asmaloney (Andy)'s Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Totally awsesome tips | [For Stephen:] Don't forget you can use the site search! [image]http://i57.photobucket.com/alb... read more | 06/28/2007 (1:16 pm) |
| Totally awsesome tips | Use const whenever appropriate.... read more | 06/28/2007 (12:54 pm) |
| Vehicle/Rigid Collision Fixes | [b]Ron:[/b] Not sure what you mean here about using more vector-based functions. ? The main cha... read more | 06/27/2007 (9:25 am) |
| 1.5.2 Orbit Camera Bug | Thanks. Added to our bug tracker...... read more | 06/26/2007 (10:40 am) |
| Authorization code for Mac version | Click the [b]My Account[/b] link on the top-right of this page. It will show you a list of "Downloa... read more | 06/23/2007 (3:56 pm) |
| Failing to run on a powerbook g4 titanium | I have a 2-year old 1.67 GHz PowerBook G4 w/1G RAM and it's not exactly snappy on it, so I imagine y... read more | 06/22/2007 (3:50 pm) |
| Poly Soup on Macs? | The [b].a[/b] means that it is a statically linked library. You should be able to drag that to the ... read more | 06/20/2007 (2:29 pm) |
| Games sales data | There are sales stats for several indie games at [url=http://www.gameproducer.net/category/sales-sta... read more | 06/11/2007 (9:43 am) |
| Bug Fix: Cleanup of string stack bad Eval | Logged it - thanks Tom.... read more | 06/10/2007 (4:35 pm) |
| Exported DIF deoesn't support collision detection ? | I don't have anything to add here - but I [i]love[/i] your explanation images!... read more | 06/08/2007 (9:13 am) |
| XCode: How to name executable different | [b]Martin:[/b] Go to [b]Project->Edit Active Target[/b], click the [b]Build[/b] tab and change th... read more | 06/08/2007 (9:09 am) |
| Torque Constructor 1.0.2 Released | [b]Fredrik:[/b] The dif file format changed between Constructor 1.0 and Constructor 1.0.1, so in ord... read more | 05/30/2007 (8:36 am) |
| Compiled EXE is three times larger? | David is correct. It is UPX'd [or UPX-ed?].... read more | 05/29/2007 (8:36 pm) |
| ... | The key commands are stored in the KeyboardTable in the [b]config.db[/b] file. You can edit this us... read more | 05/29/2007 (6:03 pm) |
| Why recent review on TGE 1.5 so bad? | Yes Sammy. It solves [b]all[/b] the crash problems. [For the sarcasm-impaired: that was sarcas... read more | 05/29/2007 (10:49 am) |
| Iris | Nice work Ben! I enjoyed looking at your portfolio and some of your travel photos. Traveling rocks... read more | 05/26/2007 (8:37 pm) |
| Mysql++ questions | [b](1)[/b] I'm not a lawyer, but my understanding is that with the LGPL, if you link it in as a dyna... read more | 05/26/2007 (5:34 pm) |
| OMFG! 1.5.2 builds on Linux | [b]@Lee:[/b] What did you have to rename the directory to? What distro are you using? I used Ubunt... read more | 05/26/2007 (9:00 am) |
| Get better framerates with this quick fix to glfinish() | FYI, I added a commented-out solution for this in [url=http://garagegames.com/mg/forums/result.threa... read more | 05/20/2007 (12:11 pm) |
| TORQUE 1.5.1 compilation OK on Ubuntu 7 after some fixes | Fixed in [url=http://garagegames.com/mg/forums/result.thread.php?qt=62167]TGE 1.5.2[/url].... read more | 05/20/2007 (11:59 am) |
| 1.5: WaterBlock placement bug if terrain.squareSize > 8 | Fixed in [url=http://garagegames.com/mg/forums/result.thread.php?qt=62167]TGE 1.5.2[/url].... read more | 05/20/2007 (11:53 am) |
| TGE 1.5.1 fonttool broke | Fixed in [url=http://garagegames.com/mg/forums/result.thread.php?qt=62167]TGE 1.5.2[/url].... read more | 05/20/2007 (11:51 am) |
| Crash in explosion code | Fixed in [url=http://garagegames.com/mg/forums/result.thread.php?qt=62167]TGE 1.5.2[/url].... read more | 05/20/2007 (11:51 am) |
| Debug Symbols" ON - Mac release build of TGE 1.5.2 | The project should be stripping the binary - by default it has both Deployment Postprocessing and St... read more | 05/20/2007 (11:31 am) |
| Torque Lighting Bug | Hey Jaimi - saw your note in the other thread. What does it look like with Constructor 1.0 and TG... read more | 05/19/2007 (11:53 pm) |
| Weird stuff 1.5.1 | I have seen that some people are having problems with Constructor 1.0.1, but what are the issues wit... read more | 05/19/2007 (9:13 pm) |
| Weird stuff 1.5.1 | What does it look like in 1.5.2? There were a lot of lighting fixes in it.... read more | 05/19/2007 (2:46 pm) |
| OMFG! 1.5.2 builds on Linux | [b]@Dave:[/b] They both contain the same code. The Mac one is probably more convenient since it's ju... read more | 05/19/2007 (1:42 pm) |
| Face Extrude Plugin | [b]Jason:[/b] That is correct. Constructor v1.0.1 difs will not work in TGE 1.5.1. They require... read more | 05/18/2007 (1:18 pm) |
| TGE 1.5.1 - Cached Lightmap issues | Have you tried it with 1.5.2? It fixes a lot of lighting issues from 1.5.1. I would try it before ... read more | 05/18/2007 (8:27 am) |
| TGE 1.5.2 Released | Have you tried the Mac zip? Then you don't have to worry about the .exe issue.... read more | 05/17/2007 (10:41 am) |
| 1.5.2 Core/Color.h lost two copy constructors | Simple copy constructors - for classes without dynamically allocated memory - don't need to be decla... read more | 05/17/2007 (10:15 am) |
| Smooth animation transitions | How'd you hear about the tiki tent patio? [*glances both ways*]... read more | 05/15/2007 (10:00 am) |
| Been Here 2 years and I dont ask for much | Yes - this problem has been fixed in the repository and will be in TGE 1.5.2.... read more | 05/05/2007 (11:33 am) |
| Hovel/Cottage | Make sure you have the textures associated with the difs you are trying to use as well. For these m... read more | 05/05/2007 (11:30 am) |
| Been Here 2 years and I dont ask for much | This assert is a [url=http://garagegames.com/mg/forums/result.thread.php?qt=60176]known issue[/url] ... read more | 05/05/2007 (10:05 am) |
| Bootcamp | [b]@Ahmad:[/b] I think you misunderstood Stephen's use of the term "serious games". He's talking... read more | 04/30/2007 (7:36 pm) |
| Install programs | You could also check out the ones on [url=http://tdn.garagegames.com/wiki/Beginner/Tools/Installers]... read more | 04/27/2007 (9:07 am) |
| TORQUE 1.5.1 compilation OK on Ubuntu 7 after some fixes | Cool. I will add these changes to 1.5.2...... read more | 04/14/2007 (12:28 pm) |
| 1.5.1 crashes on some dif objects | [b]@Jari:[/b] We've seen that assert - that's the same problem we were having with the cottage re... read more | 04/11/2007 (11:43 am) |
| TORQUE 1.5.1 compilation OK on Ubuntu 7 after some fixes | [b]@Philippe:[/b] Copy the UTF16 version of dStrcmp() from macCarbStrings.cc into x86UNIXStrings.cc.... read more | 04/10/2007 (3:00 pm) |
| TORQUE 1.5.1 compilation OK on Ubuntu 7 after some fixes | Philippe: The [b]guiTextEditCtrl.cc[/b] fix is not quite right - you're casting a (const UTF16 *)... read more | 04/09/2007 (2:53 pm) |
| TGE1.5.1 particle system optimization breaks it | Mea maxima culpa! That was me. I'll make sure it's removed in 1.5.2. Thanks Jeff.... read more | 04/09/2007 (9:59 am) |
| Back of the bus please | Philippe: For the font issue, all you should have to do is remove dgl/gNewFont.cc from the makefi... read more | 04/09/2007 (9:56 am) |
| 1.5.1 crashes on some dif objects | Ron: Are you running a debug build? If not, could you try that to see if you get any asserts?... read more | 04/08/2007 (12:04 pm) |
| TGE 1.5.1 fonttool broke | Noted. Thanks Ron.... read more | 04/06/2007 (3:20 pm) |
| TGE 1.5.1 Released | [b]@Jaimi:[/b] Could you email me your specs and how you were running your tests? Thanks.... read more | 04/05/2007 (6:52 pm) |
| Particle stream jumping back and forth | Added to [url=http://garagegames.com/mg/forums/result.thread.php?qt=60176]TGE 1.5.1[/url].... read more | 04/05/2007 (5:32 pm) |
| Unused mAnchorPoint in Player class | Demolished in [url=http://garagegames.com/mg/forums/result.thread.php?qt=60176]TGE 1.5.1[/url].... read more | 04/05/2007 (5:30 pm) |
| Crashfix for TelnetDebugger | Added to [url=http://garagegames.com/mg/forums/result.thread.php?qt=60176]TGE 1.5.1[/url].... read more | 04/05/2007 (5:28 pm) |