mb's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| GetClassName() doesn't return specific name | GetClassName() returns the class of the object: WheeledVehicle, Player, and in your case StaticSh... read more | 10/25/2007 (8:10 am) |
| Typing variables | I beleive what your are referring to is when you create a function like: myFunction(%this, %obj, ... read more | 10/25/2007 (6:26 am) |
| Want a scripter | Tyler: you can download the demo and try it for free. Everything in the demo is the same when you b... read more | 10/24/2007 (7:55 am) |
| Triggers not working correctly | It depends which function you are using. [b]onEnterTrigger & onLeaveTrigger[/b] %obj.clie... read more | 10/24/2007 (7:46 am) |
| Cant get the particle editor up and working | In the fps.starter you just hit f5 in-game to bring it up. It's not the best editor in the world th... read more | 10/23/2007 (10:48 am) |
| Making a round planet stage | I'd like it using atlas and tgea and Bill Vee has already coded this. [url]http://video.google.co... read more | 10/22/2007 (1:16 pm) |
| Mac Version. Where's the Mission Editor? HELP | F11 is in-game on the pc version (i'm sure it's the same on the mac). go into the demo and press f1... read more | 10/22/2007 (1:10 pm) |
| Help with invisible walls | I doubt paint supports transparencys.... read more | 10/22/2007 (9:56 am) |
| Creating objects through scripts in the mission editor | Other Methods: Add BringToFront Clear Delete Dump DumpClassHierarchy FindObjectByInte... read more | 10/18/2007 (7:21 am) |
| Grid and sizes in meeters ? | I forget exactly what the units are but, if you go into your 3d program and create a cube that is 1 ... read more | 10/16/2007 (10:45 am) |
| Character Stats Help | I use something like this for player stats: $PlayerStats = new ScriptObject(){ stat1 = 0; ... read more | 10/12/2007 (12:23 pm) |
| Shaders to TGE 1.5.2? | Using the modernization kit, which is free. But it's limited.... read more | 10/12/2007 (8:54 am) |
| Dif's And Dts | Thanks for the replies and the explainations. This will help me out a lot!... read more | 10/12/2007 (6:52 am) |
| Dif's And Dts | Thanks, thats's pretty much what I've been telling him. It's better to use constructor/hammer/quark... read more | 10/11/2007 (10:28 am) |
| Dif's And Dts | Thanks, I'll look up the poly soup. As for the importing dts you misunderstood what I was asking... read more | 10/11/2007 (7:05 am) |
| BindCmd key repeat question.. | Did you try the method I described? I may try it myself to see if it works.... read more | 10/10/2007 (4:28 pm) |
| BindCmd key repeat question.. | Try doing it in the onTickTrigger, instead of onEnterTrigger, and set a variable so it only remaps ... read more | 10/10/2007 (11:11 am) |
| Trying to use built-in shaders and failing | Oh I think Lee just answered my question.. it's referencing the jpg or png that the dts file referen... read more | 10/09/2007 (1:31 pm) |
| Trying to use built-in shaders and failing | @Lee thanks, I'll take a look at that tonite. What I was thinking was it needed to be mapped to ... read more | 10/09/2007 (1:29 pm) |
| Please help me... | My guess is you had an error compiling. I can only guess as you haven't provided enough info to rea... read more | 10/09/2007 (11:26 am) |
| Trying to use built-in shaders and failing | I always thought mapTo was the material on your object within the 3d program. Course I'm still havi... read more | 10/09/2007 (11:14 am) |
| Space - The untapped Torque realm. | There is a problem when you go up (vertical) for a long ways the object (the spaceship your in) .. y... read more | 10/08/2007 (1:19 pm) |
| Vista Problem | FIXED.. Disabled Aero Glass on vista and it runs now. :)... read more | 10/08/2007 (8:39 am) |
| 75 to spend what should i buy? | Codeweaver is great I used it for a while before buying Torsion. It's good to start with but some m... read more | 10/08/2007 (8:00 am) |
| 75 to spend what should i buy? | Books!... read more | 10/05/2007 (8:21 am) |
| Using C++ Instead Of Torque Script | @Chris Jorgensen it won't link because it doesn't have .html or .htm, etc... on the end... read more | 10/02/2007 (1:12 pm) |
| Using C++ Instead Of Torque Script | Torque Script is very much like C++. You shouldn't have a problem learning it if you already know C... read more | 10/02/2007 (12:20 pm) |
| Documentation on how to start game folder from scratch | Theres this for tge that might help you out... shouldn't be much difference besides the shaders fold... read more | 10/02/2007 (12:09 pm) |
| Beginning a new project - what ready-made to use? | Yikes, hope you feel better.... read more | 10/01/2007 (6:33 am) |
| Beginning a new project - what ready-made to use? | Cool. why you at the hospital???... read more | 09/30/2007 (11:37 am) |
| Beginning a new project - what ready-made to use? | I finally got around to making this resource again after it didn't submit the last time. [url=htt... read more | 09/29/2007 (11:49 am) |
| Really unesesary Engine Request | In dos ren *.cs *.ts ... just realized that this will just rename the files, and you wont be... read more | 09/25/2007 (11:17 am) |
| So who the heck is IAC? | So hows this going to affect the privacy policy? Am I going to start getting mass spam and junk mai... read more | 09/20/2007 (8:36 am) |
| So who the heck is IAC? | This just ruined my day. Can I get my money back please?... read more | 09/18/2007 (6:37 am) |
| Starter.fps online | Sorry I've never seen any hard coded limit. Tim Gift/employee: [quote] There is no hard coded... read more | 09/12/2007 (12:55 pm) |
| The things i deal with | Another useful loop: while (pauls boss sends email) right click delete end while... read more | 09/12/2007 (9:43 am) |
| Starter.fps online | [quote]The engine can support up to 64 players lan/internet[/quote] Actually there's no limit on ... read more | 09/12/2007 (9:03 am) |
| Server commands and IDs | %client in your server function will return GameConnection.... read more | 09/10/2007 (12:12 pm) |
| Blender free? | At the top of the screen click download. Pick your OS and your off...... read more | 09/07/2007 (9:51 am) |
| Blender free? | Yes. Free. [url]http://www.blender.org/[/url]... read more | 09/07/2007 (8:59 am) |
| City Block | Nice work... read more | 09/07/2007 (7:40 am) |
| Very strange!!?? | [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=4343]Look Here.[/url]... read more | 09/07/2007 (7:36 am) |
| Very strange!!?? | When something kills you it will say 'you have nailed by jim!' or whatever the name... in your case ... read more | 09/07/2007 (6:49 am) |
| Using tiggers to play sound | Triple post ...... read more | 09/05/2007 (12:19 pm) |
| Using triggers to play sound | Shouldn't ....... read more | 09/05/2007 (12:19 pm) |
| Using triggers to play sound | .... you... read more | 09/05/2007 (12:18 pm) |
| Teleport Script | Use a trigger. When you enter the trigger move the player to another location. Pretty simple.... read more | 09/05/2007 (8:21 am) |
| Multiple Character Selection | My resource works fine for me.... read more | 09/05/2007 (8:14 am) |
| Free Particles | For those who are lazy like me: Here is a preview pic... [url]http://www.colins-loft.net/free/sa... read more | 08/31/2007 (9:06 am) |
| Beginning a new project - what ready-made to use? | I wish I knew, it gave a link when I submitted it but it sent me to my old resource... which made no... read more | 08/31/2007 (6:32 am) |