Game Development Community

Andy Proctor's Forum Posts

Thread Post Date Posted
iT2D 1.4.1 - SceneWindow2D onMouseDragged events are reported as onMouseDown - NOT A BUG No need to explain again, I understand. But it is a bug to me. It was something that was working in ... read more 07/19/2011 (7:37 am)
iT2D 1.4.1 - SceneWindow2D onMouseDragged events are reported as onMouseDown - NOT A BUG Rennie, thanks for the workaround. But IMHO this should still be classified as a bug. Games needing ... read more 07/18/2011 (9:13 am)
Using particle effects from other versions Glad it worked. Sorry, I don't have much other advice to share re: particle performance. I only have... read more 07/16/2011 (8:13 am)
Using particle effects from other versions Yes, it seems like that *should* work. I haven't tested it that way, however.... read more 07/14/2011 (3:19 pm)
Using particle effects from other versions @Kevin, here's a quick, temporary hack you can use (there are 2 parts). Put this in around line 1013... read more 07/14/2011 (12:16 pm)
Using particle effects from other versions Woohoo! Success with a trial run! Far faster is the *truth*...the remaining effects will be updated ... read more 06/15/2011 (9:47 pm)
Using particle effects from other versions @Michael- Ah! This is looking very promising, but you may need to connect a few more dots for me. Ar... read more 06/14/2011 (10:21 pm)
Using particle effects from other versions Honestly, unless this is also holding others up, I'd rather know that you are working on the next up... read more 06/03/2011 (10:46 am)
Using particle effects from other versions Yes, unfortunately an 8. Our app update is being held up by this. Is the converter something you ... read more 06/03/2011 (10:09 am)
Using particle effects from other versions Michael, thanks for your quick response. Based on the number of effects we have (a few dozen), the d... read more 06/03/2011 (9:50 am)
Using particle effects from other versions Ugh. This is disappointing. Are you saying we have to manually re-create all of our effects files wi... read more 06/03/2011 (8:51 am)
Sound Effects (Audio) on iTorque iPad Torque2D supports OGG (for PC) but iTorque2D does not.... read more 06/03/2011 (6:47 am)
Sound Effects (Audio) on iTorque iPad The startiPhoneAudioStream function (only in Xcode iPhone builds) should also be able to play iPhone... read more 06/03/2011 (6:44 am)
Sound Effects (Audio) on iTorque iPad No, iTorque does not support ogg. Only wav and mp3.... read more 06/03/2011 (6:16 am)
Rotate tiles? I second this request. Thanks.... read more 10/11/2006 (1:18 pm)