Game Development Community

Steve Flowers's Forum Posts

Thread Post Date Posted
Programmer looking for work Hey Will, we're looking for a programmer type in the SF Bay Area - where are you located? Aha - loo... read more 07/21/2008 (1:14 pm)
OMG look at these environmental shaders Anyone tried to get procedural textures working in TGE / A? The only thing that stands out to me in ... read more 04/11/2008 (5:26 am)
Free terrain program? This one is probably my favorite for the TGE / classic scultping. She is free. [url]http://www.eart... read more 07/08/2007 (8:00 am)
Flight Game Example - Q & A Yep:) Only noticed it missing for the player class. Thanks Martin.... read more 07/08/2007 (7:49 am)
Head/face tutorials Ben, Why's your site going offline? S... read more 07/07/2007 (5:36 pm)
Flight Game Example - Q & A Martin, the splash in TGEA - where is this implemented? As I understand, the splash code was gutted ... read more 07/07/2007 (9:28 am)
Has anyone found a way to do waves and breaks near shore? I've suggested this before (for the waves). I'm no programmer either:) So my guess is my luck integr... read more 06/13/2007 (7:11 pm)
Aquatica Water Rendering Thought that was what this is: [image]http://www.magicindie.com/img/aquatica_shots/s6_big.jpg[/imag... read more 04/20/2007 (4:28 am)
Aquatica Water Rendering Related, yet more expensive -- 3D Cloud render: [url]http://www.sundog-soft.com/[/url]... read more 04/19/2007 (5:22 pm)
Crash on exporting cathedral That explains it:)... read more 04/09/2007 (4:31 am)
Crash on exporting cathedral It exports fine for me (takes awhile) but crashes TGE 1.5 when I insert the dif.... read more 04/08/2007 (4:03 pm)
Can't skin a GuiPopUpMenuCtrl I too have attempted to skin this control. I'm guessing the popupmenu wasn't merged with the other s... read more 02/24/2007 (6:34 am)
Loader bar skinning I swear I used the search terms 'skinned' and 'progress'... I must be blind. That's a good one - exa... read more 02/12/2007 (2:37 pm)
Loader bar skinning That's helpful. Thank you, I had been focused on searches for progress bar. Completely oblivious of ... read more 02/12/2007 (4:43 am)
UI graphics designer/Artist wanted Sent an email this afternoon. Will post here as well: I hastily threw this together yesterday. It... read more 02/04/2007 (10:23 am)
UI graphics designer/Artist wanted Guess I should look more closely:)... read more 02/02/2007 (12:50 pm)
UI graphics designer/Artist wanted Howdy, I'm interested in helping out, but need your contact info:) Have some samples ready and c... read more 02/02/2007 (5:16 am)
Graveyard of dead projects Cool idea. Had a related idea a couple of years back -- 'Texture Mission'. The idea was to get a net... read more 10/25/2006 (2:26 pm)
I just bought TSE!!! Bought it last week.... read more 10/24/2006 (4:21 am)
Game Play Plug-in for Firefox, Opera Oh, and BTW - noticed you were asking for recommendations for a forum application on the OSA kit Web... read more 10/22/2006 (7:57 am)
Game Play Plug-in for Firefox, Opera Pretty slick. I assume it works with TSE? I'm interested in the plug-in if there is some kind of API... read more 10/22/2006 (7:41 am)
I need to know about Torque... Torque Game Builder should do what you need without any serious problems through scripting AFAIK. Yo... read more 10/19/2006 (4:00 am)
Search returns indiegamescon.com When you get linked to indiegamescon.com, select indiegamescon in the address bar and replace it wit... read more 10/14/2006 (6:58 am)
A few more questions There is a book available on Modding Halo. Im pretty sure I saw it at Barnes and Noble the other day... read more 10/11/2006 (10:47 am)
I Just Noticed - Flat Water [quote]never promised anywhere[/quote] I agree. Even if it was, doesn't mean that it would make i... read more 10/10/2006 (5:07 am)
I Just Noticed - Flat Water Hrm... Just bought TSE expecting I would have some control over ocean waves, etc.. Read in a MS post... read more 10/10/2006 (4:01 am)
TSE/TAT VS compliant? I'd never compiled anything before and I was able to do it. It is a little convoluted and missing an... read more 10/09/2006 (7:31 pm)
Solving Crimes in Games- How would you do it? Ooh, natural language parser. This is something I've always wanted to see in a game. Pulled off righ... read more 10/07/2006 (7:03 pm)