Mark Cecil's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Adding collisions to your shapes. | Any luck yet Todd?... read more | 03/26/2002 (6:33 pm) |
| Memory Leaks, Bad Handles, Resources ... | Just thought I would post a little bit of the code I used in my test's for Mike. #include "stdafx... read more | 03/13/2002 (1:48 pm) |
| Memory Leaks, Bad Handles, Resources ... | Heya Mike, I was goofing off with it too, right after my last post. But I was able to put it in a ... read more | 03/11/2002 (4:31 pm) |
| Memory Leaks, Bad Handles, Resources ... | To some degree. But his method does not catch resorce leaks, com pointer loss's with BSTR. But u... read more | 03/08/2002 (2:33 pm) |
| Memory Leaks, Bad Handles, Resources ... | Kind of what Robert suggests: Look here, I haven't tried this yet, but I believe it will work great... read more | 03/07/2002 (3:08 pm) |
| Memory Leaks, Bad Handles, Resources ... | Forgot to mention, look into suppressing errors, that you know are not real. It will help a lot!... read more | 03/07/2002 (12:29 pm) |
| Memory Leaks, Bad Handles, Resources ... | BoundsChecker is not perfect. I haven't tried to checkout our game & the torque engine with it ye... read more | 03/06/2002 (2:54 pm) |
| Jeff is right. We suck creatively. Let's do something about it. | Jeff, Good wine is not made on it's creation day. It must be aged. (But don't wait too long, or y... read more | 03/02/2002 (1:53 pm) |
| Online Dictionary | Yes Console doc tells you what things exist. But I would like something that tells what those thing... read more | 02/14/2002 (3:31 pm) |
| New Component Blues | Tim, some header files appear as external dependancies because they were not directly included in t... read more | 02/06/2002 (11:55 am) |
| Blender and DTS | Blender is a nice program. Look for a cheap application called, 3D exploration. It allows you ... read more | 01/25/2002 (11:17 am) |