Game Development Community

AcidFaucet's Forum Posts

Thread Post Date Posted
And again gaming gets the blame! [CNN [quote]in that with movies there's an extra level of separation--you're never the one pulling the tr... read more 09/15/2006 (2:17 pm)
I Just Noticed - Flat Water Or you could very carefully use TESSELATE[n] based on view position and even the orientation of the ... read more 09/13/2006 (2:59 pm)
Ask more detail in "How to use doxygen to generate Docs Using the DoxyWizard: In step 1 choose the wizard to configure, On the project tab: Give the ... read more 09/11/2006 (8:41 pm)
How to Get Underneath atlas using DIFs Haha, sorry I totally brainfarted on that one. Can't do such in the EA1 demo. I forgot that I made... read more 09/09/2006 (8:36 pm)
Decals Do the projective decals work like they did in TLK for TGE or are they conforming (as in adapting to... read more 09/08/2006 (4:01 pm)
Complaints about your website hiding information [quote]Hiding the code, yes. Although if anyone was going to pirate it, they'd just need one disgrun... read more 09/08/2006 (9:05 am)
Complaints about your website hiding information Ummm, I only think one of them is a link to a book. Which by the way is a good book. In fact, ... read more 09/07/2006 (11:49 am)
MS4 is up Great work. It's entirely bad ass.... read more 09/07/2006 (11:40 am)
Complaints about your website hiding information If you want to be certain about the scripting then download one of the demos and mess around with it... read more 09/07/2006 (11:15 am)
MS 4 seems to arrive... Can't get any more obvious than that. : )... read more 09/06/2006 (2:48 pm)
My plea for MS 4 before a long weekend or How to Write a Letter MS4 coming does make it not worth it to work on some things. I've stopped my rewrite of the materia... read more 09/03/2006 (7:41 pm)
3DS Max TGE plugin setup help Wowzers! I wish I would have known that back in the day! Are there any catches to the license? ... read more 09/03/2006 (11:05 am)
3DS Max TGE plugin setup help What possessed you to spend more than $3,000 on a program that you don't even know how to install pl... read more 09/02/2006 (7:33 pm)
My plea for MS 4 before a long weekend or How to Write a Letter Wait a moment, they're on pacific time! That means that it's only just about 4pm over there, leavin... read more 09/01/2006 (3:49 pm)
My plea for MS 4 before a long weekend or How to Write a Letter You forgot "wash" not "worsh" "measure" not "maysure"... read more 09/01/2006 (2:12 pm)
My plea for MS 4 before a long weekend or How to Write a Letter What would be just as nice as releasing it would be to tell us where it's at in status instead of be... read more 09/01/2006 (7:22 am)
Forest pack for TSE @marcus: I think he concluded that the picture with trees on that MS4 dev shot posted by Tim Aste... read more 08/31/2006 (7:01 pm)
Forest pack for TSE Speedtree is available right now : ) If you're very patient I've made quite a bit of progress on ... read more 08/31/2006 (7:00 pm)
High Poly Orc (Don't worry, nothing Kork related ;) ) Looks more like an Ork from WH or WH40k. Oh wait! Blizzard's an appearence thief! EDIT: Whoops, ... read more 08/31/2006 (4:07 pm)
TSE Demo Not Working Actually, oblivion is a mess saved only by 3rd parties who wrote replacement shaders that run faster... read more 08/31/2006 (4:03 pm)
Two questions XSI/Zbrush ================ First ================ To my knowledge and experience with zBrush IT WILL NOT SP... read more 08/30/2006 (4:26 pm)
UVmap and Animate or vice versa I build the mesh then do a single intricate animation that bends everything (always prefer to use a ... read more 08/28/2006 (9:42 am)
Affecting specific vertices in a vertex shader Wipeout... read more 08/27/2006 (10:25 am)
Affecting specific vertices in a vertex shader SOLVED... read more 08/26/2006 (9:37 am)
Particle engine changes, thoughts on usefulness Looks pretty sweet. Be fantastic if it gets integrated or even released as a resource. EDIT: I t... read more 08/20/2006 (1:41 pm)
Some questions for Torque Developers 1. Not anymore. 2. Oh yes, it's so much faster and prettier than TGE and worth every penny. 3. ... read more 08/10/2006 (9:55 am)
DirectX vs OpenGL I'd say that it depends. I find GL to be much more difficult to use than directX. But GL seems to ... read more 08/09/2006 (7:16 pm)
Arteria Gaming release new Animated HORSE pack #1 reason (on my end at least) that it went south is that a texture was used, that was NOT made/phot... read more 08/09/2006 (7:06 pm)
Arteria Gaming release new Animated HORSE pack I love how the opening post was deleted, the one with the picture and link to the video.... read more 08/09/2006 (6:35 pm)
Noob question - how to run water demo? EDIT: thing posted twice for some reason... read more 08/09/2006 (6:33 pm)
Noob question - how to run water demo? Your directory tree should look something like this: TSE folder inside of that examples folder ... read more 08/09/2006 (6:20 pm)
Arteria Gaming release new Animated HORSE pack Oh yes, top notch. Edit: option A it is... read more 08/09/2006 (6:12 pm)
Arteria Gaming release new Animated HORSE pack "The company obviously use the same texture source that i do. Simple as that" Should we ask the f... read more 08/09/2006 (6:10 pm)
Arteria Gaming release new Animated HORSE pack I've never seen a horse with all 4 legs nearly straight at one time while it's in a gallop. During ... read more 08/09/2006 (5:10 pm)
Physx and Torque Client side based is the way to go (several major games have done it this way, Prey most recently). ... read more 07/25/2006 (8:12 pm)
Physx and Torque Okay, I'm not seeing how anyone could oppose phys-x integration? So you spend $300 to get a phys-... read more 07/25/2006 (12:34 pm)
TSE "Milestone 3.5" Update @T Squared, For myself the lagging gittering feelings is linked with mouse movement, seems like t... read more 07/24/2006 (4:01 pm)
Fog? Call of Duty 2 did some sort of displacement for smoke effects and such, resulting in a roundish cur... read more 07/24/2006 (3:37 pm)
Best Hand to Hand Combat you've seen in a game In the arcade style (any fighting game like MK, tekken, soul calibur, etc and including 3rd person ... read more 05/01/2006 (7:41 pm)
Unhide the hidden fee Yes, I have already emailed them. And I have already received a reply that they would look into it ... read more 03/28/2006 (12:32 pm)
Unhide the hidden fee I see what you're saying with the ping thing. Normally the charge would be returned to the account,... read more 03/27/2006 (1:01 pm)
Page«First 1 2 3 Next»