Nicolai Dutka's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Problem reading text files | This is my 3rd time utilizing a save/load system. The first 2 were using TGE 1.5.2 and they both wor... read more | 05/30/2008 (4:16 pm) |
| Problem reading text files | I have Windows Vista Ultimate 64. If I push the "search" button that came with Vista and type in "sc... read more | 05/30/2008 (4:11 pm) |
| Problem reading text files | At the VERY VERY least, I need to get all my scores in the high score list reset to zeros before shi... read more | 05/30/2008 (3:58 pm) |
| Problem reading text files | I also want to point out the MAJOR problem this creates in a networked game. I have NO CLUE why this... read more | 05/30/2008 (3:46 pm) |
| Problem reading text files | I have a game.cs file here: game/gameScripts/game.cs I have my high score list (scores.kct) here... read more | 05/30/2008 (3:41 pm) |
| Problem reading text files | I just found and searched through my entire AppData folder. I found some Torque Game Builder folders... read more | 05/30/2008 (3:34 pm) |
| Problem reading text files | If I delete the one inside the game folder, new users will have a broken high score list. Then, if t... read more | 05/30/2008 (3:28 pm) |
| Games I Made With Torque | I have another title on the way! Scheduled for release June 2008, I bring you.... Wuzzle Invasion... read more | 05/30/2008 (10:12 am) |
| Need Help - Binding Behavior Commands | I got it using the moveMap.bindCmd as follows: [code] moveMap.bindCmd(keyboard,"w","player1.moveUp... read more | 05/23/2008 (12:19 pm) |
| Basic Networking Questions | [quote] How about just assigning them a number in the order that they connect in. You would do this... read more | 05/12/2008 (2:15 pm) |
| Basic Networking Questions | New Question: // // // // // //////// // How do I tell Client 1 he is $player1 and Clie... read more | 05/12/2008 (1:42 pm) |
| Basic Networking Questions | Sheesh, that was easy! Ok, I have player controls working on the network! WOOT!!... read more | 05/12/2008 (12:40 pm) |
| Basic Networking Questions | OK!! I see now! That last post you made explains the "conversion" of the variable. TY!... read more | 05/12/2008 (12:15 pm) |
| Basic Networking Questions | When I run: commandToServer('PlayerLeft',"player1"); It DOES run: clientCmdPlayerLeft(%play... read more | 05/12/2008 (12:14 pm) |
| Basic Networking Questions | The first parameter for my serverCmd does NOT need to be %client because I am adressing ALL clients ... read more | 05/12/2008 (12:06 pm) |
| Basic Networking Questions | I guess it might be easier to ask: How do I send variables back and forth from client to server and ... read more | 05/12/2008 (11:46 am) |
| Which IP address to use? | WOOT! I got the server listed and got my client to connect! I went back through the checkers tuto... read more | 05/08/2008 (7:59 am) |
| Which IP address to use? | I'll look into Ethereal and Wireshark. I certainly have tried running this on 2 seperate computer... read more | 05/08/2008 (7:32 am) |
| Which IP address to use? | I tried doing this as simple as possible. I used the tutorial.base folder and made ZERO changes to i... read more | 05/08/2008 (6:48 am) |
| Which IP address to use? | For some reason, I tried having WI2 connect to itself. (Yes, it is ALREADY connected). I tried using... read more | 05/07/2008 (10:42 am) |
| Which IP address to use? | Nobody knows what to try here?... read more | 05/07/2008 (10:10 am) |
| Which IP address to use? | Ok, so turns out my WI2_d was not executing the [i]serverConnection.cs[/i] file. I fixed that and n... read more | 05/06/2008 (3:36 pm) |
| Games I Made With Torque | Rival Cannons was a 6 month project.... read more | 05/03/2008 (9:01 pm) |
| Error Compiling Clean Install... | Oh absolutely. I'll be offering the game for free... minus the source code ofc. :P... read more | 05/02/2008 (1:03 pm) |
| Error Compiling Clean Install... | Actually, that was really easy, I just don't know a whole lot about C++. I am well versed in script,... read more | 05/02/2008 (12:56 pm) |
| Error Compiling Clean Install... | Changed the following: #define _WIN32_WINNT 0x0400 To: #define _WIN32_WINNT 0x0501 ... read more | 05/02/2008 (12:50 pm) |
| Error Compiling Clean Install... | Oops! But still not working! 1. I was opening the ".net" version of TGB. I switched to the 2005 v... read more | 05/01/2008 (4:30 pm) |
| Error Compiling Clean Install... | I noticed I am actually getting MORE errors now than before.... It says 81 errors whereas before I h... read more | 05/01/2008 (4:23 pm) |
| Error Compiling Clean Install... | I installed the Windows Server SDK and tried again and still get all the exact same errors. I not... read more | 05/01/2008 (4:18 pm) |
| Error Compiling Clean Install... | Ok, yes I have VS2008 installed already and using it. That's what is giving me the errors. I am doi... read more | 05/01/2008 (11:17 am) |
| Error Compiling Clean Install... | The only reason I need a debug build is so that I can run 2 instances of my game on one machine at t... read more | 05/01/2008 (11:12 am) |
| Error Compiling Clean Install... | I read through that post and still have no idea what to do.... It looks like that other person tr... read more | 05/01/2008 (11:03 am) |
| Error Compiling Clean Install... | Not sure if it makes a difference, but I am using Windows Vista Ultimate 64.... read more | 05/01/2008 (10:49 am) |
| Error Compiling Clean Install... | That's all. Sorry for all the posts. I wasn't sure how else to do it...... read more | 05/01/2008 (10:45 am) |
| Error Compiling Clean Install... | [code] winFileio.cc c:\program files (x86)\garagegames\torquegamebuilder-1.7.2\engine\source\platf... read more | 05/01/2008 (10:44 am) |
| Error Compiling Clean Install... | [code] winVideo.cc winVFS.cc winV2Video.cc winUser.cc winTLS.cc winTime.cc winStrings.cc c:\... read more | 05/01/2008 (10:44 am) |
| Error Compiling Clean Install... | [code] popupMenuWin32.cc c:\program files (x86)\garagegames\torquegamebuilder-1.7.2\engine\source\... read more | 05/01/2008 (10:43 am) |
| Need Help - Pausing game doesnt pause schedules | Try both! It worked for me: [b]Pause:[/b] [code] %level.setScenePause(1); $timeScale=0; [/cod... read more | 04/28/2008 (3:38 pm) |
| Minimal networking example - Hello Network | [quote]1. Launch two versions of TGB (one must be a debug build if using one computer)[/quote] I ... read more | 04/24/2008 (7:15 am) |
| Minimal networking example - Hello Network | I had to start out with: initBaseServer(); I had to do that before I could create a server...... read more | 04/24/2008 (6:41 am) |
| Minimal networking example - Hello Network | This is not working for me. Your file doesn't include an executable, so I copied all the files to... read more | 04/24/2008 (6:27 am) |
| 1.7.2 Not reading my PC correctly | I was going to use 3d shapes and script the gui, but the "Hair & Fur" in Max will not export with th... read more | 04/17/2008 (2:03 pm) |
| 1.7.2 Not reading my PC correctly | Ok cool. That all makes sense. Now... I need to get better quality OGG files. Can Theora contr... read more | 04/17/2008 (11:53 am) |
| 1.7.2 Not reading my PC correctly | I thought it was interesting to note this and I am wondering why: When I put the 450 images (tota... read more | 04/17/2008 (11:45 am) |
| 1.7.2 Not reading my PC correctly | I absolutely AM aiming high. This project is supposed to display a culmination of everything I have ... read more | 04/17/2008 (11:39 am) |
| 1.7.2 Not reading my PC correctly | I also tried adding the 450 images individually to the GUI file.... dont try that. :P I figured i... read more | 04/17/2008 (11:26 am) |
| 1.7.2 Not reading my PC correctly | Exactly right Stephen, they are 800x600 jpg's reduced to 60% quality for a total of 50kb each. They ... read more | 04/17/2008 (11:24 am) |
| Do I need real-time networking for this? | I only need to network the 2 players and their controls, one boss enemy per level, and the spawn poi... read more | 04/17/2008 (11:18 am) |
| 1.7.2 Not reading my PC correctly | Oh yeah, I've used a "schedule(10,0,runThis)" before for updating objects (visibility, position, siz... read more | 04/17/2008 (11:07 am) |
| 1.7.2 Not reading my PC correctly | That schedule is set under an if statement which controls how many times it can run, so it won't go ... read more | 04/17/2008 (11:04 am) |