AcidFaucet's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| And again gaming gets the blame! [CNN | [quote]in that with movies there's an extra level of separation--you're never the one pulling the tr... read more | 09/15/2006 (2:17 pm) |
| I Just Noticed - Flat Water | Or you could very carefully use TESSELATE[n] based on view position and even the orientation of the ... read more | 09/13/2006 (2:59 pm) |
| Ask more detail in "How to use doxygen to generate Docs | Using the DoxyWizard: In step 1 choose the wizard to configure, On the project tab: Give the ... read more | 09/11/2006 (8:41 pm) |
| How to Get Underneath atlas using DIFs | Haha, sorry I totally brainfarted on that one. Can't do such in the EA1 demo. I forgot that I made... read more | 09/09/2006 (8:36 pm) |
| Decals | Do the projective decals work like they did in TLK for TGE or are they conforming (as in adapting to... read more | 09/08/2006 (4:01 pm) |
| Complaints about your website hiding information | [quote]Hiding the code, yes. Although if anyone was going to pirate it, they'd just need one disgrun... read more | 09/08/2006 (9:05 am) |
| Complaints about your website hiding information | Ummm, I only think one of them is a link to a book. Which by the way is a good book. In fact, ... read more | 09/07/2006 (11:49 am) |
| MS4 is up | Great work. It's entirely bad ass.... read more | 09/07/2006 (11:40 am) |
| Complaints about your website hiding information | If you want to be certain about the scripting then download one of the demos and mess around with it... read more | 09/07/2006 (11:15 am) |
| MS 4 seems to arrive... | Can't get any more obvious than that. : )... read more | 09/06/2006 (2:48 pm) |
| My plea for MS 4 before a long weekend or How to Write a Letter | MS4 coming does make it not worth it to work on some things. I've stopped my rewrite of the materia... read more | 09/03/2006 (7:41 pm) |
| 3DS Max TGE plugin setup help | Wowzers! I wish I would have known that back in the day! Are there any catches to the license? ... read more | 09/03/2006 (11:05 am) |
| 3DS Max TGE plugin setup help | What possessed you to spend more than $3,000 on a program that you don't even know how to install pl... read more | 09/02/2006 (7:33 pm) |
| My plea for MS 4 before a long weekend or How to Write a Letter | Wait a moment, they're on pacific time! That means that it's only just about 4pm over there, leavin... read more | 09/01/2006 (3:49 pm) |
| My plea for MS 4 before a long weekend or How to Write a Letter | You forgot "wash" not "worsh" "measure" not "maysure"... read more | 09/01/2006 (2:12 pm) |
| My plea for MS 4 before a long weekend or How to Write a Letter | What would be just as nice as releasing it would be to tell us where it's at in status instead of be... read more | 09/01/2006 (7:22 am) |
| Forest pack for TSE | @marcus: I think he concluded that the picture with trees on that MS4 dev shot posted by Tim Aste... read more | 08/31/2006 (7:01 pm) |
| Forest pack for TSE | Speedtree is available right now : ) If you're very patient I've made quite a bit of progress on ... read more | 08/31/2006 (7:00 pm) |
| High Poly Orc (Don't worry, nothing Kork related ;) ) | Looks more like an Ork from WH or WH40k. Oh wait! Blizzard's an appearence thief! EDIT: Whoops, ... read more | 08/31/2006 (4:07 pm) |
| TSE Demo Not Working | Actually, oblivion is a mess saved only by 3rd parties who wrote replacement shaders that run faster... read more | 08/31/2006 (4:03 pm) |
| Two questions XSI/Zbrush | ================ First ================ To my knowledge and experience with zBrush IT WILL NOT SP... read more | 08/30/2006 (4:26 pm) |
| UVmap and Animate or vice versa | I build the mesh then do a single intricate animation that bends everything (always prefer to use a ... read more | 08/28/2006 (9:42 am) |
| Affecting specific vertices in a vertex shader | Wipeout... read more | 08/27/2006 (10:25 am) |
| Affecting specific vertices in a vertex shader | SOLVED... read more | 08/26/2006 (9:37 am) |
| Particle engine changes, thoughts on usefulness | Looks pretty sweet. Be fantastic if it gets integrated or even released as a resource. EDIT: I t... read more | 08/20/2006 (1:41 pm) |
| Some questions for Torque Developers | 1. Not anymore. 2. Oh yes, it's so much faster and prettier than TGE and worth every penny. 3. ... read more | 08/10/2006 (9:55 am) |
| DirectX vs OpenGL | I'd say that it depends. I find GL to be much more difficult to use than directX. But GL seems to ... read more | 08/09/2006 (7:16 pm) |
| Arteria Gaming release new Animated HORSE pack | #1 reason (on my end at least) that it went south is that a texture was used, that was NOT made/phot... read more | 08/09/2006 (7:06 pm) |
| Arteria Gaming release new Animated HORSE pack | I love how the opening post was deleted, the one with the picture and link to the video.... read more | 08/09/2006 (6:35 pm) |
| Noob question - how to run water demo? | EDIT: thing posted twice for some reason... read more | 08/09/2006 (6:33 pm) |
| Noob question - how to run water demo? | Your directory tree should look something like this: TSE folder inside of that examples folder ... read more | 08/09/2006 (6:20 pm) |
| Arteria Gaming release new Animated HORSE pack | Oh yes, top notch. Edit: option A it is... read more | 08/09/2006 (6:12 pm) |
| Arteria Gaming release new Animated HORSE pack | "The company obviously use the same texture source that i do. Simple as that" Should we ask the f... read more | 08/09/2006 (6:10 pm) |
| Arteria Gaming release new Animated HORSE pack | I've never seen a horse with all 4 legs nearly straight at one time while it's in a gallop. During ... read more | 08/09/2006 (5:10 pm) |
| Physx and Torque | Client side based is the way to go (several major games have done it this way, Prey most recently). ... read more | 07/25/2006 (8:12 pm) |
| Physx and Torque | Okay, I'm not seeing how anyone could oppose phys-x integration? So you spend $300 to get a phys-... read more | 07/25/2006 (12:34 pm) |
| TSE "Milestone 3.5" Update | @T Squared, For myself the lagging gittering feelings is linked with mouse movement, seems like t... read more | 07/24/2006 (4:01 pm) |
| Fog? | Call of Duty 2 did some sort of displacement for smoke effects and such, resulting in a roundish cur... read more | 07/24/2006 (3:37 pm) |
| Best Hand to Hand Combat you've seen in a game | In the arcade style (any fighting game like MK, tekken, soul calibur, etc and including 3rd person ... read more | 05/01/2006 (7:41 pm) |
| Unhide the hidden fee | Yes, I have already emailed them. And I have already received a reply that they would look into it ... read more | 03/28/2006 (12:32 pm) |
| Unhide the hidden fee | I see what you're saying with the ping thing. Normally the charge would be returned to the account,... read more | 03/27/2006 (1:01 pm) |