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Nicolai Dutka's Forum Posts

Thread Post Date Posted
Problem reading text files This is my 3rd time utilizing a save/load system. The first 2 were using TGE 1.5.2 and they both wor... read more 05/30/2008 (4:16 pm)
Problem reading text files I have Windows Vista Ultimate 64. If I push the "search" button that came with Vista and type in "sc... read more 05/30/2008 (4:11 pm)
Problem reading text files At the VERY VERY least, I need to get all my scores in the high score list reset to zeros before shi... read more 05/30/2008 (3:58 pm)
Problem reading text files I also want to point out the MAJOR problem this creates in a networked game. I have NO CLUE why this... read more 05/30/2008 (3:46 pm)
Problem reading text files I have a game.cs file here: game/gameScripts/game.cs I have my high score list (scores.kct) here... read more 05/30/2008 (3:41 pm)
Problem reading text files I just found and searched through my entire AppData folder. I found some Torque Game Builder folders... read more 05/30/2008 (3:34 pm)
Problem reading text files If I delete the one inside the game folder, new users will have a broken high score list. Then, if t... read more 05/30/2008 (3:28 pm)
Games I Made With Torque I have another title on the way! Scheduled for release June 2008, I bring you.... Wuzzle Invasion... read more 05/30/2008 (10:12 am)
Need Help - Binding Behavior Commands I got it using the moveMap.bindCmd as follows: [code] moveMap.bindCmd(keyboard,"w","player1.moveUp... read more 05/23/2008 (12:19 pm)
Basic Networking Questions [quote] How about just assigning them a number in the order that they connect in. You would do this... read more 05/12/2008 (2:15 pm)
Basic Networking Questions New Question: // // // // // //////// // How do I tell Client 1 he is $player1 and Clie... read more 05/12/2008 (1:42 pm)
Basic Networking Questions Sheesh, that was easy! Ok, I have player controls working on the network! WOOT!!... read more 05/12/2008 (12:40 pm)
Basic Networking Questions OK!! I see now! That last post you made explains the "conversion" of the variable. TY!... read more 05/12/2008 (12:15 pm)
Basic Networking Questions When I run: commandToServer('PlayerLeft',"player1"); It DOES run: clientCmdPlayerLeft(%play... read more 05/12/2008 (12:14 pm)
Basic Networking Questions The first parameter for my serverCmd does NOT need to be %client because I am adressing ALL clients ... read more 05/12/2008 (12:06 pm)
Basic Networking Questions I guess it might be easier to ask: How do I send variables back and forth from client to server and ... read more 05/12/2008 (11:46 am)
Which IP address to use? WOOT! I got the server listed and got my client to connect! I went back through the checkers tuto... read more 05/08/2008 (7:59 am)
Which IP address to use? I'll look into Ethereal and Wireshark. I certainly have tried running this on 2 seperate computer... read more 05/08/2008 (7:32 am)
Which IP address to use? I tried doing this as simple as possible. I used the tutorial.base folder and made ZERO changes to i... read more 05/08/2008 (6:48 am)
Which IP address to use? For some reason, I tried having WI2 connect to itself. (Yes, it is ALREADY connected). I tried using... read more 05/07/2008 (10:42 am)
Which IP address to use? Nobody knows what to try here?... read more 05/07/2008 (10:10 am)
Which IP address to use? Ok, so turns out my WI2_d was not executing the [i]serverConnection.cs[/i] file. I fixed that and n... read more 05/06/2008 (3:36 pm)
Games I Made With Torque Rival Cannons was a 6 month project.... read more 05/03/2008 (9:01 pm)
Error Compiling Clean Install... Oh absolutely. I'll be offering the game for free... minus the source code ofc. :P... read more 05/02/2008 (1:03 pm)
Error Compiling Clean Install... Actually, that was really easy, I just don't know a whole lot about C++. I am well versed in script,... read more 05/02/2008 (12:56 pm)
Error Compiling Clean Install... Changed the following: #define _WIN32_WINNT 0x0400 To: #define _WIN32_WINNT 0x0501 ... read more 05/02/2008 (12:50 pm)
Error Compiling Clean Install... Oops! But still not working! 1. I was opening the ".net" version of TGB. I switched to the 2005 v... read more 05/01/2008 (4:30 pm)
Error Compiling Clean Install... I noticed I am actually getting MORE errors now than before.... It says 81 errors whereas before I h... read more 05/01/2008 (4:23 pm)
Error Compiling Clean Install... I installed the Windows Server SDK and tried again and still get all the exact same errors. I not... read more 05/01/2008 (4:18 pm)
Error Compiling Clean Install... Ok, yes I have VS2008 installed already and using it. That's what is giving me the errors. I am doi... read more 05/01/2008 (11:17 am)
Error Compiling Clean Install... The only reason I need a debug build is so that I can run 2 instances of my game on one machine at t... read more 05/01/2008 (11:12 am)
Error Compiling Clean Install... I read through that post and still have no idea what to do.... It looks like that other person tr... read more 05/01/2008 (11:03 am)
Error Compiling Clean Install... Not sure if it makes a difference, but I am using Windows Vista Ultimate 64.... read more 05/01/2008 (10:49 am)
Error Compiling Clean Install... That's all. Sorry for all the posts. I wasn't sure how else to do it...... read more 05/01/2008 (10:45 am)
Error Compiling Clean Install... [code] winFileio.cc c:\program files (x86)\garagegames\torquegamebuilder-1.7.2\engine\source\platf... read more 05/01/2008 (10:44 am)
Error Compiling Clean Install... [code] winVideo.cc winVFS.cc winV2Video.cc winUser.cc winTLS.cc winTime.cc winStrings.cc c:\... read more 05/01/2008 (10:44 am)
Error Compiling Clean Install... [code] popupMenuWin32.cc c:\program files (x86)\garagegames\torquegamebuilder-1.7.2\engine\source\... read more 05/01/2008 (10:43 am)
Need Help - Pausing game doesnt pause schedules Try both! It worked for me: [b]Pause:[/b] [code] %level.setScenePause(1); $timeScale=0; [/cod... read more 04/28/2008 (3:38 pm)
Minimal networking example - Hello Network [quote]1. Launch two versions of TGB (one must be a debug build if using one computer)[/quote] I ... read more 04/24/2008 (7:15 am)
Minimal networking example - Hello Network I had to start out with: initBaseServer(); I had to do that before I could create a server...... read more 04/24/2008 (6:41 am)
Minimal networking example - Hello Network This is not working for me. Your file doesn't include an executable, so I copied all the files to... read more 04/24/2008 (6:27 am)
1.7.2 Not reading my PC correctly I was going to use 3d shapes and script the gui, but the "Hair & Fur" in Max will not export with th... read more 04/17/2008 (2:03 pm)
1.7.2 Not reading my PC correctly Ok cool. That all makes sense. Now... I need to get better quality OGG files. Can Theora contr... read more 04/17/2008 (11:53 am)
1.7.2 Not reading my PC correctly I thought it was interesting to note this and I am wondering why: When I put the 450 images (tota... read more 04/17/2008 (11:45 am)
1.7.2 Not reading my PC correctly I absolutely AM aiming high. This project is supposed to display a culmination of everything I have ... read more 04/17/2008 (11:39 am)
1.7.2 Not reading my PC correctly I also tried adding the 450 images individually to the GUI file.... dont try that. :P I figured i... read more 04/17/2008 (11:26 am)
1.7.2 Not reading my PC correctly Exactly right Stephen, they are 800x600 jpg's reduced to 60% quality for a total of 50kb each. They ... read more 04/17/2008 (11:24 am)
Do I need real-time networking for this? I only need to network the 2 players and their controls, one boss enemy per level, and the spawn poi... read more 04/17/2008 (11:18 am)
1.7.2 Not reading my PC correctly Oh yeah, I've used a "schedule(10,0,runThis)" before for updating objects (visibility, position, siz... read more 04/17/2008 (11:07 am)
1.7.2 Not reading my PC correctly That schedule is set under an if statement which controls how many times it can run, so it won't go ... read more 04/17/2008 (11:04 am)