Andy Hodges's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Torque Constructor 1.03 is up | There doesn't seem to be any support TGEA with this latest Construtor v1.0.3..... I was able to expo... read more | 08/04/2007 (1:52 pm) |
| Constructor v1.0.3 - Unable to copy texture.. | I got my problem fixed.. weird stuff.. I deleted all the prefs using the batch file, restarted Const... read more | 08/02/2007 (9:44 pm) |
| Torque Constructor 1.03 is up | Thank Ken, again... you rock! So does Matt!... read more | 08/02/2007 (4:08 pm) |
| Stopping end user from accessing developing tools | I don't know if this helps, but I think there's a setting in torqueConfig.h [QUOTE] /// Define me... read more | 08/02/2007 (8:06 am) |
| Funky Light Colours | Well that's one of the main problems with TGEA. Outdoor lighting is useless and broke. Perhaps if th... read more | 08/02/2007 (4:00 am) |
| Funky Light Colours | I've also noticed this problem with DIFs as well. Especially the "Green Hulk".. and I've seen other ... read more | 08/02/2007 (3:04 am) |
| When will the 1.02 out? | Thanks Ken! You rock!... read more | 08/01/2007 (4:44 pm) |
| Auto Detail crash on export. | @Stephen - you're acting as if Stefan is to blame for tempers. It is quite obvious that he took his ... read more | 07/31/2007 (9:47 am) |
| Lighting problems with rebuilt of TGEA | Ah.. my bad... DirectX Octrober2006 SDK is STILL available at Microsoft. If you so a specific search... read more | 07/27/2007 (8:42 am) |
| Lighting problems with rebuilt of TGEA | I don't mean to resurrect an old thread, but Microsoft has dropped DirectX October 2006 SDK. It is n... read more | 07/27/2007 (8:33 am) |
| When will the 1.02 out? | @Stephen - As I earlier stated, the chat thing isn't a big deal. If GG already had a quickfix soluti... read more | 07/21/2007 (2:16 pm) |
| When will the 1.02 out? | @Stephen - I understand what you're saying but I totally disagree. The "shorline rendering" isn't so... read more | 07/21/2007 (2:00 pm) |
| When will the 1.02 out? | @Stephen - I don't know if you misunderstood me about the Mission Editor or not. You can't change th... read more | 07/21/2007 (1:29 pm) |
| When will the 1.02 out? | [quote]@Andy: I know it's a pain, but can you be more specific? I use the mission editor in all my b... read more | 07/21/2007 (12:51 pm) |
| When will the 1.02 out? | @mb - I forgot to compile a "cliff note" version of what happened today here in the forums. Let's... read more | 07/21/2007 (11:44 am) |
| When will the 1.02 out? | @Stephen - A lot of the issues seem be to cleared in the changelog. There are other functions that a... read more | 07/21/2007 (11:26 am) |
| When will the 1.02 out? | @Kenneth Holst - You are the man! Thank you for posting the changelog! This clears up a lot!... read more | 07/21/2007 (10:46 am) |
| When will the 1.02 out? | @Stephen - That quote shown above has nothing do to with TGEA. The fact is, you guys advertise with ... read more | 07/21/2007 (10:25 am) |
| When will the 1.02 out? | @Domox - I agree, the timing is amusing. I find this part of the lawsuit interesting: [quote]"The... read more | 07/21/2007 (8:37 am) |
| When will the 1.02 out? | @Mike - Stephen retracted what he said. There isn't anything "big" coming as noted above (see his la... read more | 07/21/2007 (6:28 am) |
| When will the 1.02 out? | @mb - next time we'll offer a cliff note version. :)... read more | 07/20/2007 (5:26 pm) |
| When will the 1.02 out? | @Pat - no problem whatsoever. Thank you for your post. I guess the frustration is happening on both ... read more | 07/20/2007 (5:24 pm) |
| When will the 1.02 out? | @Kirk - Option "C" is what the GG staff is typical of doing. They don't want to hear it.... read more | 07/20/2007 (5:08 pm) |
| When will the 1.02 out? | Pat, we as customers ALL thought that GG (you know, people such as yourself) would've been more comp... read more | 07/20/2007 (4:50 pm) |
| When will the 1.02 out? | I never knew TGEA was available 5 years ago. So Pat, where can we download some of these working TGE... read more | 07/20/2007 (4:37 pm) |
| When will the 1.02 out? | @Mark - No offense but I don't agree with your post. Mature? Oh come on now. People like myself have... read more | 07/20/2007 (3:22 pm) |
| When will the 1.02 out? | I'm only going to say one more thing, and then I'm out of this discussion. Basically I am moving on ... read more | 07/20/2007 (11:15 am) |
| When will the 1.02 out? | @Clark - you guys should've never made it an "Official 1.0" version then. Many things are broken. TG... read more | 07/20/2007 (10:48 am) |
| When will the 1.02 out? | I gotta agree with Eric. TGEA features list and videos are a bit misleading. Yes, we can make shader... read more | 07/19/2007 (7:33 pm) |
| When will the 1.02 out? | @Stephen Zepp - I never take anything you say the wrong way, no worries on that. I understand the "c... read more | 07/19/2007 (9:30 am) |
| When will the 1.02 out? | Sorry about the double post. I tried deleting the duplicate but it won't let me :(... read more | 07/19/2007 (9:19 am) |
| When will the 1.02 out? | @Mark - I wish the commander map would port from TGE to TGEA (http://www.garagegames.com/index.php?s... read more | 07/19/2007 (9:19 am) |
| When will the 1.02 out? | @Mark - I wish the commander map would port from TGE to TGEA (http://www.garagegames.com/index.php?s... read more | 07/19/2007 (9:14 am) |
| When will the 1.02 out? | @Tom - I don't know if I agree with that. A lot of the advertised "features" for TGEA don't even wor... read more | 07/19/2007 (8:53 am) |
| When will the 1.02 out? | @mb - No I don't think they do. Most of the resources don't even work in TGEA (except for 2). But th... read more | 07/19/2007 (7:17 am) |
| When will the 1.02 out? | Since TGEA is taking so long and no updates or info from the company, I've been exploring other poss... read more | 07/19/2007 (7:06 am) |
| When will the 1.02 out? | Since TGEA is taking so long and no updates or info from the company, I've been exploring other poss... read more | 07/19/2007 (6:54 am) |
| When will the 1.02 out? | Well I guess... when all these other projects are done, then GG will work on fixing some of the bugs... read more | 07/18/2007 (7:34 am) |
| When will the 1.02 out? | We can always hope that it won't. :(... read more | 07/18/2007 (4:20 am) |
| When will the 1.02 out? | @Chris - based on GG's track record with TGEA, I couldn't agree more.... read more | 07/17/2007 (8:24 pm) |
| When will the 1.02 out? | @Cornell - If it's true that 1.0.2 is in QA, this would be about 6+ weeks already. I think the reaso... read more | 07/17/2007 (5:52 pm) |
| TGEA v1.01 Official DirectX Version | Well right now I have "June 2007" DirectX SDK installed and it's working for everything, including A... read more | 07/12/2007 (11:30 am) |
| A ridiculous phenomena ? | Is the grass a DTS billboard? If so, it's probably doing that because it's "turning".... read more | 07/12/2007 (8:17 am) |
| It says it's doing it... | With something so powerful like "Constructor", why even mess with Quark?... read more | 07/11/2007 (3:14 pm) |
| When will the 1.02 out? | I won't hold my breath. :)... read more | 07/11/2007 (7:42 am) |
| When will the 1.02 out? | I don't think we'll see it for awhile. Some say it's already in QA, but that's been going on for 3 w... read more | 07/11/2007 (6:54 am) |
| Get Gold On Advanced 11 | LOL! Posts from Lukie today have really been something else.... read more | 07/09/2007 (5:00 pm) |
| Atlas texture generation crash | Are you using the June 8th edition of the Exporter? As far as the error, I haven't run into that. I ... read more | 07/09/2007 (4:04 pm) |
| Atlas texture generation crash | @Mark - I've been trying to get lower resolutions on 8k only because people been complaining about "... read more | 07/09/2007 (4:01 pm) |
| Atlas texture generation crash | @Mark - when you said "its texture was 32k x 32k when 'stuck together'" did you mean Atlas tiling? A... read more | 07/09/2007 (3:50 pm) |