Vern Jensen's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Release: More mouse problems | Okay, here is some code that also demonstrates what I'm experiencing. You could paste this into play... read more | 06/21/2006 (4:19 pm) |
| Final: setLockMouse() not working | Well, according to the documentation for setLockMouse: "This means that all mouse events will be ... read more | 06/21/2006 (3:54 pm) |
| Mouse-based game? | Thanks for the tip. I changed that to: [code]sceneWindow2D.setLockMouse(true);[/code] That get... read more | 06/21/2006 (2:04 pm) |
| Sprites with alpha masks? | Sweet! The more I use Torque, the cooler it seems to get. :-) If any Torque developers are readin... read more | 06/20/2006 (10:20 pm) |
| Stereo sound panning | I tried doing a search, but came up with simply lost of requests to do the exact same thing, from us... read more | 06/20/2006 (5:39 pm) |
| Cardinal direction character movement | I think by simgroup, he meant SimSet, which is explained in the TGB Reference.pdf -Vern... read more | 06/20/2006 (2:05 pm) |
| Why my CPU usage is always 100%? | I notice that, on OS X, if I leave TGE running in the background while using some other program, tha... read more | 06/20/2006 (12:24 pm) |
| Documentation: setPosition | Oops. Wrong forum. I'll repost in Suggestions.... read more | 06/19/2006 (10:50 pm) |
| World Limit Issues | If I were you, I'd go about it "manually" rather than relying on the built-in WorldLimits feature. T... read more | 06/19/2006 (9:23 pm) |
| Getting access to the t2dSceneWindow? | Sweet, thanks. Is that documented somewhere? (A list of all "Torque-defined globals" such as sceneWi... read more | 06/19/2006 (9:19 pm) |
| RC3 Mac OS X: Remove Dynamic Field not saved | D'oh! Nevermind. I figured out what was happening. I had set my sprite to use a config Datablock. Th... read more | 06/19/2006 (2:48 pm) |
| RC3, oncollision parameters not clearly labeled | Speaking of this, I was unable to add collision detection in the shooter tutorial the way the tutori... read more | 06/19/2006 (2:18 pm) |
| Datablocks, Global Variables, and clean code | >Have you looked at the documentation on your hard drive that is included in the SDK? ;) >In the fe... read more | 06/19/2006 (12:15 pm) |
| TileEditor suggestions | Yeah, an eyedropper would definitely be good! When in the tile editor, holding Option would be a gre... read more | 06/19/2006 (12:10 pm) |
| Compiling Scripts | Alright, thanks for the replies. Rodney, to answer your question, yes I'm using RC3, but I'm on ... read more | 06/19/2006 (12:07 pm) |
| Traps and tricks | ...and? If you're asking for help, let us know specifically what you'd like help with, or what you'r... read more | 06/18/2006 (1:04 pm) |
| MoveMap.bindCmd list of options? | D'oh! How silly of me to miss that. Thanks. :-) -Vern... read more | 06/18/2006 (1:03 pm) |
| Shooter tutorial confusion - pShip | Okay, that's even more confusing to me then, because the tutorial says to copy and paste enemy ships... read more | 06/17/2006 (10:38 pm) |
| Compiling & errors | Unfortunately, no, I still have to quit and restart to get any changes to my script to recompile. Th... read more | 06/17/2006 (10:36 pm) |
| Accessing an element in a List? | Thanks -- that works great! I guess it'll take a little getting-used-to that numbers and strings,... read more | 06/17/2006 (11:43 am) |
| TorqueScript documentation/Tutorial? | I also just found this: [url]http://www.garagegames.com/docs/tge/general/ch05.html[/url] -Vern... read more | 06/16/2006 (6:30 pm) |
| TorqueScript documentation/Tutorial? | Thanks. I also found this: http://tdn.garagegames.com/wiki/TorqueScript_Quick_Reference One mo... read more | 06/16/2006 (5:59 pm) |
| Basic Tutorial - Ship not moving | Okay, I downloaded RC3 which has better compile-time error reporting, so I figured out the problem. ... read more | 06/16/2006 (4:56 pm) |
| Where to get latest release? | Hmmm, that looks like the same version I downloaded a few days ago. It it possible that the version ... read more | 06/16/2006 (3:08 pm) |
| TileMap Builder suggestions | Oh! I forgot! A fill tool. You know, you click, and that area is filled with the selected tile or pa... read more | 06/15/2006 (1:36 pm) |
| Post MacOSX Torque Game Builder Release Candidate 1 bugs here | Huh, I could've sworn I had posted this last night. But now I don't see it, so I'm re-posting. This ... read more | 06/15/2006 (12:37 pm) |
| Post MacOSX Torque Game Builder Release Candidate 1 bugs here | Preface: I just bought T2D, and haven't gone through much of a tutorial nature yet. I also don't kno... read more | 06/15/2006 (2:04 am) |