Game Development Community

Stephen Howe's Forum Posts

Thread Post Date Posted
1.5 starting TGB bug Now it's making 0 sense.... It still hangs on D3D or OGL, BUT.... if I set it's priority level to... read more 07/16/2007 (8:49 pm)
Is it possible to break into the indie market? I've noticed indie companies that start with people already working/knowing each other really pan ou... read more 07/16/2007 (8:40 pm)
TGB for Wii? (seriously) Talked to someone who's making something for wiiWare. You can't get a wii SDK unless you have a phy... read more 07/16/2007 (8:34 pm)
Is there any place to buy particle effects for TGB? Never thought of selling particle FX packs for TGB... is that allowed under the EULA?... read more 07/16/2007 (9:27 am)
1.5 starting TGB bug Doesn't seem to help. I changed [code] $pref::Video::displayDevice = "OpenGL"; $pref::Video::pref... read more 07/16/2007 (8:07 am)
TGB 1.5 Gone Gold [quote]Additionally, there is already an update that addresses some critical issues with the 1.5 rel... read more 07/15/2007 (7:02 pm)
1.5 Save button for particle systems Same with me. didn't happen in the beta. The beta also said "do you want to save particles? yes/no... read more 07/13/2007 (8:39 pm)
Size X Scale' Larger than 100 - How? I'd say the ability to manually type in a # instead of always using the graph would be the most help... read more 07/12/2007 (8:13 pm)
Size X Scale' Larger than 100 - How? I just messed with it today more. It re-sets to the defaults every time you enter the graph window.... read more 07/10/2007 (10:03 pm)
Size X Scale' Larger than 100 - How? I know this is an old thread but if you type in a higher # for the max (I did 500), the graph scales... read more 07/09/2007 (6:51 pm)
3 possible characters for a Mystery Game The bag lady doesn't look "lady" enough. make her face a little more diamond-ish shape may help.... read more 10/01/2006 (10:08 am)
Why can't I change levels? Check the reference material with the game. There's a referenced pdf file that give every command i... read more 09/18/2006 (8:29 am)
Remove Object Collision Poly? I did that, but likethe first post said when i'd be all done & unselect the object, it would reappea... read more 09/13/2006 (6:22 pm)
Remove Object Collision Poly? *slaps head* Thanks! :)... read more 09/11/2006 (6:16 pm)
Is the TGB Installer Necessary? You can delete the menu's in the win2k start menu. can you in XP (i'm assuming you have XP). c... read more 09/10/2006 (7:49 pm)
Poser 5 for Free Those will be hard for me. I'm on sattelite 'net & have a 400mb limit within 4 hours. :)... read more 09/09/2006 (12:03 pm)
Poser 5 for Free I just got my copy so it's not a scam. Very nice. Haven't used poser since highschool. :)... read more 09/09/2006 (7:13 am)
Fish Tutorial Problem.. Because it's under the "create" section.... read more 09/07/2006 (6:35 pm)
Poser 5 for Free Someone did get it: http://www.sonymediasoftware.com/forums/ShowMessage.asp?MessageID=479191 it ... read more 09/04/2006 (8:55 am)
Holding interest Wondering what's going to happen next.... read more 09/03/2006 (4:49 pm)
Jumping with a Z Axis Like zelda 3 on SNES? You wouldn't really jump on z-axis but you'd shift layers. So if you are nor... read more 09/03/2006 (5:40 am)
SetForwardMovementOnly They don't HAVE to start racing toawrds the top. Rotate your car right on level start. Then you ca... read more 09/02/2006 (9:08 am)
Experimental Animation Technique Very nice! :) Love the vector graphics. I ran your origional through Vegas. Here's two variati... read more 09/01/2006 (9:04 pm)
Poser 5 for Free Fudge... i'm getting that stupid "we're busy" message too. >:(... read more 09/01/2006 (8:19 pm)
Experimental Animation Technique That's cool. I'm pretty sure that how Rare did the Donkey Kong Country series of games. :) depe... read more 09/01/2006 (11:46 am)
Sound engine I don't know of any engine that lets you change the pitch of sounds. EAX might do it but I've never... read more 08/30/2006 (8:36 am)
What is gaming, what makes a game good? ~1.3mb. I just e-mailed it to ya @ your e-mail in your profile. It came from my at planetquake dot... read more 08/29/2006 (10:38 am)
TGB Pro 111 no longer starting Ou have intel graphics? Have you updated/changed your drivers (windows update?) and/or DX?... read more 08/28/2006 (10:52 pm)
Replacing "Torque Game Engine"? Where's "init.cs"? I did a search of the TGB folder & it didn't show up.... read more 08/28/2006 (10:46 pm)
Free Software Downloads Http://www.reaper.fm/index.php free multi-track audio editing program. At least until version 1.... read more 08/28/2006 (10:41 pm)
What is gaming, what makes a game good? Like said above, gaming is playing games. Be it baseball, hide & seak, Quake, Mario, etc. What m... read more 08/28/2006 (10:38 pm)
Using Torque for Board Game [quote]though, don't take my word for it.[/quote] ahh... the wise words of Levar Burton on Readin... read more 08/27/2006 (6:09 pm)
SetCurrentCameraPosition problem No problem. i'v found typeing in the commands in the search bar above REAL handy. it searches the ... read more 08/27/2006 (9:15 am)
Using Torque for Board Game I can't comment on TGE but people have made board style games from the Quake 1/2 engines, so i imagi... read more 08/26/2006 (8:52 pm)
Is there a known video bug in TGB? What drivers are you using? If you're using the omega drivers there's a overclocking menu that lets... read more 08/26/2006 (8:47 pm)
SetCurrentCameraPosition problem It needs to be: sceneWindow2D.setCurrentCameraPosition(240, 0, 180, 240); that should fit it f... read more 08/26/2006 (8:44 pm)
Forum Search would be handy Very nice tip on the arror part. it doesn't let you search through specific forums though, just the... read more 08/26/2006 (8:43 pm)
Patrolling enemy You could probley use rotateTo to get get what you wanted. I'm not 100% sure, but that might change... read more 08/25/2006 (6:33 am)
Have a display problem. please help What's the size of the images & what's the res of the image/game? I have a 19" & don't see lines un... read more 08/25/2006 (6:26 am)
User error or 1.1.1 tutorial bug? Do you have the correct var's named & assigned in the level editor to your ship?... read more 08/23/2006 (8:14 pm)
Is it lack of RAM or the graphics card???? What's the card? I have an ati 9600 & tgb works great.... read more 08/23/2006 (8:11 pm)
User error or 1.1.1 tutorial bug? He's looking at the tut's on tdn. i think those are just slightly outdated is all. comparing it ... read more 08/23/2006 (11:14 am)
User error or 1.1.1 tutorial bug? That's a typo i belive but not what you said. That was in the 1.1.0 tutorial too I belive (that cam... read more 08/23/2006 (7:03 am)
Official logos? Http://www.garagegames.com/company/logo/ under the menu above: company - logo kits at least th... read more 08/22/2006 (7:51 pm)
Remove Object Collision Poly? I want to check for collision but the object's i have are just blocks. I did a test & found the def... read more 08/21/2006 (8:11 pm)
1.1.1 new project & level show up blank? Strange. I started a new levle & that show up fine. Did nothing different. But I always have ... read more 08/15/2006 (6:32 am)
XBox 360 and you As cool as this sounds, I'd prefer a one time liscence offer (like TGE or TGB) then a yearly fee for... read more 08/15/2006 (6:31 am)
Shellcore Nice little game! Just like that old (atari?) tank game. :) add mech's & you've got rudmentary ba... read more 08/14/2006 (8:23 pm)
Full screen please 1600x1200 res option would be nice. I ran my monitor in that res & it was annoying to have so much ... read more 08/10/2006 (5:49 am)
Cordinates Using X & Y Position I see two ways, both could be kind of a pain. 1) go to EDIT- PREFENCES & show the origin. This p... read more 07/31/2006 (8:24 pm)