Steve Flowers's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Programmer looking for work | Hey Will, we're looking for a programmer type in the SF Bay Area - where are you located? Aha - loo... read more | 07/21/2008 (1:14 pm) |
| OMG look at these environmental shaders | Anyone tried to get procedural textures working in TGE / A? The only thing that stands out to me in ... read more | 04/11/2008 (5:26 am) |
| Free terrain program? | This one is probably my favorite for the TGE / classic scultping. She is free. [url]http://www.eart... read more | 07/08/2007 (8:00 am) |
| Flight Game Example - Q & A | Yep:) Only noticed it missing for the player class. Thanks Martin.... read more | 07/08/2007 (7:49 am) |
| Head/face tutorials | Ben, Why's your site going offline? S... read more | 07/07/2007 (5:36 pm) |
| Flight Game Example - Q & A | Martin, the splash in TGEA - where is this implemented? As I understand, the splash code was gutted ... read more | 07/07/2007 (9:28 am) |
| Has anyone found a way to do waves and breaks near shore? | I've suggested this before (for the waves). I'm no programmer either:) So my guess is my luck integr... read more | 06/13/2007 (7:11 pm) |
| Aquatica Water Rendering | Thought that was what this is: [image]http://www.magicindie.com/img/aquatica_shots/s6_big.jpg[/imag... read more | 04/20/2007 (4:28 am) |
| Aquatica Water Rendering | Related, yet more expensive -- 3D Cloud render: [url]http://www.sundog-soft.com/[/url]... read more | 04/19/2007 (5:22 pm) |
| Crash on exporting cathedral | That explains it:)... read more | 04/09/2007 (4:31 am) |
| Crash on exporting cathedral | It exports fine for me (takes awhile) but crashes TGE 1.5 when I insert the dif.... read more | 04/08/2007 (4:03 pm) |
| Can't skin a GuiPopUpMenuCtrl | I too have attempted to skin this control. I'm guessing the popupmenu wasn't merged with the other s... read more | 02/24/2007 (6:34 am) |
| Loader bar skinning | I swear I used the search terms 'skinned' and 'progress'... I must be blind. That's a good one - exa... read more | 02/12/2007 (2:37 pm) |
| Loader bar skinning | That's helpful. Thank you, I had been focused on searches for progress bar. Completely oblivious of ... read more | 02/12/2007 (4:43 am) |
| UI graphics designer/Artist wanted | Sent an email this afternoon. Will post here as well: I hastily threw this together yesterday. It... read more | 02/04/2007 (10:23 am) |
| UI graphics designer/Artist wanted | Guess I should look more closely:)... read more | 02/02/2007 (12:50 pm) |
| UI graphics designer/Artist wanted | Howdy, I'm interested in helping out, but need your contact info:) Have some samples ready and c... read more | 02/02/2007 (5:16 am) |
| Graveyard of dead projects | Cool idea. Had a related idea a couple of years back -- 'Texture Mission'. The idea was to get a net... read more | 10/25/2006 (2:26 pm) |
| I just bought TSE!!! | Bought it last week.... read more | 10/24/2006 (4:21 am) |
| Game Play Plug-in for Firefox, Opera | Oh, and BTW - noticed you were asking for recommendations for a forum application on the OSA kit Web... read more | 10/22/2006 (7:57 am) |
| Game Play Plug-in for Firefox, Opera | Pretty slick. I assume it works with TSE? I'm interested in the plug-in if there is some kind of API... read more | 10/22/2006 (7:41 am) |
| I need to know about Torque... | Torque Game Builder should do what you need without any serious problems through scripting AFAIK. Yo... read more | 10/19/2006 (4:00 am) |
| Search returns indiegamescon.com | When you get linked to indiegamescon.com, select indiegamescon in the address bar and replace it wit... read more | 10/14/2006 (6:58 am) |
| A few more questions | There is a book available on Modding Halo. Im pretty sure I saw it at Barnes and Noble the other day... read more | 10/11/2006 (10:47 am) |
| I Just Noticed - Flat Water | [quote]never promised anywhere[/quote] I agree. Even if it was, doesn't mean that it would make i... read more | 10/10/2006 (5:07 am) |
| I Just Noticed - Flat Water | Hrm... Just bought TSE expecting I would have some control over ocean waves, etc.. Read in a MS post... read more | 10/10/2006 (4:01 am) |
| TSE/TAT VS compliant? | I'd never compiled anything before and I was able to do it. It is a little convoluted and missing an... read more | 10/09/2006 (7:31 pm) |
| Solving Crimes in Games- How would you do it? | Ooh, natural language parser. This is something I've always wanted to see in a game. Pulled off righ... read more | 10/07/2006 (7:03 pm) |