Stanley D Chatman's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Save() | @Luke What happens if you do not have TGB Pro. When will this fix be addressed?... read more | 07/16/2007 (5:31 pm) |
| TGB 1.5 Export function using relative paths differently | On further review it did not fix the problem. Just gives me an error in different directory now. ... read more | 07/16/2007 (4:40 pm) |
| Font export can't write file | If you are using TGB 1.5 Try this. %filename = getUserDataDirectory() @ "gamename/fonts/" @ %... read more | 07/16/2007 (10:20 am) |
| TGB 1.5 Export function using relative paths differently | @Benjamin That seems to have fixed my problem! However it appears that the only writeable direct... read more | 07/16/2007 (7:28 am) |
| TGB 1.5 Export function using relative paths differently | Still getting the same error. [b] Unable to open file 'game/prefs/game_vars.cs for writing. [/b... read more | 07/15/2007 (12:40 pm) |
| TGB 1.5 Export function using relative paths differently | @Benjamin That link in your post is recursive it may be a typo. :)... read more | 07/15/2007 (9:16 am) |
| ToolTip word wrap | Didn't work. They both show up as regular text.... read more | 06/21/2007 (11:01 am) |
| Running "Build Project" is slow and hangs systems | I start it at say 8pm at night and then when I wake up at lets say 6am the next morning it is still ... read more | 06/12/2007 (11:16 am) |
| How To make an Icon | @David What if you do not have TGB Pro with access to source. How do you replace the default ico... read more | 04/01/2007 (6:23 pm) |
| Cinematics... | Here is a link that explains what theora is all about and how to use with TGB [url]http://tdn.gar... read more | 03/18/2007 (3:19 pm) |
| GuiTextListCtrl (changing background color) | I modified my profile to make use of the justify property but still no go. Here are my current prof... read more | 03/09/2007 (2:23 am) |
| GuiTextListCtrl (changing background color) | *** I figured out my problem. I need to also create a custom scroll profile and disable the bitmap.... read more | 03/06/2007 (3:41 pm) |
| Giving text an outline? | I just downloaded and it worked. My question is more in terms of postwork. The PNG font file that ... read more | 02/20/2007 (2:38 pm) |
| Giving text an outline? | I just downloaded and it worked. My question is more in terms of postwork. The PNG font file that ... read more | 02/20/2007 (5:27 am) |
| Problems setting up the ability to debug with Torsion.. | Thanks for the tip. This has been an issue for me since last August. Is therea way to make only a ... read more | 01/06/2007 (7:16 am) |
| SrcObj vs %dstObj and mounting an explosion effect. | Try using one of the stock particle effects that comes with TGB and see if you get different results... read more | 01/03/2007 (9:24 am) |
| SrcObj vs %dstObj and mounting an explosion effect. | Lets see if this works without the mounting for now. Comment out the mount statement and insert the... read more | 12/31/2006 (11:31 am) |
| SrcObj vs %dstObj and mounting an explosion effect. | Check to make sure the layer that the %srcObj resides is under the explosion. You should be able to... read more | 12/31/2006 (9:41 am) |
| SrcObj vs %dstObj and mounting an explosion effect. | Try removing the quotes from "0,0" Like this: %shellExplode.mount(%srcObj, 0,0, 0, false);... read more | 12/30/2006 (10:41 pm) |
| SrcObj vs %dstObj and mounting an explosion effect. | Maybe try moving the %srcObj.safeDelete() to the end of your function. It appears you are deleting ... read more | 12/30/2006 (9:26 pm) |
| Error loading particleeffect. Cannot Load-Effect; not in a scene | Try using this for setting the scenegraph [code] new t2dParticleEffect() { scenegraph = SceneWin... read more | 12/29/2006 (2:50 am) |
| Partcile Effect over GUI object | @amanda This is what I put in my Gui file [code] new GuiControl(screenFX) { profile = "GuiF... read more | 12/20/2006 (8:08 pm) |
| Leaf shadow on the ground - is it possible? | You can create a dynamic shadow using script code. You will have to play with the offset values in ... read more | 12/13/2006 (2:38 am) |
| Button mouse over | @Matt: Not when the GuiMouseEventCtrl is over a GuiButton. It does not work!! Why, because it take... read more | 11/28/2006 (6:23 pm) |
| Button mouse over | Is there a way using [b]script only[/b], to have the cursor change when you move over a GUI button? ... read more | 11/23/2006 (6:11 pm) |
| TGB Pro Upgrade cost | I did send a email to Benjamin and I spoke to him personally. I sent the email on 09/18/2006 to 'be... read more | 10/09/2006 (6:24 am) |
| TGB Pro Upgrade cost | No!! The problem is that GG does not provide the resources necessary to make an informed decision ab... read more | 10/08/2006 (10:45 pm) |
| GetRandom() question | This should work. [code] %mynum = returnNum("1 6"); function returnNum(%nums) { %rt... read more | 10/01/2006 (9:06 am) |
| TGB v1.1.2 How to download?? | Try Here. [url]http://www.garagegames.com/blogs/5249/11343[/url] The PC version at download.com... read more | 09/29/2006 (7:15 am) |
| What tool for combining images? | There is a nice free program that was recommended before called [url=http://sysimage.250free.com]Glu... read more | 09/29/2006 (6:39 am) |
| Partcile Effect over GUI object | @Luke D Thanks, it worked like a charm.... read more | 09/26/2006 (3:36 pm) |
| Partcile Effect over GUI object | [quote]You'll have to create and initialize another scenegraph for t2dSceneWindow, set to the same p... read more | 09/26/2006 (5:29 am) |
| TankBuster ?? | Try this link it seems to work [url]http://demos.garagegames.com/t2d/TankBusterGame_1_1_1.zip[/url]... read more | 09/25/2006 (9:33 am) |
| What tools are you using? | [url=http://www.thegamecreators.com/?f=promotion]Pro Motion 5[/url] is really nice pixel drawing pac... read more | 09/20/2006 (12:21 pm) |
| SoundButtonDown and soundButtonOver | I got it working. My problem was that I had the call to exec("./audioDatablocks.cs"); exec("... read more | 09/15/2006 (6:31 am) |
| Import/exportCachedFont() questions | I played around with these functions and got my fonts exported. I then went into Photoshop and adde... read more | 09/13/2006 (1:39 pm) |
| SoundButtonDown and soundButtonOver | Here is my code. It still will not work. I tried changing exec call order also. What version of T... read more | 09/04/2006 (8:35 am) |
| Rollover button | I think I know what your problem may be. When you use the [b] GuiBitmapButtonCtrl[/b] you should no... read more | 09/02/2006 (3:23 am) |
| Change cursor icon | Also in your [b] endgame [/b] method you should reset cursor back to defualt state [code] Canvas.se... read more | 09/01/2006 (6:00 am) |
| Change cursor icon | Take a look at these. [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=26952[/url] ... read more | 08/31/2006 (8:35 am) |
| Associating GuiBitmapCtrl to ImageMap | My bad for coming off that way. I really appreciate your help on this matter.... read more | 08/30/2006 (5:32 am) |
| Saving User Profiles | @thomas Thanks for all your Help!... read more | 08/30/2006 (5:22 am) |
| Saving User Profiles | Thanks.. Will this file be accessible to the end user or will it get turned into a dso file a bui... read more | 08/30/2006 (2:40 am) |
| Gui Bitmapbutton control not responding | Yep that is the tutorial I used as the basis for mine. The difference is that uses a modeless dialo... read more | 08/30/2006 (12:12 am) |
| Associating GuiBitmapCtrl to ImageMap | I've seen that tutorial before and that is not what I am talking about!!! The GuiBitMapCtrl has a... read more | 08/30/2006 (12:07 am) |
| Level Transition Effects | The bigger question, is TGB a Game Engine or a Game Builder. This is a huge distinction and very cr... read more | 08/28/2006 (11:07 am) |
| Level Transition Effects | I fixed it. The link should work now. It has the source code for all 70 transitions so it is somew... read more | 08/28/2006 (8:49 am) |
| How to Load 3D object in 2D | It worked like a charm. Thanks so much...... read more | 08/17/2006 (4:02 pm) |