a single tile within a tile... read more 07/09/2009 (12:58 pm)
How well do the TGE books translate for T3D? If you know nothing about the Torque engines the books will help you get a foothold on Torque script... read more 06/02/2009 (4:56 pm)
general questions about TGB and TorqueScript 1. Script files control a great many things in the game. The scripting section for an object is just... read more 05/12/2009 (7:06 am)
Are TGB properties documented anywhere? Maybe this will help you - http://tdn.garagegames.com/wiki/Torque_2D/Reference_Guide If that ... read more 05/09/2009 (2:52 pm)
Where should script errors go? I use Torsion, it's a very good investment, it will catch all of those typos errors when you start y... read more 05/09/2009 (4:58 am)
Deleting a file? As far as I know there isn't a delete function in TGB. One alternative that I used is to simply wipe... read more 05/08/2009 (1:58 pm)
A* http://www.policyalmanac.org/games/aStarTutorial.htm... read more 05/05/2009 (9:16 pm)
Object finding? There a several different ways you can do this. One way you can just loop through the entire screeng... read more 04/20/2009 (2:05 pm)
Any New Yorkers Here? I'm part Irish hence my suggestion :) If you guys want to throw out some dates maybe we can do it... read more 04/12/2009 (7:20 am)
Any New Yorkers Here? We should all meet up for some beers sometime! There is never a bad excuse to throw down some brews!... read more 04/11/2009 (1:25 pm)
Any New Yorkers Here? I live in Jersey City, NJ so I'm right across the river.... read more 04/11/2009 (5:51 am)
64 bit Vista The crashing stopped, maybe my new laptop just needed a restart after installation. I've been runnin... read more 04/06/2009 (2:15 pm)
Learning to make good games Here are the links to the Torque books, they are probably a little outdated now that Torque 3D is be... read more 04/05/2009 (9:26 pm)
Level Editor Navigation? Hold down the right mouse button and drag the screen around.... read more 04/03/2009 (9:55 am)
64 bit Vista I bought a 64 bit vista laptop today. Both TGB editor and game runs fine, the only annoyance is the ... read more 03/31/2009 (7:49 pm)
What is the future of TGEA? Kind of on topic but what about TGB? Anyone know if that is getting phased out and / or when Torque ... read more 03/22/2009 (7:04 pm)
Multiple controlObjects per client Hi there, as far as I know you can only have 1 control object per client. A suggestion would be to m... read more 03/22/2009 (5:06 pm)
TGB crashing when adding a lot of sprite objects Hi everyone! I worked with Melv at GG today and he asked me to post the results in the forums. Af... read more 03/17/2009 (12:51 pm)
Games made from the stock version of torque? For what it's worth I'm coding a RPG in TGB and I'm doing it entirely in script, I didn't even buy t... read more 03/14/2009 (8:50 am)
How to clear text in GuiMLTextCtrl by script?..... I think you can just do txt_info.SetText("");... read more 03/11/2009 (6:36 am)
Time in TGB Why don't you just use the Schedule command. Make a function to do what you want, then schedule it e... read more 03/10/2009 (7:57 am)
Astar - Clarification If you look in the TGB directory there is a documentation directory in html. The icon should also be... read more 03/08/2009 (7:05 pm)
TGB crashing when adding a lot of sprite objects Ok I learned a lot today about TGB startup routines and how the editor works. I just did a quick... read more 03/03/2009 (12:52 pm)
TGB crashing when adding a lot of sprite objects Eric please keep me posted, thanks! I've been toying around with it all day, but one item I'm curiou... read more 03/03/2009 (10:51 am)
TGB crashing when adding a lot of sprite objects Hi Eric, thanks for the input. I am using the editor to create a new imagemap so I'm not manually to... read more 03/03/2009 (9:04 am)
TGB crashing when adding a lot of sprite objects Jason, I'm still pretty new to TGB so how would I do that using the TGB editor? Create a script with... read more 03/03/2009 (7:41 am)
TGB crashing when adding a lot of sprite objects I did some more research to try and figure this out - if anyone can give me some help I would really... read more 03/03/2009 (7:36 am)
TGB crashing when adding a lot of sprite objects I don't know if this is useful or not but TGB was taking up about 700 megs of RAM before it crashed ... read more 03/02/2009 (7:51 pm)
TGB crashing when adding a lot of sprite objects Also, is there a way to stop TGB from automatically creating scroller images from the sprites I am c... read more 03/02/2009 (7:41 pm)
TGB crashing when adding a lot of sprite objects Matt I tried on both my laptop (2 gigs of main memory so video memory is shared, geforce 8200, runni... read more 03/02/2009 (7:27 pm)
TGB crashing when adding a lot of sprite objects I don't understand how that would help - I need to control the objects on an individual basis, not p... read more 03/02/2009 (6:56 pm)
Starting the Game Uhhh that's the command I posted but I'm glad I could help.... read more 02/21/2009 (7:54 pm)
Starting the Game I think this is what you are looking for - sceneWindow2D.loadLevel(expandFilename("level nam... read more 02/21/2009 (3:51 pm)
astar question That code didn't appear to work correctly but here is my version which appears to work. I also coded... read more 02/20/2009 (6:59 am)
astar question Thanks a bunch Patrick, I will test this out and let you know the results!... read more 02/18/2009 (8:14 am)
fileobject problem Ok got it, it was actually writing under the AppData/Roaming directory.... read more 02/11/2009 (5:55 am)
DID I MISS SOMETHING? Hi guys, I guess I'm behind my reading but why is TGE no longer supported? Is TGEA and / or Torque 3... read more 01/21/2009 (2:17 pm)