Andy Proctor's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| iT2D 1.4.1 - SceneWindow2D onMouseDragged events are reported as onMouseDown - NOT A BUG | No need to explain again, I understand. But it is a bug to me. It was something that was working in ... read more | 07/19/2011 (7:37 am) |
| iT2D 1.4.1 - SceneWindow2D onMouseDragged events are reported as onMouseDown - NOT A BUG | Rennie, thanks for the workaround. But IMHO this should still be classified as a bug. Games needing ... read more | 07/18/2011 (9:13 am) |
| Using particle effects from other versions | Glad it worked. Sorry, I don't have much other advice to share re: particle performance. I only have... read more | 07/16/2011 (8:13 am) |
| Using particle effects from other versions | Yes, it seems like that *should* work. I haven't tested it that way, however.... read more | 07/14/2011 (3:19 pm) |
| Using particle effects from other versions | @Kevin, here's a quick, temporary hack you can use (there are 2 parts). Put this in around line 1013... read more | 07/14/2011 (12:16 pm) |
| Using particle effects from other versions | Woohoo! Success with a trial run! Far faster is the *truth*...the remaining effects will be updated ... read more | 06/15/2011 (9:47 pm) |
| Using particle effects from other versions | @Michael- Ah! This is looking very promising, but you may need to connect a few more dots for me. Ar... read more | 06/14/2011 (10:21 pm) |
| Using particle effects from other versions | Honestly, unless this is also holding others up, I'd rather know that you are working on the next up... read more | 06/03/2011 (10:46 am) |
| Using particle effects from other versions | Yes, unfortunately an 8. Our app update is being held up by this. Is the converter something you ... read more | 06/03/2011 (10:09 am) |
| Using particle effects from other versions | Michael, thanks for your quick response. Based on the number of effects we have (a few dozen), the d... read more | 06/03/2011 (9:50 am) |
| Using particle effects from other versions | Ugh. This is disappointing. Are you saying we have to manually re-create all of our effects files wi... read more | 06/03/2011 (8:51 am) |
| Sound Effects (Audio) on iTorque iPad | Torque2D supports OGG (for PC) but iTorque2D does not.... read more | 06/03/2011 (6:47 am) |
| Sound Effects (Audio) on iTorque iPad | The startiPhoneAudioStream function (only in Xcode iPhone builds) should also be able to play iPhone... read more | 06/03/2011 (6:44 am) |
| Sound Effects (Audio) on iTorque iPad | No, iTorque does not support ogg. Only wav and mp3.... read more | 06/03/2011 (6:16 am) |
| Rotate tiles? | I second this request. Thanks.... read more | 10/11/2006 (1:18 pm) |