Francis's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Crashing on Save | Aaah I didn't know that, cheers. I actually noticed the thread below this too late, so this thre... read more | 01/27/2008 (6:52 am) |
| Exported model missing faces/ random holes | Aaha, yeah, I updated my constructor and for the most part the holes cleared up, stil a few minor gl... read more | 09/30/2007 (3:53 am) |
| Spaceship Test | Very nice.... read more | 09/28/2007 (12:42 pm) |
| The 3 Hour Warehouse | I notice that the top cube (roof) textures are misaligned to the walls. Maybe you could do somthing ... read more | 07/22/2007 (5:31 am) |
| Cant open my game without the FPS starter kit | @Joseph Helm: Bingo! It worked! Thanks so much for the help, I've been trying to sort that out for q... read more | 05/20/2007 (8:17 am) |
| Legacy .Dif Exportation = dissapearing | I've made a few simple things and exported them, and I had saved this model before exporting it, nev... read more | 05/01/2007 (4:23 am) |
| DIF Problem? | The "detail 0" thing was the first problem i encountered. SImply go into the Structorual edit prefer... read more | 04/30/2007 (9:27 am) |
| Simple ruins | Damn and I thought making my little box hall thingy was good. Nice going!... read more | 04/11/2007 (1:39 am) |
| Tools | Definatly. Thats the first thing i looked or when Opened up constructor and to be honest was kinda ... read more | 04/09/2007 (12:32 pm) |
| 5 Days and counting.... | Oh my word. I just learnt about it and it lifted my spirits some I tell you!... read more | 04/07/2007 (11:10 am) |
| Missing a file thats in the directory it showed me. | Hmm its interesting, I cant get on my server but the bots are apparantly running around killing each... read more | 03/19/2007 (9:23 am) |
| Game design has stagnated. Ideas are cheap, so why do... | So why do we keep seeing the same games? It all depends on the playability. There are FAR too ma... read more | 02/21/2007 (7:55 am) |
| A bit of life | Thats going to be quite memory consuming. Causing lag when too many people are in the area, and be ... read more | 02/21/2007 (7:47 am) |
| What I wanna do... | Well good luck to you. before you get too hasdty a word to the wise, since you havnt got the engin... read more | 02/21/2007 (7:41 am) |
| World Editor? | Go to the mission area editor. Click on the box and edit your area, drag the box around and edit th... read more | 01/25/2007 (9:59 am) |
| Tutorial help. | Oh i just went back to it, I went to delete it, hasnt been yet, thankfully. Worked great, I'm gett... read more | 09/11/2006 (12:47 pm) |
| Tutorial help. | Um... Context is windows based. No happy go name changing me.... read more | 09/11/2006 (12:30 pm) |
| Needing a little help. | Not at all. I'm just grateful for the help. Thanks.... read more | 09/11/2006 (12:12 pm) |
| Needing a little help. | Not at all. I'm just grateful for the help. Thanks.... read more | 09/11/2006 (12:03 pm) |
| Mac OSX modeller for characters | Blender has a thousand and one guides, but I personnally hate the interface and the learningcurve. ... read more | 07/20/2006 (12:27 am) |
| Online model...how to do? | I would suggest texturing, rather than creating a whole new peice. It also cuts down on the poly cou... read more | 06/24/2006 (8:20 am) |
| Quick vote - Entering a multiplayer game | How would you go about doing that? Have camera style shots of racers as they go past certain locatio... read more | 05/25/2006 (9:12 pm) |
| Does Garage games have an mmo- creator | Hehehe, yeah i had this idea too. "I'm going to create an MMO, etc etc." After alot of looking into... read more | 05/24/2006 (8:55 am) |
| How many people plan their games out on paper? | I use paper for everything. Cant have enough of it. Obviously for character ideas and drawings etc, ... read more | 05/24/2006 (8:41 am) |