Game Development Community

Deborah M. Fike's Forum Posts

Thread Post Date Posted
Alryan Animated Fairy Character Very nice looking model. d(^_^)b... read more 10/24/2008 (2:52 pm)
Box Macabre Announced for XNA Creator's Club [image]http://68.233.5.139/~transfer/Pics/seal-1.gif[/image]... read more 10/23/2008 (5:37 pm)
Firsts steps in TGEA Looks like a nice map for just 4+ hours of work. :)... read more 10/20/2008 (12:08 pm)
God damn William, you have officially raised the humor level of this thread, and for that, this thread gets "... read more 10/15/2008 (2:28 pm)
Gogo Digger Thanks, Isaac and Mike, for keeping us updated on your game. I've updated the [url=http://www.garag... read more 10/13/2008 (12:02 pm)
Hello to the GG community Hey, Christopher! Great to see a student team on the forums. We actually have some former [url=htt... read more 10/13/2008 (11:47 am)
First Game - Nuts About Nuts @Shaz: No prob. You can contact me directly at deborahm@garagegames.com when the website is complet... read more 10/09/2008 (2:10 pm)
First Game - Nuts About Nuts Very nice game. I put it up on the [url=http://www.garagegames.com/products/torque/powered]Powered ... read more 10/09/2008 (10:36 am)
Lucky's Puzzle Carnival Beta Test Hey, Steven, did you make these games with Torque? If so, I'd be more than happy to put them on our... read more 10/09/2008 (10:26 am)
Some questions and concerns regarding TGEA? I'll tell [url=http://www.garagegames.com/my/home/view.profile.php?qid=122905]Jason[/url] that you g... read more 10/08/2008 (10:44 am)
Some questions and concerns regarding TGEA? For everyone who wanted a splash screen without a character in the logo, we do have one available th... read more 10/07/2008 (12:10 pm)
Rainy Day Tutorial You're welcome. I'll let the folks who were involved in the creation of that tutorial know. Cheers... read more 10/06/2008 (10:26 am)
Friday... Holy cow, I can't believe a week has past since I did that last post! 0_o... read more 09/19/2008 (12:53 pm)
IRC Hour Discussion Thread [quote]Before you ask: Her most commonly used phrase against me is "Nobody likes you..." Which I ... read more 09/19/2008 (12:48 pm)
Friday... You know it's the Friday before a conference when you spend most of it on the floor, burning CDs....... read more 09/12/2008 (11:28 am)
Is this right for me ? What I would recommend you do, actually is use the starting tutorials that come with TGB. Download ... read more 09/11/2008 (7:23 pm)
For Spanish Eyes Only Cheers for international game development! \o\~~ \o/ ~~ /o/ Best of luck, Alejandro! Once you g... read more 09/11/2008 (10:18 am)
Why isn't any big company using torque? Probably our "biggest hit" has been with Hothead using Torque to create the [url=http://www.rainslic... read more 09/10/2008 (10:25 am)
BS Studio Warning @David: Seriously? Show me the "wow?" That needs to be an Internet phenomenon somewhere. With a... read more 09/09/2008 (3:40 pm)
Gears of Torque" TGEA demo @Kory: James is correct. It was only a tech demo and was never intended to become a full game.... read more 09/04/2008 (10:45 am)
List of publishers This question was answered elsewhere on the forums, for those who are taking count: [url=http://... read more 09/02/2008 (11:47 am)
The Different Torque Engines - Portable? If you make a game in the Torque Game Engine, yes, you can port it over into Torque for Wii. They a... read more 09/02/2008 (11:46 am)
Pre-Sale Questions When you buy TGEA, you get all the tools listed on the [url=http://www.garagegames.com/products/torq... read more 08/18/2008 (1:12 pm)
General question from total beginner If you're interested in learning TorqueScript and C++, you could try the [url=http://www.garagegames... read more 08/15/2008 (10:15 am)
General question from total beginner You can also check out the [url=http://www.garagegames.com/developer/torque/torqueX/]Torque X docume... read more 08/15/2008 (10:05 am)
Go Beryllium! Rhythm-action-quantum-mechanical-shmup Big congrats, man! Between this and Harpooned being mentioned in Game Developer Magazine, it's been... read more 08/11/2008 (9:44 am)
5,000 by summer of 09 I really hope you get the chance to go, Tyler. Japan is awesome! I studied in Nagasaki for a semes... read more 08/07/2008 (9:54 am)
GDC Austin Nope, I see now you are listed on our RSVP list. When we get closer to the event, we'll send you a ... read more 08/05/2008 (11:09 am)
GDC Austin Hey, Michael! A bunch of us from GarageGames will be there. Feel free to RSVP for [url=http://www.... read more 08/01/2008 (2:17 pm)
Arteria3d giveaway free elvencitypack for non commerial use Wow, that is gorgeous. Very generous of you!... read more 07/29/2008 (9:48 am)
GarageGames Group on Vimeo Hmm...looks like we're facing a bit of Murphy's Law here. : / Obviously, if you guys can't post ... read more 07/23/2008 (10:59 am)
Would Garage Games mind.... Martyn, if you decide to do some video tutorials, that would be super, super sweet. I did convert o... read more 07/22/2008 (1:37 am)
Uhh, where's "resizeContainerBins"? TGB 1.7.4 Hey, Wes, sorry about the confusion. It looks like that fix didn't make it into TGB 1.7.4. We're r... read more 07/11/2008 (10:41 am)
Hey TGE community Benjamin: As you make the trip from TGB to TGE, I'll be watching your progress. Let me know how you... read more 07/10/2008 (10:45 am)
TGB 1.7.4 Released But if you deleted it, Kevin James and Tank Dork would lose a tally in their precious forum thread c... read more 07/10/2008 (10:33 am)
Need a little push.... There are a bunch of getting started tutorials. You can find them [url=http://www.garagegames.com/m... read more 07/08/2008 (2:07 pm)
Need a little push.... Probably the best person who can answer whether Torque X is right for you is...well you. I am a HUG... read more 07/08/2008 (9:11 am)
Sorry i have asked this before For future reference, you can always login to GG, click on "My Account" at the top of the page, and ... read more 07/07/2008 (9:29 am)
How do you define a game-engine? @Scott: HAHA! That's awesome! Tell me how the Torque movie game comes along. I just end up tell... read more 07/07/2008 (9:24 am)
Nothing, delete this account. Congrats on a milestone achievement! Have to agree with everyone else that I'd love to see screensh... read more 06/30/2008 (10:03 am)
TGE Indie Licensing Question If your company was using TGEA to develop games, it would need a commercial license. If your compan... read more 06/24/2008 (11:29 am)
Instant Action business model Hey, Javier. The business model is that GarageGames has created a web platform for 3D games in a br... read more 06/19/2008 (1:31 pm)
Hi, I am new and need some help Hey, Fox! If you're interested in jumping into game design, I would recommend using Torque Game Bui... read more 06/16/2008 (11:29 am)
Lylian Thanks for posting, Robert. I put your game up on the [url=http://www.garagegames.com/products/torq... read more 06/13/2008 (9:37 am)
Warbands - Rise of Baron Muntu Awesome, Eric! I've added your game to the [url=http://www.garagegames.com/products/torque/powered]... read more 06/11/2008 (1:50 pm)
Torque 101: Intro to Torque This post is great. Two years of work. Thanks for keeping this up, Tony!... read more 06/06/2008 (4:19 pm)
Go Beryllium! Rhythm-action-quantum-mechanical-shmup I love how each time you make a game, you use the same basic gameplay elements and morph it into som... read more 06/02/2008 (12:37 pm)
Wich site can I sell my game? You can publish and/or sell your game anywhere with either an Indie or Commercial license of TGE, no... read more 05/20/2008 (10:57 pm)
Kansen video That's awesome! Someone else used TGB to make a kanji-learning game, so we've got a trend going on ... read more 05/20/2008 (11:09 am)