Cary Howe's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Can't load a level, screen blank no matter what I do | I wasn't aware of that limitation but I just checked and it's defaulted to "Basic Lighting"... read more | 09/15/2009 (7:18 am) |
| Can't load a level, screen blank no matter what I do | Okay I installed the PC version and it works fine. Looks like the Mac version is nonfunctional.... read more | 09/15/2009 (5:11 am) |
| TGB Particles Corrupt Themselves? | This is one of several reasons I dropped the games we were doing on Torque and switched to a differe... read more | 04/10/2009 (10:07 am) |
| How do I open old projects in TGB 1.6? | Well that worked really badly. Basically it didn't like any of the datablocks so it was a total bust... read more | 12/16/2007 (1:18 am) |
| TGB Particles Corrupt Themselves? | Not sure where you're looking but this is the line on my download page. I copied and pasted this fro... read more | 09/21/2007 (4:32 am) |
| TGB Particles Corrupt Themselves? | I'm having major corruption problems that are not only the particle effects but the script files as ... read more | 09/20/2007 (7:47 pm) |
| TGB Particles Corrupt Themselves? | I hope it gets addressed soon. It's a critical bug and it seems like it's been falling through the c... read more | 08/10/2007 (10:29 am) |
| Opening older projects in 1.5? | Thanks. I'll give that a try. I'm also waiting on a stable version for the Mac. My PCs are generally... read more | 07/25/2007 (11:39 pm) |
| TGB Particles Corrupt Themselves? | The workflow I ended up with is once I get a particle effect working I back it up in a separate file... read more | 07/10/2007 (1:26 pm) |
| Mac problem hitting F11 is a bad thing | The problem is I can't seem to even get new Constructor models to import that were made on the Mac. ... read more | 04/30/2007 (4:30 am) |
| Mac problem hitting F11 is a bad thing | I tried to remove the post. I did some more searching and found a post about the issue. I'm not a bi... read more | 04/30/2007 (4:13 am) |
| How to shift to 3rd person camera? | That's all I was after for now was the offset. Eventually I'm after flying the camera like in a WoW ... read more | 04/24/2007 (2:36 pm) |
| How to shift to 3rd person camera? | Thanks. I wasn't even sure the command for to shift to 3rd person. Still scanning the script, mostly... read more | 04/24/2007 (5:21 am) |
| Zero luck exporting to TGE | Well don't ask me how or why but suddenly all the models are showing up in the menu and they weren't... read more | 04/23/2007 (10:26 pm) |
| Testing textures | Thanks. I was kind of stunned it looked as good as it did given the simple geometry. The problem in ... read more | 04/23/2007 (5:47 am) |
| When I reopen Mission the player is missing | Nope. The spawn sphere was well above the terrain. I tried moving it up and down and sideways and it... read more | 04/23/2007 (5:31 am) |
| How do you load FPS Starter into the editor?? | Hate to bug you but I have a separate thread going on another problem. I have an image posted. This ... read more | 04/23/2007 (4:39 am) |
| When I reopen Mission the player is missing | Well based on another post I found out how to load the FPS Starter Kit. Turns out I'm having the sam... read more | 04/23/2007 (4:36 am) |
| How do you load FPS Starter into the editor?? | The F11 and F10 commands are what I was missing. Documentation is sparce to say the least. I'm no... read more | 04/23/2007 (4:15 am) |
| How do you load FPS Starter into the editor?? | Well Starter.fps.bat was just the demo game starter.fps dedicated.bat seems to be the right batch fi... read more | 04/23/2007 (3:29 am) |
| How do you load FPS Starter into the editor?? | Wow. Gotta be an easier and more obvious way of starting a project. I never would have tried it beca... read more | 04/23/2007 (2:53 am) |
| Testing textures | Thanks. I'm real into hybrids where some textures are scratch painted and others are using source im... read more | 04/19/2007 (12:21 pm) |
| Changing texture creates new brush | Well I tried again and no luck on the Mac. It may have been a random issue that cleared after the so... read more | 04/16/2007 (2:03 am) |
| Changing texture creates new brush | I'm stumped. I just tried it again and now it's working. It happened strickly when the object was du... read more | 04/15/2007 (10:43 pm) |
| Testing textures | Just playing around with a street scene. There are five 512X512 images four of which make up the bui... read more | 04/14/2007 (2:04 am) |
| Wow | I'd love to see an extrude as well. I know it's a lot to ask but an extremely handy function wou... read more | 04/13/2007 (9:46 pm) |
| TGB Particles Corrupt Themselves? | What happens for me is it looses the image file so the emitter is blank but it also resets the emitt... read more | 04/13/2007 (12:29 pm) |
| TGB Particles Corrupt Themselves? | The only solution I've found is to copy the particles into another folder then when they corrupt cop... read more | 04/13/2007 (12:16 pm) |
| GlueIT Image Strip utility for T2D released. | Just wanted to say THANKS!!! Wish I had this months ago. It could have saved me days if not weeks. I... read more | 04/11/2007 (9:11 pm) |
| Testing textures | Thanks. I just really hate HTML.... read more | 04/11/2007 (12:28 pm) |
| Testing textures | It's why I never post images. 9X out of 10X I can't get them to post so it's more trouble than it's ... read more | 04/10/2007 (8:48 pm) |
| Multiple light problems | Definately having more fun with Constructor since I have Lighting quasi figured out. Just playing wi... read more | 04/10/2007 (6:51 pm) |
| Multiple light problems | Nope. No difference. Just glad there are errors showing up in the log and there's a known bug relate... read more | 04/10/2007 (6:10 pm) |
| Multiple light problems | Oh yeah there's an ocean of red in the Console. I actually didn't know there was a Console in Constr... read more | 04/10/2007 (5:49 pm) |
| Multiple light problems | Just never heard of Console Spam before. It's definately not struggling or riding the hard drive. Th... read more | 04/10/2007 (5:34 pm) |
| Multiple light problems | Not to sound ignorant but I haven't a clue what everyone is talking about with "console Spam"? I tho... read more | 04/10/2007 (5:26 pm) |
| Multiple light problems | It was definately throwing me having an "Intensity" setting that did nothing. Normally that would be... read more | 04/10/2007 (4:55 pm) |
| Multiple light problems | Okay I just deleted my post before I posted it. I got to playing around and made some progress but i... read more | 04/10/2007 (4:11 pm) |
| Multiple light problems | Okay part of it may be a video card issue because now I'm finding everything lurches in a scene when... read more | 04/10/2007 (2:19 pm) |
| Multiple light problems | I've tried every mode and the lurching is there in every mode including "none". The only way I'v... read more | 04/10/2007 (1:30 pm) |
| Multiple light problems | I'm seeing something different than everyone else is describing. I literally can't change the value ... read more | 04/10/2007 (12:39 pm) |
| Multiple light problems | Update. Yeah it's impossible to control intensity. Even setting the fall off can cause stability pro... read more | 04/10/2007 (1:11 am) |
| Constructor Out Early | Thanks. Been going nuts with the documentation since that went on line. Most of the functions are co... read more | 04/09/2007 (11:16 pm) |
| Constructor Out Early | Had to make another quick post. Absolutely love Constructor. After just a few minutes I had texturin... read more | 04/09/2007 (4:02 am) |
| Constructor Out Early | Thanks for the old docs links. I was originally making a post about texturing but I just took anothe... read more | 04/09/2007 (3:08 am) |
| Not having much luck with either the PC Version or Mac | I'll try that. Not sure how to deal with "Play Level" not working. It must be for others I just can'... read more | 04/07/2007 (8:05 pm) |
| Not having much luck with either the PC Version or Mac | I'm using it on a Win2000 machine with Service Pack 4. I don't want to install it on my XP system un... read more | 04/04/2007 (12:55 pm) |
| Weird poping in sprites | The sprites don't play smoothly in Torque. I have the problem show up in 5% to 10% of the sprites I ... read more | 04/04/2007 (12:48 pm) |
| TGB Particles Corrupt Themselves? | Still having sprites corrupt and I had both run Play Level and done saves. I just hope they resolve ... read more | 04/04/2007 (1:13 am) |
| Not having much luck with either the PC Version or Mac | Thanks. Glad it's not just me. Looks extremely cool so I can't wait for a more stable build. Just fu... read more | 04/03/2007 (2:35 pm) |