Game Development Community

Novack's Forum Posts

Thread Post Date Posted
Oriental city model pack Gorgeous indeed! Guys if you made some more LODs nextime, the pack could work for RTS games as we... read more 04/26/2008 (10:59 am)
Next-Gen Rts question ?????... read more 04/25/2008 (10:05 pm)
Automatically updating MapHud if you have Celestials running Thomas, is a minimap bug, solved by Guy Allard in this thread: [url=http://www.garagegames.com/mg/fo... read more 04/24/2008 (8:41 am)
Service Unavailable [i]"Kill them! Kill them both!"[/i] Are you guys english? this is one of the better and more gent... read more 04/23/2008 (3:02 pm)
RTS Community Project License Verification I thought we have an agreement Cory. You would test your SPAM machine with other people [b]first[/b]... read more 04/23/2008 (11:30 am)
Tgea+fear As I understand, is an abandoned project anyway.... read more 04/22/2008 (12:19 pm)
What game engine/library to use? Hehe Good catch! A community composed by developers and 14 years old hardcore gamers alike, could be... read more 04/21/2008 (12:46 pm)
What game engine/library to use? [quote]Modding a game may not be feasible, and I've seen no serious evidence of anyone who's tried t... read more 04/21/2008 (12:30 pm)
Unicode support? Indeed, I use N++ in the same way. The syntax coloring, the tabs, the lightweight... excellent tool ... read more 04/21/2008 (12:01 pm)
Question about sharing TGEA with team. (please check) No Laszlo [b]you[/b] think different, because all the normal people follow the thread flow by post n... read more 04/20/2008 (12:59 pm)
An A.I. Forum [url]http://aigamedev.com/forums/[/url] [quote]Game AI Forums forums at AiGameDev.com, hosting a ... read more 04/19/2008 (5:06 pm)
Juggernaut Questions Bleh! just chatting to delay the truth: you, as the typical modern woman, dont have an idea, about h... read more 04/17/2008 (7:14 pm)
Service Unavailable - Fail to connect @Scott, good info! Note: all of those who posted their experience on the TDN side of the problem ... read more 04/17/2008 (12:56 pm)
Limiting A Units Movement Hehe, yup, I saw that you knew what you were talking about by reading other posts of yours, I just t... read more 04/15/2008 (8:31 pm)
Limiting A Units Movement Well... that depends on you own implementation, but I think that lines should work if you put it on ... read more 04/15/2008 (8:23 pm)
Rts Port To Tgea Two things I didnt know of. Thanks Stephen.... read more 04/15/2008 (7:59 pm)
Rts Port To Tgea Oh got it, sorry, I misinterpreted the situation, we are talking about the zxis mouse bind, not the ... read more 04/15/2008 (12:46 pm)
Rts Port To Tgea Mhhh if I remember well the z-axis is "deactivated" in the rts-sk, so depending on how you are porti... read more 04/15/2008 (6:37 am)
Limiting A Units Movement Hello Chip, glad to see you. The first that comes to my mind is a simple vector operation. Someth... read more 04/14/2008 (7:41 pm)
WritePacketData readPacketData and latency Juicy!... read more 04/14/2008 (11:41 am)
Rts Port To Tgea LOL, thats ok J.C. Anyway, I hope you to retake this at some point. As you, Im also involved on... read more 04/13/2008 (8:40 pm)
Rts Port To Tgea Sweet, J.C.! Very cool, let us know about your progress, and at some point we could help by making a... read more 04/13/2008 (10:05 am)
Console function to get Terrain Name / Type Great! it was you who was asking for this some time ago? btw, what do you exactly mean by "get th... read more 04/10/2008 (7:13 am)
RTS Kit for TorqueX Announcement Hey Johan, yes I saw it, great work! you definitevely have done an impressive job. btw, you seeme... read more 04/08/2008 (4:54 pm)
Resources in World Domination Mod... Well that depends on what you are doing (how, when, and why you are calling the function), and hones... read more 04/08/2008 (6:32 am)
Resources in World Domination Mod... Actually is exactly on that file: [code] function resourceStore::UpdateGui(%clientSupply) { ... read more 04/07/2008 (9:34 pm)
Service Unavailable - Fail to connect In my case, this began to happend slowly, and for a while (maybe three weeks) I lost all capacity to... read more 04/06/2008 (5:07 pm)
RTSUnit Damage Particle Emitters Cool, I was about to try this to give a hand here, but glad to see this works. Im thinking on open a... read more 04/06/2008 (11:00 am)
Fog of War example Haha! cool Frank! Glad to see you overhere ;)... read more 04/05/2008 (2:51 pm)
Torque / RTS Paid Support? Not really Rigo, No. By far, the community is the largest and better resource of GarageGames, and... read more 04/05/2008 (2:48 pm)
Making the game: Understanding the GUI You can also use flash (there is a free resource to make flash work on torque). Then for a designer ... read more 04/03/2008 (9:10 pm)
RTS Build with Torque 1.5.2 followed instructions what did I do? Try this: [url=http://www.interact-sw.co.uk/iangblog/2005/09/12/cmdspawnerror]Fixing the "Error s... read more 04/02/2008 (4:06 pm)
Who's alive in this part of the world? Hello Commander Axthelm, be welcome to the mad house! Cool to have another skilled designer and p... read more 03/30/2008 (11:46 am)
Jerking rtsplayers after porting to 1.52 Its weird. I would start with the classic, first delete all .dso files and try again. If the problem... read more 03/28/2008 (3:28 pm)
Software Tool : "RTS Starter Kit [quote]or will eventually be updated and it's not [b]and won't [/b][/quote] Maybe that is go too ... read more 03/28/2008 (3:18 pm)
CodeWeaver vs. Torsion @Tom, as always you are present, and patiently answering to my rants, I remove my hat. Actually I... read more 03/27/2008 (9:38 pm)
Problems porting RTS kit into 1.5.2 Good to know Jonathon, note taken, will come handy ;)... read more 03/27/2008 (8:49 pm)
CodeWeaver vs. Torsion Intresting perspective! What are those debugging features in Torsion (and lacking in CW) that save y... read more 03/27/2008 (9:17 am)
Website issues Here is the thread about this problem. Better to have just one place to discuss this, guys. [url... read more 03/27/2008 (8:45 am)
CodeWeaver vs. Torsion I forgot to mention Codeweaver has a well implemented plugin architecture, although I never used it.... read more 03/26/2008 (6:25 pm)
Problems porting RTS kit into 1.5.2 Hello Jonathon, it seems like some includes are not there, or broken, but it could be also a problem... read more 03/26/2008 (6:15 pm)
Jerking rtsplayers after porting to 1.52 Thomas could you give some details on the weird behaviour you are getting?... read more 03/26/2008 (6:08 pm)
Service Unavailable - Fail to connect Never saw that origin- tag, what is it?... read more 03/26/2008 (5:23 pm)
Overlord Management Software Another Excellent free service: [url]http://www.assembla.com/[/url] [i]"Get free workspaces wi... read more 03/25/2008 (2:00 pm)
VSide Beta 3 released Congrats Orion! Wonderful to see your project going on, at full power. Edit: what a moron, thats ... read more 03/20/2008 (6:53 pm)
CodeWeaver vs. Torsion Torsion is more stable. Also recently introduced a series of features that make them pretty similar.... read more 03/20/2008 (3:51 pm)
Cannot buy RTS starter Kit Just in case he dont see this post (what would be really strange as David is always crawling this fo... read more 03/19/2008 (6:28 pm)
Who's alive in this part of the world? Well done Bill!... read more 03/16/2008 (11:17 am)
RTSUnit Health Bar Color Damage Again, well done!... read more 03/16/2008 (11:15 am)
RTSUnit Damage Particle Emitters Awesome! Thanks for this Bill.... read more 03/16/2008 (10:23 am)