Game Development Community

Kenneth Holst's Forum Posts

Thread Post Date Posted
Beta 1 - GUI Editor: loading project created .gui file problems Logged.... read more 05/04/2009 (4:08 pm)
Water Explosion Crash Logged.... read more 05/04/2009 (4:06 pm)
Shadows Question - Fuzziness around edges Logged.... read more 05/04/2009 (4:05 pm)
Console is screwed up Logged.... read more 05/04/2009 (4:03 pm)
Bug: ShapeReplicator issues Logged for further investigation.... read more 05/04/2009 (3:38 pm)
[BUG] scriptAndAssets directory Logged.... read more 05/04/2009 (3:36 pm)
BUG: Groundcover and Advanced Lighting Shadow issue Logged.... read more 05/04/2009 (3:34 pm)
Beta Bug with Foliage Replicator Logged for further investigation.... read more 05/04/2009 (3:32 pm)
Bug: Terrain flickers (appear/disassapear) Logged.... read more 05/04/2009 (2:34 pm)
Black terrain/dts/shapes on ATI HD4870 Logged as potential bug.... read more 05/04/2009 (2:33 pm)
Torque 3D Beta 1 Bug - Sharp shadow LOD on terrain Logged as possible bug.... read more 05/04/2009 (2:32 pm)
Torque 3D Beta 1 Bug - Terrain texture issues in DEBUG build Logged.... read more 05/04/2009 (2:31 pm)
Torque3D Beta 1 Bug - Editor Coordinate Space problem Logged.... read more 05/04/2009 (2:24 pm)
Torque3D Beta 1 Bug - Changing object hierachy in world editor doesn't give you Save Level Logged.... read more 05/04/2009 (2:21 pm)
Shift drag to copy/Creating new physx object crashes physx demo. Logged for further investigation.... read more 05/04/2009 (2:15 pm)
Beta 2 Bug - Processor::init calculates CPU type/name incorrectly Old issue, like you said. I will log it and see if we can get this updated.... read more 05/04/2009 (2:13 pm)
Torque 3D Beta 1 Bug - Depth of Field issue Logged for further investigation.... read more 05/04/2009 (2:10 pm)
Bug: BillBoards LOD cause CRASH Logged.... read more 05/04/2009 (2:08 pm)
Terrain Base Texture problem Logged.... read more 05/04/2009 (2:05 pm)
T3D Beta 1 Bug: Shadowsmap flickering Logged.... read more 05/04/2009 (2:02 pm)
Bug: Glow material property not working Logging as possible bug.... read more 05/04/2009 (1:59 pm)
Scaling & Rivers Logging the issue for further investigation.... read more 05/04/2009 (1:56 pm)
Beta1 Bug - Dragging object moves position/bounds, leaves mesh behind. Logging as bug, for further investigation.... read more 05/04/2009 (1:52 pm)
Why isn't any big company using torque? I want to believe!... read more 05/04/2009 (11:45 am)
Torque 3D Not Working At All! (--FIXED--) Good advice on the driver! Post back if this fixes your issue :)... read more 05/02/2009 (11:23 pm)
Is this BETA1.0 the one that presented on GDC? There's still work to be done, folks, and believe me - we are all hard at work on it. With your help... read more 05/02/2009 (8:33 pm)
T3D performance analysis (repost) You don't really notice any appreciable difference in quality, after 59x AA anyways.... read more 05/02/2009 (8:25 pm)
Torque3D Beta 1 Bug - compiler, physx, 64 bit I have been running on Vista 64 and haven't had any problems building the projects. Did you run gene... read more 05/01/2009 (11:00 am)
Beta Testing? 10 hours of sleep??? Who gets 10 hours of sleep? :D... read more 04/30/2009 (4:31 pm)
Beta Testing? We're planning on doling it out, 38 megs at a time. Just wait for part 2 thorugh 28!!!... read more 04/30/2009 (3:49 pm)
Beta Testing? Making Deborah unhappy is my gig.. you guys can make her happy if you like.... read more 04/30/2009 (10:26 am)
Beta Testing? Did you do step 4? Pics or there is was no adoption.... read more 04/30/2009 (10:25 am)
Beta Testing? Hello patiently waiting folks! Here's a couple of things you can do to prepare yourself for beta 1. ... read more 04/30/2009 (10:23 am)
Beta Testing? It's not opened yet. It's not the most glamorous solution, but it worked well for us with TGEA 171 b... read more 04/29/2009 (1:52 pm)
Shipping? It is a download, available from your 'My Account' page, under 'My Products'.... read more 04/28/2009 (4:51 pm)
s I was going somewhere totally different with that 's'. Thanks for ruining my fun Perry. *waves fist*... read more 04/27/2009 (10:09 pm)
about the author in the forum post ? wtf ? ... Thanks for the feedback, we'll look into it.... read more 04/27/2009 (12:08 pm)
out of the box problem *Edit* - Ok... Zach I see 2 accounts here under 2 different email addresses.. Can you let me know... read more 04/23/2009 (2:54 pm)
TGB Crashes Minutes Into Loading Aha, found the link [url=http://www.garagegames.com/community/forums/viewthread/76608]here.[/url]... read more 04/22/2009 (5:00 pm)
TGB Crashes Minutes Into Loading The video card is likely overheating. Those ATI X1900's are legendary for overheaing in Macs (just g... read more 04/22/2009 (4:58 pm)
How much should we share online? The only reason I have a Twitter account is to spy on a few tv personalities that I like.. my life i... read more 04/22/2009 (4:46 pm)
How much should we share online? I kinda feel like my personal Twitter and/or Facebook is just that, personal. People may choose to a... read more 04/22/2009 (1:07 pm)
Torque X 3.0 for Creators Club No news, other than I can promise you that things are progressing, and we ALL want to hand this off ... read more 04/21/2009 (3:08 pm)
Torque X 3D builder and the "The complete guide to torque X" :)... read more 04/16/2009 (1:03 pm)
Will GG support TGE for nextgen platforms TGE is definitely a great engine, but at this point, TGEA outshines it in every way. Better docs, be... read more 04/15/2009 (5:59 pm)
New Content Packs Yeah, that looks quite amazing.... read more 04/15/2009 (4:32 pm)
Will GG support TGE for nextgen platforms No, we have no plans for future support of TGE.... read more 04/15/2009 (4:19 pm)
which engine i should buy..? TGB = C++ and TorqueScript, PC, Mac TX2D/3D = C#, no TorqueScript, PC and Xbox 360 Those are som... read more 04/15/2009 (3:23 pm)