Juha Eerola's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| SWORDS OF KIRFOIUAH!!!!111!one oneoneone oen | I don't think switching to 4D would be a wise idea... Chuck Norris clone could use his roundhouse ki... read more | 01/30/2009 (5:11 am) |
| SWORDS OF KIRFOIUAH!!!!111!one oneoneone oen | I've heard rumors.. Some ppl say that Chuck has been lurking around the Citadel of Iron Beard. Du... read more | 01/28/2009 (6:51 am) |
| I need side quest ideas | How about a necromancer who tries to reanimate some dead great dragon to make it his undead servant.... read more | 11/12/2008 (3:03 pm) |
| Megaterrain help | Woah! Never imagined it would require that much to get it in as a megaterrain. I just wonder how hea... read more | 11/12/2008 (2:55 pm) |
| Nothing, delete this account. | If you have the talent and patience, you can make ANY kind of game with TGE. It's totally up to you... read more | 08/11/2008 (2:03 am) |
| SWORDS OF KIRFOIUAH!!!!111!one oneoneone oen | I just started with my Blessed Second Heir of Extraordinary Laughter Lord. How come I got Bended Rus... read more | 08/01/2008 (12:18 pm) |
| Melee port | Nice! :) Any videos or screenshots?... read more | 07/11/2008 (5:56 am) |
| Bullet Physics Engine | Gary, how about making a resource so others could integrate Bullet to TGEA? :--)... read more | 06/09/2008 (5:10 am) |
| Tgea 1.7 & Ode? | Okay. I'll start digging into ODEScript resource and post about how it goes.... read more | 03/26/2008 (1:04 am) |
| Tgea 1.7 & Ode? | This game is just my little hobby so I won't do anything huge and complicated. Since ODE is already ... read more | 03/22/2008 (12:13 pm) |
| Absolute Texturepack 500 | I've reduced the price to $50! Hope you can now afford it :)... read more | 12/01/2007 (1:23 pm) |
| Free Cottage | Pics would be nice so people would know what they are downloading.... read more | 11/26/2007 (9:35 am) |
| 3d modeler looking for somthing to do ((free)) | I need a ninja model. Email me joeerola (at) gmail.com... read more | 11/25/2007 (3:57 pm) |
| Afx And Tgea (tse)? | _any_ news?... read more | 08/28/2007 (3:46 am) |
| Ben Garney's Forest Pack Status? | I pray for small things 'cause those are more likely to happen. *whips Tom* No coke until it's d... read more | 05/26/2007 (4:54 am) |
| Starcraft 2 what do you think of it?? | [image]http://www.penny-arcade.com/images/2007/20070523.jpg[/image] Sorry, had to ;)... read more | 05/24/2007 (4:09 pm) |
| Ben Garney's Forest Pack Status? | Any news on this? ;-)... read more | 05/17/2007 (7:31 am) |
| 5 Days and counting.... | I was just about to buy 3D World Studio but seems like I'll just wait couple days to get what I need... read more | 04/04/2007 (2:44 pm) |
| Space Battles? | How about normal levels without terrain?... read more | 03/23/2007 (6:11 pm) |
| Big Atlas2 terrain for test? | Im making a huge terrain with L3DT. It took about 2 weeks to generate the attributes map (2,8GHz wi... read more | 02/27/2007 (6:26 am) |
| Digital Speedometer (code inside) | This sure will come handy! :-)... read more | 02/11/2007 (11:50 pm) |
| Odescript | Haha! I've been trying to do something for those errors for weeks and now... ... haha... ehh... ... read more | 01/23/2007 (4:01 am) |
| New Water/Atlas Effects | Why don't you get Visual Studio Express?... read more | 01/16/2007 (11:02 am) |
| New Water/Atlas Effects | What's the status of this?... read more | 01/15/2007 (10:37 pm) |
| Medieval City Dwellings Pack from Arteria | Will it be higher in price or same price as this pack?... read more | 12/23/2006 (5:46 am) |
| Medieval City Dwellings Pack from Arteria | Oh... so I can't enter those buildings? That's bad :(... read more | 12/23/2006 (4:51 am) |
| Medieval City Dwellings Pack from Arteria | Are those buildings DTS or DIF?... read more | 12/23/2006 (3:24 am) |
| New Water/Atlas Effects | Nice to hear that :)... read more | 12/13/2006 (9:07 pm) |
| Ideas for TGE 1.5 taglines | Because you can Amaze yourself Stay amazed Games are fun again Making games is fun again Poweri... read more | 12/13/2006 (1:35 pm) |
| Ideas for TGE 1.5 taglines | Torque - Bork the Kork ;) hmm... "Torque - All you need is imagination" "Torque - Your new ho... read more | 12/08/2006 (12:42 am) |
| TSE Atlas terrain capability? | @Thomas nice to hear that :)... read more | 10/20/2006 (8:47 am) |
| Player Conforming to Interiors Upside Down | Couple of days ago I figured out that I need something like that. And for both of my projects. Woul... read more | 10/16/2006 (11:34 am) |
| UV-Mapped Low-Poly Human | Could you re-upload this? :)... read more | 10/12/2006 (10:09 am) |
| How do I re-light a scene and ALL objects in it? | Try selecting _nothing_ and relighting the scene.... read more | 10/11/2006 (12:15 am) |
| Terrain with Envimap/Animated texture? | Anyone?... read more | 10/06/2006 (5:45 am) |
| Free modern weapons pack if you help me :) | Im looking forward to this :)... read more | 10/06/2006 (5:31 am) |
| Question on buildings/models | You could also make the floors as a separated model (with lods) so you can just put as many of those... read more | 10/05/2006 (10:58 pm) |
| Huge Terrain Creator (HTC) for TSE | Any progress lately?... read more | 10/05/2006 (12:59 pm) |
| New Water/Atlas Effects | Awesome looking stuff! Good job & keep doing good!... read more | 10/05/2006 (12:41 pm) |
| Titas (mmokit For Tse) Licensing Thread | Name: Juha Eerola email: jufa_89@hotmail.com username: Jufa... read more | 10/03/2006 (10:51 am) |
| Sorry if this is wrong place i'm new | Torque Game Engine (TGE) comes with the playable orc :)... read more | 09/26/2006 (1:07 pm) |
| Is 3D World Studio the best modelling tool for Torque? | @Anton Bursch You said that you can build your entire game with Constructor (except terrain).. .. ... read more | 09/13/2006 (2:31 am) |
| Importing terrains | Yea looks like I really need to get TSE :\... read more | 09/06/2006 (11:05 am) |
| Importing terrains | Darn, I already knew that way but I had hopes that there's also other importing possibilities. Some... read more | 09/06/2006 (10:34 am) |
| UV-Mapped Low-Poly Human | I think the legs are little bit too short. but that aside, its damn cool & nice model :) edit ... read more | 08/27/2006 (9:24 am) |
| Updating Water after RunTime Terrain Deformation.. | Okay.. There's just too much things happening in my life that I hardly have time for my own project... read more | 08/25/2006 (3:51 pm) |
| Updating Water after RunTime Terrain Deformation.. | How's the fix going?... read more | 08/24/2006 (12:44 am) |
| Disabling Sticky Keys from TGE | Darn I hate that sticky key feature in windows.. and still haven't found a place to disable that ann... read more | 08/24/2006 (12:43 am) |
| Terrain with Envimap/Animated texture? | At least i am. and so I understood the OP.... read more | 08/19/2006 (1:37 pm) |
| Binds | I didnt try it out yesterday and I'm pretty busy today but I'll try it as soon as I can :) I though... read more | 08/16/2006 (10:44 am) |