Kurt Emch's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Getting vertical movement in player animations | Well, depending on your rig of course, you would generally just move your hip control up and down as... read more | 12/22/2007 (8:57 am) |
| Moving too fast in showTool... why? | You're model is probably too small. Make sure you're working in meters.... read more | 11/20/2007 (4:04 am) |
| Where to find animation reference images | [url]http://www.framepool.com[/url] This site has lots and lots of stock footage and great resolu... read more | 11/20/2007 (3:53 am) |
| NeverExport: Issue | That is a weird problem. Just asking do you have an actual detail marker for detail 1? Because if yo... read more | 09/27/2007 (5:07 am) |
| Collapsing Vertices error | Maybe try poly Cleanup? or maybe some unwanted history is still on your geometry after skinning?... read more | 09/26/2007 (7:07 pm) |
| NeverExport: Issue | Jake, Try putting only your joints in "Start01", have all of your controls parented to the world to... read more | 09/26/2007 (7:02 pm) |
| DTS Exporter suggestion | Those are all awesome features. I especially like the datablock creation. Trust me, if you are able ... read more | 09/18/2007 (6:15 am) |
| Maya 8.5 personal learning edition | Autodesk Maya 2008 has just been announced... read more | 09/09/2007 (3:03 pm) |
| Heightmap Fields and RGB raw files | Are you using TGE?... read more | 08/29/2007 (6:39 am) |
| Model Crashes Game | I think in script it is trying to play a "landing" animation when your player lands on the ground. Y... read more | 08/29/2007 (6:32 am) |
| Missing shadows | I've noticed switching between versions of Constructor in mid project gives me different results wit... read more | 08/23/2007 (6:48 am) |
| 8.5 maya Exporter crashing Maya. help. | The exporter is picky. look at a tutorial, there's plenty of em out there... read more | 08/21/2007 (6:30 pm) |
| UV Animation | I would really get a lot of mileage out of simple UV animation. I don't understand why it is outdate... read more | 08/21/2007 (6:26 pm) |
| Maya2DTS for Maya 7.0 | @Sean, do you have a fresh uncompiled version of the 8.5 exporter? I haven't been able to find it... read more | 08/21/2007 (6:20 pm) |
| Billboard scaling | Try just animating the scale of the bounding box. I know animating the translation and rotation of t... read more | 08/21/2007 (6:17 pm) |
| Geometry missing | Delete your detail marker "detail1". Since you have no "Weapon1" It will draw your model, but only ... read more | 08/21/2007 (6:12 pm) |
| Maya rig to torque- help needed | Make only your joints are in Start01 and all your skinned Polys are parented to the World. And also ... read more | 08/21/2007 (6:03 pm) |
| Weird character position | Your animations running slow can be a couple things: Make sure your FPS in Maya are 30FPS. Make sure... read more | 08/21/2007 (5:57 pm) |
| Face Extrude Plugin | Cool, thanks a lot!... read more | 06/03/2007 (8:33 am) |
| Face Extrude Plugin | Jaimi, just saw this post and your plugin sounds like a real time saver. I'd like to try it out. My... read more | 05/30/2007 (6:19 am) |
| Constructor is tearing up my dts | You mean show wireframe in game? what is that command?... read more | 05/19/2007 (2:33 pm) |
| Torque Constructor 1.0.1 Released | I'm having similar problems. Tried opening 1.0 csx in 1.0.1 and it exports with all kinds of crazy s... read more | 05/19/2007 (2:30 pm) |
| Lighting super bright in game | I think I might have found a workaround to that: By editing the world spawns properties of your stru... read more | 04/29/2007 (9:15 am) |
| Where is TGE 1.5.1? | Thats good to know. Well with that in mind, is there any physical way to see what version it is you ... read more | 04/26/2007 (7:07 am) |
| Looping anims in Show Tool | When you put animation sequences to cyclic, Torque blends the last frame of your sequence with the f... read more | 01/10/2007 (6:54 am) |
| Question about how the animations are actually exported | I wondered this too - is it exporting the keyframed animation controls or just the transform of each... read more | 01/06/2007 (1:37 pm) |