Game Development Community

Jim McLuckie's Forum Posts

Thread Post Date Posted
Encouraging AND profiting from software piracy Did you even read the post Brian, or are you too busy standing on your "anti-piracy" soapbox. The po... read more 10/12/2002 (4:43 pm)
Encouraging AND profiting from software piracy I don't even know what YOUR post was trying to get across...perhaps if you could write more clearly,... read more 10/12/2002 (1:56 pm)
Encouraging AND profiting from software piracy That could be a flaw...but ultimately, the game developers are getting the money which they deserve.... read more 10/12/2002 (10:58 am)
Encouraging AND profiting from software piracy Spock, thanks for elaborating on where all the money goes, which further pushes my point. Why should... read more 10/12/2002 (10:33 am)
Trademark and game titles - important Without having to quote the first entire article... [quote]Thus boxer Ray Mancini could not trade... read more 09/15/2002 (3:58 pm)
Lawsuits In The Internet Age That is a very scary article. It's almost impossible to come up with names these days without runnin... read more 08/05/2002 (12:40 pm)
Business, Reality, Dreams and the Messiah! Wow, a lot has happened since my first post, and most of which that happened after I've ignored. I d... read more 07/30/2002 (10:32 pm)
Business, Reality, Dreams and the Messiah! Stede, I admire your bravery to speak such treasonous words around these parts. I'm surprised you ha... read more 07/28/2002 (1:52 pm)
DivX DivX is obviously the best video compression technology available now for such applications, especia... read more 07/26/2002 (6:50 pm)
There is no way I'm paying $59.99 for Warcraft III - Standard I'm interested in knowing...how is it any different if this guy was in a "terrorist organization." A... read more 07/24/2002 (2:16 pm)
There is no way I'm paying $59.99 for Warcraft III - Standard On the cost of video games: Rediculous. Paying $60 for a video game which, with effort, can be beat ... read more 07/24/2002 (1:13 pm)
AFTERMATH - flaw in the system I'd love to post a big long message, but I'll just respond to certain points here and there. After r... read more 07/15/2002 (2:10 pm)
Night settings Looks great, but could use more lighting...it appears to be an inner city setting, and there would d... read more 07/09/2002 (9:18 pm)
I must be allergic to idiots Give me a break...You really do have way too much time on your hands. By the way, in order to do suc... read more 06/04/2002 (1:56 pm)
I must be allergic to idiots Matt, if I had enough time in the day to scour the boards as much as you, I'd take note of every one... read more 06/04/2002 (1:25 pm)
I must be allergic to idiots A monopoly over gaming press? LOL, Matt...you sure are running out of things to cry about aren't you... read more 06/04/2002 (7:18 am)
June 2002 - Community Discussion strip-mined design goes a lot further than the early 90s. It's been a part of the gaming industry si... read more 06/03/2002 (8:55 am)
Troublesome Modeler & Software Piracy Gah, we buried this subject over a month ago...but here we go again. My argument was never "ANY copy... read more 05/28/2002 (7:15 am)
Mainstream, niche, and controversy [WARNING: opinions contained God, how many more threads are we going to see about innovation and originality, etc.? Seriously, th... read more 05/26/2002 (10:48 pm)
Violent people play violent video games? Random thoughts and observations: Sure, Japanese games may tend to be non-violent, but that doesn... read more 05/26/2002 (10:12 pm)
Max Panye: Sold! Jarrod: nail on the head.... read more 05/25/2002 (11:21 pm)
Violent people play violent video games? I am a pacifist and against violence, yet I play all types of violent games and have been for a very... read more 05/25/2002 (9:50 am)
Why would I play this? Matt: Half-Life is an innovator, and still the best FPS ever created so far (in many peoples' opinio... read more 05/20/2002 (4:40 am)
Why would I play this? Ugh...I need to deposit my 2 cents somewhere instead of always giving it out. Matt is right, Coun... read more 05/19/2002 (10:47 pm)
CopyRight infringements. Yep...same with realistic games, you need permission from the gun manufacturers (H&K, Remington, Ber... read more 05/16/2002 (5:42 am)
Why are you creating your game! I've enjoyed games since I was 2 (Atari 2600), and while most of my life (up until about 5 years ago... read more 05/15/2002 (7:03 pm)
CopyRight infringements. "Fox interactive is the only company i know who actually encouraged mod developers (Die hard game wa... read more 05/12/2002 (11:27 pm)
theoretical DoD port? It's basicly DoD with the Torque engine...it's not the Torque engine, but it has massive terrain, ve... read more 05/09/2002 (12:43 pm)
theoretical DoD port? [url]http://battlefield1942.ea.com[/url]... read more 05/09/2002 (12:25 pm)
Why Not Free? If you can't afford to pay $100 for an engine that can compete with $300,000 engines, how did you af... read more 04/19/2002 (10:47 pm)
Splitting Game Development and Game Construction I think design is one part artistic, one part logic. And a game is one part design, one part impleme... read more 04/02/2002 (9:03 pm)
Stop Terrain Repetition I thought someone came up with a solution to stop terrain repetition? He posted a screenshot and eve... read more 04/01/2002 (8:24 pm)
Supporting modders with our Torque games? You all make very good points. What I'm seeing mostly, though, is we're comparing Torque to existing... read more 03/26/2002 (8:15 pm)
Supporting modders with our Torque games? I think you guys are missing my point. I'm saying that people who want to mod a Torque game can just... read more 03/26/2002 (3:12 pm)
Seller /Talker bot. Ever play Tribes RPG? Amazing mod...very, very original. Very fun, too. It has a high "cool" factor,... read more 03/23/2002 (11:37 pm)
RW Design Error? The options menu will be enhanced later on in the game it appears.... read more 03/22/2002 (12:41 pm)
voice over ip We plan on using it for Project: Warfare. Roger Wilco has some sort of licensing system which allows... read more 03/22/2002 (12:39 pm)
Movies made in torque? No, I'm not mad at you for why you think I am. I assure you that I've shared the same opinion of you... read more 03/21/2002 (8:08 pm)
Movies made in torque? I'm not the only one who's "annoyed" with you Matt...I'm the only one who really cares to come forwa... read more 03/21/2002 (7:32 pm)
Movies made in torque? Sir Matt has spoken. Machinima is a bad idea. Better not do it unless you want to upset the gods. ... read more 03/21/2002 (7:07 pm)
MMORPG no more? I noticed you skipped a huge chunk of time: Ultima Online. I don't know about anyone else, but I sti... read more 03/21/2002 (11:41 am)
Troublesome Modeler & Software Piracy OK, I said I was done with this thread, but so did Matt. As I mentioned before (somewhere in this he... read more 03/20/2002 (8:06 pm)
Where to start? Where to start? Find your niche. What do you enjoy doing? What are your strong a weak points? I coul... read more 03/19/2002 (8:37 pm)
Troublesome Modeler & Software Piracy This is my last reply on this subject. It's getting way too annoying, way too off course. You picked... read more 03/19/2002 (8:07 pm)
Troublesome Modeler & Software Piracy Actually, I am a music connaisseur as opposed to a music consumer. And no, I don't like bands "just ... read more 03/19/2002 (3:59 pm)
Troublesome Modeler & Software Piracy Matt, that's because you're a musical consumer. You like what they play on the radio and could care ... read more 03/19/2002 (3:06 pm)
Fun and Forced Team Play That's pretty much it. I mean, it doesn't matter about money, but you still want people to play your... read more 03/19/2002 (3:48 am)
Troublesome Modeler & Software Piracy *clap clap clap whistle clap* Bravo Yacine, Bravo! All points are valid, researched, and correct.... read more 03/19/2002 (3:38 am)
Fun and Forced Team Play I totally agree with you. And I thought I was the only one that knew about the command view :) There... read more 03/18/2002 (10:27 pm)
Fun and Forced Team Play Damnit, I had a nice reply but my posting ability messed up...here we go again. Priests? Snipers?... read more 03/18/2002 (8:12 pm)
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