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ysun's Forum Posts

Thread Post Date Posted
Flying Vehicle Class I want to try to make IL2 style flight sim game, too. Hope there is going to be enough build-in phys... read more 04/07/2009 (6:37 am)
Terrain @Tom, that's really good news, thanks for sharing.... read more 04/05/2009 (5:22 pm)
What would you like to see addressed in Torque 3D? @ J.C.: thanks for the reply. I am not good at coding, hope GG team can make a tutorial or resolve t... read more 04/05/2009 (6:55 am)
Pre-order Shirts! I have sent, too. Thank you.... read more 04/05/2009 (6:52 am)
Terrain Will the skybox exist in the release? If possible, please add more high quality skyboxes into T3D. ;... read more 04/04/2009 (10:23 pm)
First! Don't know my #, but... I am in with you guys! ;D... read more 04/04/2009 (10:20 pm)
What would you like to see addressed in Torque 3D? I hope Torque 3D could have a great support to multilanguages. There are a lot of games support m... read more 03/27/2009 (1:24 pm)
WanPing City Gate Yep, the longer stones are for the foundation, because there is a river aside the city and larger si... read more 03/27/2009 (1:16 pm)
Looking for Unicode scripts Any news on this topic? Thanks.... read more 02/17/2009 (7:28 pm)
Does the lastest version of the Constructor resolve the seam problem? Yep, just like Jeff said, the problem is lighting seam. I had a project and stopped at [url=http://w... read more 02/17/2009 (7:24 pm)
Constructor 1.04 Mac test [quote]Update: I have checked in all the code into SVN. I have not as yet asked anyone at GG to comp... read more 01/03/2009 (4:22 pm)
Looking for Unicode scripts May I know how is the Torsion unicode support going on? Thanks!... read more 12/09/2008 (9:39 pm)
LOD Questions [quote]1. by the pixel size that you set in the exporter 2. it would render the whole wall at its... read more 09/22/2008 (10:46 am)
WanPing City Gate [quote]What size are your textures? I have to go as large as 1024x1024 to get that kind of clarity w... read more 08/31/2008 (7:30 am)
TGE 1.5.2 Graphical Bug in Vista So... Does Vista support all the GG products like TGE/TGEA/Constructor/Show Tool Pro with no problem... read more 06/08/2008 (9:00 am)
New constructor wish list The ability to lock the vertexes. There is also a bug, if you zoom in enough, the vertexes can not b... read more 03/19/2008 (9:54 pm)
New constructor wish list Thanks, Jaimi. That would be great if the vertexes could be 100% snapped , in other words, that woul... read more 03/19/2008 (5:16 am)
What's the .clx file? Thanks. Do you know what kind of operations will make this file? I didn't add light in the scene.... read more 02/24/2008 (2:36 am)
WanPing City Gate Thanks, m8s, glad to know you like it and thank you for encouraging me on this project. @ Dave Ma... read more 02/24/2008 (1:59 am)
Another Request for Jaimi [quote]If you pay attention to the axes that you are trying to align, the planar scale tool works gr... read more 02/22/2008 (10:00 pm)
Another Request for Jaimi [quote]What is the issue that you see with "snap to grid"? Would an "Align faces" plugin work OK? (i... read more 02/22/2008 (5:33 pm)
WanPing City Gate @Mark: I spend about 50 hours totally to build this part, learning and making and redoing. ;)... read more 02/04/2008 (9:27 am)
WanPing City Gate Thank you, m8s. ;) The city is still far from finish and the textures will be recovered by better on... read more 02/02/2008 (7:17 pm)
Constructor 1.0.4 for Windows Thanks, Jaimi!... read more 02/02/2008 (2:54 am)
Crash on Exporting the Portals Before using Jaimi's fixed exe, the Constrctor will crash when export the complex geometry. Jaimi's ... read more 01/15/2008 (3:55 pm)
Crash on Exporting the Portals Jaimi, thanks for your fix version, now I can export .dif with the portals in that shape without any... read more 01/15/2008 (5:46 am)
Does anyone know how to avoid making the leak points? @ J, Thanks, I will try the way you told me. ;)... read more 01/14/2008 (5:57 pm)
How to avoid the rain dropping through the roof? @ Thomas, Thanks. Do you know how to make the triumphal arch portal off?... read more 01/14/2008 (5:19 pm)
Where is Matt with fixes for constructor? @Jaimi Thanks. It really cost some time, it includes incline wall with corner piece. I am making ... read more 01/11/2008 (4:24 pm)
Where is Matt with fixes for constructor? I think the problem of the Constructor is it allows too many digits after the decimal point which ma... read more 01/11/2008 (1:32 am)
Edge smoothing Try to build things with the tool Extrude Face.... read more 01/11/2008 (1:19 am)
How to avoid the rain dropping through the roof? Thanks. But it doesn't work to me. I still can see the rain dropping through the roof. Where shou... read more 12/24/2007 (8:49 pm)
Video Ram Cost Question Thanks, Nathan.... read more 12/20/2007 (8:58 pm)
Will Constructor be fished or droped -- ? The thing is not about it's free or not, I would rather it's NOT free. GG always did things half or ... read more 12/20/2007 (8:51 pm)
Will Constructor be fished or droped -- ? When can GG provide a completed thing? Though Torque products are not expensive, but almost nothi... read more 12/15/2007 (7:53 pm)
Structural vs detail There is an article in TDN about this, you search Constructor, then you can find it.... read more 11/23/2007 (3:03 am)
Does anyone know how to avoid making the leak points? Thanks, J, waiting for your good news. ;)... read more 11/23/2007 (1:24 am)
When The Leak Points Bug Can Be Fixed? Thanks, Jaimi. I will try it. ;)... read more 11/23/2007 (1:21 am)
When The Leak Points Bug Can Be Fixed? [quote]Are the light leaks coming from inside your interior? It is off that they seem to traverse fa... read more 11/07/2007 (7:38 pm)
Does anyone know how to avoid making the leak points? Hope the leak points problem can be fixed in the next release.... read more 11/05/2007 (8:34 pm)
Will Constructor be fished or droped -- ? Leak Points is also a big problem of Constructor.... read more 11/03/2007 (5:00 am)
Does anyone know how to avoid making the leak points? I guess this problem is caused by the infinite decimal fraction of the measurement in Constructor. ... read more 10/22/2007 (5:59 am)
GG, please, keep BSP support for T2 Thanks, Stephan. Are there any pages introducing Torque 2?... read more 10/13/2007 (7:06 am)
GG, please, keep BSP support for T2 Torque 2? Is it TGEA?... read more 10/13/2007 (3:36 am)
Model Question Thanks, it helps a lot! btw, your project is so COOL though it's dead;(.... read more 08/14/2007 (8:09 am)
Aligning vertexes? This is an old problem I think.... read more 07/11/2007 (6:52 am)
Detail Test: Tunnle Can you tell me how did you make the compass bar? Thanks.... read more 06/21/2007 (11:51 am)
How to avoid leak points? Thanks, m8s. @Bobby, I have exported the scene many times, the leak points are still there. :( Th... read more 05/06/2007 (8:17 pm)
The best exporter for Maya 7.01? Thanks, James.... read more 05/04/2007 (9:35 am)
How to avoid leak points? Hello... Nobody know this?... read more 05/04/2007 (7:42 am)