Deception Games's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Trees problem - Not Rendering | I finally got it. There was a bit of a mystery in the system. The path in baseTex[0], along with t... read more | 09/27/2007 (6:57 pm) |
| Question about terrain | Recommend using 3D World Studio from Leadwerks or Use Delgine... read more | 07/31/2007 (4:06 pm) |
| Atlas clipmap problem | Thanks Mark... read more | 07/18/2007 (10:26 pm) |
| Atlas clipmap problem | Check this out http://www.bundysoft.com/phpBB2/viewtopic.php?t=586 Contact me at maddcowthom... read more | 07/17/2007 (10:45 pm) |
| ATLAS terrain import | I create a full page on information in the L3DT forums on the TGEA atlas import on information that ... read more | 07/03/2007 (10:58 am) |
| Atlas detail texture not working correctly | Well not a programmer, that is what are lead programmer installed on your engine to fix my issues. B... read more | 06/24/2007 (9:57 am) |
| Atlas detail texture not working correctly | Adam try this http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=12453 Wh... read more | 06/23/2007 (1:42 pm) |
| Texture Maker | Try this, hear a lot people use it for it features and had good results http://www.gimp.org/... read more | 06/22/2007 (1:16 pm) |
| Texture Maker | There is a program called Texture Maker. The learning curve is not bad at all. But I will recom... read more | 06/19/2007 (9:56 pm) |
| Atlas Terrain files | There fixing the blended textures on the engine. You can use the atlasGenerateTextureTOCFromLargeJPE... read more | 05/20/2007 (5:05 pm) |
| AtlasGenerateTextureTOCFromTiles problems | The Plugin is limit to a certain size right now and my option is very buggy. It does work fine on te... read more | 05/17/2007 (9:56 am) |
| Who wants to start a pangram? | I agree that apple crab was getting on my nerves.... read more | 05/10/2007 (2:12 pm) |
| Newbie terrain question | Think Kenneth Finney is using the tge 1.4 in his book not the TGEA engine. So there are some things ... read more | 05/08/2007 (7:46 pm) |
| 4096 Atlas TGEA Maps L3DT problems | When was thinking when exporting my textures out of L3DT there size was 8192 and I was resizing them... read more | 05/08/2007 (11:29 am) |
| AtlasOldHeightmap Fatal-ISV: Error | Well got home and ran that again and it works. I could used there exporter but rather lease try to l... read more | 05/03/2007 (5:14 pm) |
| AtlasOldHeightmap Fatal-ISV: Error | So waiting for a reply on my thread in the forums on L3DT did a little test. When I was exportin... read more | 05/03/2007 (1:28 pm) |
| AtlasOldHeightmap Fatal-ISV: Error | Mary, Thanks for that wonderful information, that is a good thing to know there. So test the L3D... read more | 05/03/2007 (9:27 am) |
| AtlasOldHeightmap Fatal-ISV: Error | Well tried it both ways with the 1024 and adding the +1. Check my other script that created for ... read more | 05/03/2007 (6:17 am) |
| Created map in FreeWorld3D & not what I created. | Thanks Mary and Mark for replying to my post and helping me understand this part little more. Ok... read more | 04/25/2007 (10:11 am) |
| Heightmap Fields and RGB raw files | So take it now one knows how this works or this something no one talks about and suppose already kno... read more | 04/24/2007 (3:05 pm) |
| Torque L3DT Question | Recommend to got L3DT website and see the release update features.... read more | 04/24/2007 (11:03 am) |
| PNG?? Opacity of Alpha? | But in Photoshop are you suppose to copy the raw files into the RGB Channel?... read more | 04/20/2007 (11:09 pm) |
| Complex Arches and Bevels | Very nice tutorial there Richard! Awesome work!... read more | 04/20/2007 (4:35 pm) |
| FreeWorld3D texture layers | Download the Superpng the other day. Even talked to Brendan about this issue and he went out his way... read more | 04/20/2007 (3:43 pm) |
| FreeWorld3D texture layers | Adam do you understand the combine .raw files that suppose to combine in photoshop? I taken them... read more | 04/20/2007 (1:58 pm) |
| How to use Multiple Atlas Texture? | Well got see the blood on my forehead from trying to get this to work.... read more | 04/18/2007 (7:56 pm) |
| The Arch Tutorial | Omg Richard ! wow have not seen you some time! Awesome tutorial I finally have some time to star... read more | 04/17/2007 (4:53 pm) |
| Free Prefabs for Commercial or Personal Use | Created a spot in my forums to add in prefabs , plan on loading in prefab from constructor and 3D Wo... read more | 04/17/2007 (4:49 pm) |
| RGB + alpha 32 bit png help on importing map | Solve part my problem , reload my Photoshop 6.0 and used the SuperPng and saved it and that worked. ... read more | 04/16/2007 (8:42 pm) |
| RGB + alpha 32 bit png help on importing map | Tried the SuperPng and still have the same issue. Delete the old png and even reinstalled photoshop ... read more | 04/16/2007 (8:24 pm) |
| Free Prefabs for Commercial or Personal Use | That is something I tried to get people to do on a few other 3D editor sites and seems that no one w... read more | 04/09/2007 (2:28 pm) |
| Linux support? | That is a very good question there for are Linux users out there.... read more | 04/04/2007 (4:50 pm) |
| 5 Days and counting.... | I'll still continue 3D World Studio, Feel that Josh has created a soild product when it comes to csg... read more | 04/04/2007 (4:28 pm) |
| OpenGL Status? | All I wanted to know was "status updates on adding OpenGL to TGEA?" And that was followed up with a... read more | 03/20/2007 (1:40 pm) |
| OpenGL Status? | So David, according to your logic, buy the product knowing you can do what is needed but it may requ... read more | 03/20/2007 (12:50 pm) |
| OpenGL Status? | Nicely said Mark. All I want to know is where things stand. If they aren't on the table for weeks,... read more | 03/20/2007 (10:47 am) |
| OpenGL Status? | Valid point Eric and I think you'd find that most in this thread fully understand that. However, ma... read more | 03/20/2007 (10:43 am) |
| OpenGL Status? | I can completely understand that GarageGames wanted to wait on adding OpenGL to TGEA. Alex has done... read more | 03/19/2007 (2:55 pm) |
| OpenGL Status? | Aye, I can understand the frustration. I was more than upset when I saw TGEA being released to the ... read more | 03/14/2007 (4:12 pm) |
| Graphic Software-for TSE/Titas -what to use? | Thanks very much Affectworks for the information. Ah, the website brings me back good old days of... read more | 10/18/2006 (9:40 am) |
| Titas (mmokit For Tse) Licensing Thread | Name: Carl Rodakowski Email: anev@house-of-dragon.com Username: anev... read more | 10/14/2006 (3:34 pm) |
| MMOKIT Licensing Thread | Name: Carl Rodakowski Email: anev@house-of-dragon.com Mydream Login: anev@house-of-dragon.com Lic... read more | 10/10/2006 (6:15 pm) |