Game Development Community

Tahlilgarantadbir's Forum Posts

Thread Post Date Posted
Override the Engine to use setActionThread Yes, just define a varaible like bool mWalk and set it true in a function like player::doWalk() an... read more 12/07/2007 (6:39 am)
Ai For Tgea Just do it yourself in beleave in you !... read more 12/07/2007 (5:57 am)
Motion blur with accumulation buffer Just use this. glDrawBuffer(GL_BACK); glReadBuffer(GL_BACK); glAccum(GL_ACCUM, 1-0.9); glAccum... read more 06/07/2007 (10:36 am)
Immersive AI Engine by Gavin Bunney discussion Hello , i have a clean compile of this and now how can i use this ?... read more 04/01/2007 (1:45 pm)