Game Development Community

Isaac Barbosa's Forum Posts

Thread Post Date Posted
Clone a level function... Thanks Tom, Sorry for the untagged code. Now I know how to tag it :) Well, I'm trying to duplica... read more 12/14/2006 (8:36 am)
Not in tutorials: add static sprite using code That's great! It works! I only need to change this line (there is no animations) %mole.play... read more 12/11/2006 (12:04 pm)
Not in tutorials: add static sprite using code I will try the code in the scroller tutorial, I found that it is pretty neat. If I can't understand ... read more 12/11/2006 (11:48 am)
Not in tutorials: add static sprite using code Thanks for your answer Tom. Look, I see this function in the moleLevel file from the whack-a-mole... read more 12/11/2006 (11:43 am)
Puzzle Games Tutorial I have tried that tetris tutorial but is not compatible with 1.1.3. I'm wondering if TGB team is... read more 12/11/2006 (8:08 am)
Argh!!! Whack-a-mole tutorial issue I have solved that opening the Example-whack-A-Mole file Sorry for the inconvenience, when you're... read more 12/09/2006 (2:53 pm)
Argh!!! Whack-a-mole tutorial issue I guess is a problem if the tutorials are not very specifics at every point. I have deleted my pr... read more 12/09/2006 (11:09 am)
Argh!!! Whack-a-mole tutorial issue Maybe this line is the problem? which names should I use for the animations... the tutorial doesn't ... read more 12/09/2006 (10:31 am)
Why this fatal error? Because I guess that eventually this will be a problem for the whole community... Is there anothe... read more 12/08/2006 (3:55 pm)
Whack-a-mole tutorial art missing... Thanks Phillip... I do that... and the problem persists... but the truth is that the art is in th... read more 12/08/2006 (9:56 am)
Spawning an object Ooopss! Sorry for the hi-jack! Richard, I'm new to TGB and I can't nderstand a lot right now... b... read more 12/08/2006 (8:04 am)
Low wage artist for your hobby projects ? I can't see the art because the links are broken... maybe the site is down/off? A shame, pretty i... read more 12/07/2006 (9:59 am)
Whack-a-mole tutorial art missing... And the checkers directory is not in my TGB directory! I just have the fish demo, the fish game a... read more 12/07/2006 (9:43 am)
Spawning an object Thanks again Tom! Well, the truth is that I have been reading the new docs (I believe well improv... read more 12/06/2006 (5:52 pm)
Spawning an object Thanks Tom: So I set linearVelocity to 0 and send the balloon out of sight? I believe it's an opt... read more 12/06/2006 (2:18 pm)
Spawning an object Ok, I have tried some of the tutorials to spawn some static sprites, everything works perfect until ... read more 12/06/2006 (10:03 am)
Can't load mission Thanks Edward... For now I have fixed my problem leaving only prototype folder in the example fol... read more 10/27/2006 (5:55 pm)
Can't load mission Fixed!!!! The problem was a wrong path. I delete MazeRunner folder (mine) and leave only prototyp... read more 10/25/2006 (8:52 am)
Can't load mission Thanks to both! @Doc308: well, I don't know what to do because the .mis file is the missions dire... read more 10/25/2006 (8:04 am)
Sticky collision... bug? Hello Melvin: I understand that collisions issues as a TGB bug... if that's the case, would there... read more 10/24/2006 (11:24 am)
Creating an .EXE file ? Thanks David, I have discovered that if I open the console I can see the actual compiling errors.... read more 10/24/2006 (9:18 am)
GPGT Chapter 3 - Issues and Questions I have tried everything and can't run the MazeRunner mission from the main menu :( The second GUI... read more 10/23/2006 (5:24 pm)
Can't load mission I see that nobody has replied yet to my post :( It would be great if somebody can help me to fix... read more 10/23/2006 (9:49 am)
Can't load mission Not useful now.... read more 10/21/2006 (4:30 pm)
Can't load mission Deleted due to duplication ;)... read more 10/21/2006 (4:25 pm)
Can't load mission It's so frustrating!!!! I have done as book says in chapters 14 and 3 and I can't start the mazeR... read more 10/21/2006 (3:50 pm)
Index suggestion Great book edward! I'm sure that a book with 4 or 5 game projects would be greatly accepted in th... read more 10/21/2006 (2:46 pm)
How to make my project executable? Hey Cliff: You don't need a compiler if you don't change the engine code... instead of that you c... read more 10/17/2006 (12:07 pm)
Creating an .EXE file ? Ok, I understand now: If I don't want to change the engine I don't need a compiler. I have to change... read more 10/16/2006 (12:27 pm)
Creating an .EXE file ? Thanks! So I will wait for the Maurina book to try to understand this "lifestyle" choice ;) because ... read more 10/16/2006 (11:21 am)
Creating an .EXE file ? @Martin de Richeliu: hi, so you mean that I have to rename torquedemo.exe and change the icon to ... read more 10/16/2006 (10:52 am)
Is this a bug in collision engine? Thanks pals, Well, I have read a lot of threads and I'm unable to fix the problem since I'm a new... read more 10/12/2006 (5:40 pm)
It's maybe a Bug @Thomas - So this is a bug in the engine that will be fixed soon? is there a schedule date for a new... read more 10/11/2006 (3:34 pm)
Programming (script) Language Reference So it is a good idea use that maurina book to learn TGB? thanks!... read more 10/07/2006 (3:27 pm)
Compile? Thanks Philip! don't want free... want working ;)... read more 10/07/2006 (10:00 am)
Compile? I have found a software that do that for you :) http://www.shelllabs.com/order.htm cool... read more 10/07/2006 (9:58 am)
Compile? Well, thanks. I have the Pro version, but it wil be useless since I have no C++ understanding. :(... read more 10/07/2006 (8:37 am)
How do I change the EXE icon? Ok. But what if I can do something in TGB but have not C++ background??? can somebody be more specif... read more 10/07/2006 (8:08 am)
Puzzle Game Tutorial Yes, it will be great if somebody with the knowledge about how to make a three match puzzle can shar... read more 10/07/2006 (7:54 am)
This seems stupid but... Thanks to both! I was using another criteria. Now the point is clear: I was thinking in four poin... read more 10/05/2006 (8:07 am)
This seems stupid but... %this.setWorldLimit( kill, "-80.000 -300.000 440.000 60" ); If I have this statement... how ca... read more 10/04/2006 (6:04 pm)
Tgb Vs F8 Thanks! That seems overwhelming at first glance, but that's the right path... I will do that sta... read more 10/02/2006 (2:18 pm)
Tgb Vs F8 Thanks Tom: Indeed I have been reading through the documentation and TDN and I don't know where t... read more 10/02/2006 (12:19 pm)
Tgb Vs F8 Ok. I have bought an Indie License for TGB. TGB seems really incredible. But is there a kinda of ... read more 10/02/2006 (11:51 am)
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