Chris Frankie's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Lab Dilemma: Security v. Operability | Yeah - as for a refresh for what we did - a complete overview: 1. Torque requires something (we'r... read more | 10/23/2007 (12:58 pm) |
| RTSKit and TGE1.5 how-to | Once Compilied though - it errors in opening a Mission...... read more | 10/08/2007 (5:45 pm) |
| RTSKit and TGE1.5 how-to | I have had great success running the compiler and what nots on VISTA 32bit - all but one part : the ... read more | 10/08/2007 (5:30 pm) |
| GuiAviBitMapCtrl | I've been binding, slapping, and everything else - so far only the Schedule Command can call anythin... read more | 03/07/2007 (12:16 pm) |
| GuiAviBitMapCtrl | Well, even more fun - you can not get any inputs during a video feed of any sort. Keyboard is ignore... read more | 03/07/2007 (10:33 am) |
| GuiAviBitMapCtrl | Hmmm - but that doesn't explain why clicking the mouse doesn't make it zip by though... but I shalt ... read more | 03/07/2007 (9:41 am) |
| GuiAviBitMapCtrl | Good gawd! Binding a key to stop the video doesn't seem to work either.... I tried to use: mov... read more | 03/06/2007 (12:10 pm) |
| GuiAviBitMapCtrl | Drat - none of those are actual commands for the player that can be used. They are internal commands... read more | 03/06/2007 (8:31 am) |
| GuiAviBitMapCtrl | Oo - That isPlaying Boolean looks promising, let's see if that's the ticket.... read more | 03/05/2007 (9:01 am) |
| GuiAviBitMapCtrl | Huh - then I wonder how you would control if a player just 'watches the entire' video... or if this ... read more | 03/03/2007 (8:51 am) |
| GuiAviBitMapCtrl | Cool - I got the vids to play finally... but now I can't seem to detect when the video ends, or setu... read more | 03/02/2007 (11:39 am) |
| GuiAviBitMapCtrl | The Theora causes the Torque Engine to freeze whenever I choose the ogg file to view... but hte file... read more | 03/01/2007 (10:57 am) |
| GuiAviBitMapCtrl | How would it be used / implemented? Can't find it in my 1.5 instruction sets...... read more | 02/28/2007 (3:57 pm) |
| GuiAviBitMapCtrl | Ah, but then I would have to completely reprogram the SDK to a new exe that can use Theora wouldn't ... read more | 02/28/2007 (3:52 pm) |
| Horizontal Lightning / Electricity | I was hoping to get lightning to arch between two buildings myself.... I have rotated, stretched, sp... read more | 02/22/2007 (12:06 pm) |
| Mouse button event no longer works | I got this error, but only after I changed the background pix in the main menu; any mission loaded a... read more | 02/16/2007 (12:49 pm) |
| Vehicles in Game | Ahh - finally figured it out: new WheeledVehicle(Jetbike) { position = "360.629 358.514... read more | 02/15/2007 (1:05 pm) |
| Vehicles in Game | Ah, once again - moveMap.bindCmd(keyboard, "ctrl f", "commandToServer(\'addflyer\');", ""); A... read more | 02/15/2007 (10:38 am) |
| Creating an entire level / world in 3DS Max | Ok - so Max can NOT make interiors or anything - just static shapes. So how does one trained in 3... read more | 12/21/2006 (10:00 pm) |
| Multiple People Working on One Terrain | I do have to say - this does hurt the head....... read more | 12/17/2006 (8:56 pm) |
| Multiple People Working on One Terrain | Ok - I seem to have finally "stumbled" onto something here - Atlas and Paging of a World. How are... read more | 12/17/2006 (6:59 pm) |
| Multiple People Working on One Terrain | Oh dear - I seem to have confused everyone in the request... This is not to implement 'real-time'... read more | 12/17/2006 (6:52 pm) |
| Multiple People Working on One Terrain | Well, the idea was to create one main 'world'. Then the students could, let's say, make a city...... read more | 12/16/2006 (11:38 pm) |
| Multiple People Working on One Terrain | Poo - great information so far - but still not quite in the section of multiple creators working on ... read more | 12/15/2006 (10:35 pm) |
| Multiple People Working on One Terrain | Giving that a try now....... read more | 12/15/2006 (10:15 pm) |
| Multiple People Working on One Terrain | That would be a great read for sure - thanks for any help so far -- I am sitting here reading as muc... read more | 12/15/2006 (9:58 pm) |
| Multiple People Working on One Terrain | Perhaps - TGE is suppose to handle large amounts of Zoning - or so it says.... I've not seen anythin... read more | 12/15/2006 (9:52 pm) |
| Lab Dilemma: Security v. Operability | We here have our computers locked up also - but what we DID do was individually turn the TORQUE dire... read more | 12/07/2006 (10:23 am) |
| 3 samples request: Dialog System, font support?, 2 player? | I believe the CHECKERS demo that comes in the instructions is multi-player. :)... read more | 10/05/2006 (7:55 am) |
| MMOKIT Licensing Thread | I have had to give up on being able to post on your own forum. It just won't let me at all (says I h... read more | 09/12/2006 (9:37 am) |